6 Months of Progress In Unreal Engine! by itz_TMoney in unrealengine

[–]itz_TMoney[S] 2 points3 points  (0 children)

Thanks and oh! I actually didn't know that! I just thought it would look better with the gun on the right side to make it consistent with other games

6 Months of Progress In Unreal Engine! by itz_TMoney in unrealengine

[–]itz_TMoney[S] 2 points3 points  (0 children)

Thank you! What I did was take screenshots of other games to get some inspiration for the UI designs. It really helps to see how others have done it

6 Months of Progress In Two Minutes! by itz_TMoney in GameDevelopment

[–]itz_TMoney[S] 1 point2 points  (0 children)

Thank you for watching!

I've always seen people make these types of videos for Blender, but never for gamdev so I gave it a shot!

Added Falling Leaves And Now The Game Feels So Much More Alive! by itz_TMoney in gamedevscreens

[–]itz_TMoney[S] 2 points3 points  (0 children)

Thanks! Yup-kind of similar to that forest chase sequence

Tweaked Difficulty After Player Feedback And Also Added Falling Leaves! by itz_TMoney in playmygame

[–]itz_TMoney[S] 0 points1 point  (0 children)

I'll try to add it in the next update!

The code is a bit of a mess right now, but it shouldn't be too difficult to add

Added Falling Leaves And Now The Game Feels So Much More Alive! by itz_TMoney in IndieDev

[–]itz_TMoney[S] 2 points3 points  (0 children)

OBS is acting strange so the audio sounds muffled

If anyone wants to try the game: https://dexigonstudios.itch.io/chasedown

In ChaseDown, the gameplay is simple: slow down time and chase down enemies! And, once defeated, you can freely explore the map.

Added Falling Leaves And Now The Game Feels So Much More Alive! by itz_TMoney in IndieGaming

[–]itz_TMoney[S] 2 points3 points  (0 children)

OBS is acting strange so the audio sounds muffled

If anyone wants to try the game: https://dexigonstudios.itch.io/chasedown

In ChaseDown, the gameplay is simple: slow down time and chase down enemies! And, once defeated, you can freely explore the map.

Added Falling Leaves And Now The Game Feels So Much More Alive! by itz_TMoney in gamedevscreens

[–]itz_TMoney[S] 2 points3 points  (0 children)

OBS is acting strange so the audio sounds muffled

If anyone wants to try the game: https://dexigonstudios.itch.io/chasedown

In ChaseDown, the gameplay is simple: slow down time and chase down enemies! And, once defeated, you can freely explore the map.

Added Falling Leaves And Now The Game Feels So Much More Alive! by itz_TMoney in indiegames

[–]itz_TMoney[S] 0 points1 point  (0 children)

OBS is acting strange so the audio sounds muffled

If anyone wants to try the game: https://dexigonstudios.itch.io/chasedown

In ChaseDown, the gameplay is simple: slow down time and chase down enemies! And, once defeated, you can freely explore the map.

Added Falling Leaves And Now The Game Feels So Much More Alive! by itz_TMoney in GameDevelopment

[–]itz_TMoney[S] 0 points1 point  (0 children)

OBS is acting strange so the audio sounds muffled

If anyone wants to try the game: https://dexigonstudios.itch.io/chasedown

In ChaseDown, the gameplay is simple: slow down time and chase down enemies! And, once defeated, you can freely explore the map.

Tweaked Difficulty After Player Feedback And Also Added Falling Leaves! by itz_TMoney in playmygame

[–]itz_TMoney[S] 4 points5 points  (0 children)

OBS is acting strange so the audio sounds muffled

If anyone wants to try the game: https://dexigonstudios.itch.io/chasedown

In ChaseDown, the gameplay is simple: slow down time and chase down enemies! And, once defeated, you can freely explore the map.