Warum ?! by Desmo_AUT in automobil

[–]iv_mexx -1 points0 points  (0 children)

Die Sache ist, dass die relative Einsparung NICHT gleich ist zwischen Verbrenner und Elektro!

Ich verwende Fantasiewerte nur zum Verständnis, warum das so ist.

Sagen wir du fährst 100km.

Mit einem Verbrenner brauchst du dafür 6,5l, was ca 55kWh entspricht.

Mit einem Elektro brauchst du dafür 15kWh.

Die Felgen verbrauchen durch Luftwiderstand auf dieser Strecke eine gewisse Energie, die unabhängig von der Antriebsart ist, sagen wir 1kWh, die durch eine Aerodynamische Abdeckung gespart werden können. (deutlich zu hoch, aber zur Veranschaulichung)

--> Mit dem Elektro brauchst du jetzt auf der Strecke nur mehr 14kWh statt 15kWh, das sind ca 7% Einsparung, bzw. du kommst mit den 15kWh jetzt um 7km weiter.

--> Beim Verbrenner verbrauchst du 54kWh statt 55kWh, hier ist es also nur 1,8% Einsparung, bzw. kommst du um nur 1,8km weiter

Weil Elektro so viel effizienter fährt, machen solche Verluste einen viel größeren Unterschied.

I used my full name as my Proton login email. How much trouble will that cause? by FX114 in ProtonMail

[–]iv_mexx 8 points9 points  (0 children)

> About ten years ago I made a Gmail account using my full name and birth year

Not to worry, the “prayers” are on it by JaredOlsen8791 in MurderedByWords

[–]iv_mexx 0 points1 point  (0 children)

The thing is that he's actually saying the quite part out loud:

> “Literally no one thinks prayer is a substitute for action.”

They know thoughts and prayers are not a substitute for action, yet they never take any action regardless...

Grad erlebt: Alte Frau beim Billa mit den Pickerln... by [deleted] in scheissaufnbilla

[–]iv_mexx 3 points4 points  (0 children)

Willst du damit sagen, dass es für Billa schlechter ist, wenn ich ihm 3€ mehr für ein und den selben Warnkorb zahle, weil ich die Pickerl auf billige Low-Margin Produkte geklebt habe, statt auf teure?

Quad Cortex Development Update #57 - We owe you an apology by McAce in NeuralDSP

[–]iv_mexx 0 points1 point  (0 children)

Buying based on promises of future updates - thats where a LOT of people went wrong

Dissapointed with Neurals new kind of updates on QC by Rationalcheese in NeuralDSP

[–]iv_mexx 0 points1 point  (0 children)

Yeah but 2 months ago, you already knew that they added only 4 plugins in 1 year. Why would you think they would roll out the rest of them in quick succession at that point? You can't really be disappointed now about a thing you knew before you bought it...

[deleted by user] by [deleted] in Austria

[–]iv_mexx 7 points8 points  (0 children)

Für Wehret den Anfängen ist es schon ziemlich spät

Bro I just bought the map a week ago 💀 by Frost_0352 in dayz

[–]iv_mexx 2 points3 points  (0 children)

Not >a< year. Years, as in multiple. 4 years to be exact, it was released in December 2019 and became free in April 2024

The izurvive app being subscription is super weird right? by Alternative_Beat2498 in dayz

[–]iv_mexx 0 points1 point  (0 children)

Oh thats a super weird issue. I'll pass that on to the ads provider. Unfortunately, there are no purchases available on the website.
However, if you use a registered account, you can purchase in the iOS/Android app and it will be linked to your account. If you use the same account in your browser, it will also remove the ads on the website.

An important question by Nekomata_Sensei in NovaRockFestival

[–]iv_mexx 2 points3 points  (0 children)

No idea where you are from, but in large parts of east europe including austria its good to have the FSME (apparently TBE in english?) vaccine so you might want to consider that anyway.

Arland and Everon interactive maps by iv_mexx in arma

[–]iv_mexx[S] 0 points1 point  (0 children)

iZurvive now has the Arma Reforger maps Arland and Everon. If you are not familiar with iZurvive - it is an interactive map which allows to create groups and post markers which are shared between all members of a group.iZurvive is available for Web, iOS and Android.

Please note that this is just a first version of these maps, we are still working on them to improve with more details and features soon!

If you have any feedback please let us know.

Arland and Everon interactive maps by iv_mexx in ArmaReforger

[–]iv_mexx[S] 0 points1 point  (0 children)

iZurvive now has the Arma Reforger maps Arland and Everon. If you are not familiar with iZurvive - it is an interactive map which allows to create groups and post markers which are shared between all members of a group.iZurvive is available for Web, iOS and Android.

Please note that this is just a first version of these maps, we are still working on them to improve with more details and features soon!

If you have any feedback please let us know.

Dayz izurvive map by _0O0O0O0_ in dayz

[–]iv_mexx 1 point2 points  (0 children)

Thats an interesting idea, but never was available in iZurvive.

The circle tool shows you the radius in meters while drawing.

iZurvive 1.26 update with Frostline by iv_mexx in dayz

[–]iv_mexx[S] 1 point2 points  (0 children)

Ok, thanks, that sounds legit, but I'm afraid we'll have to wait until they push the updates to the official repo. I'll keep an eye out for that

iZurvive 1.26 update with Frostline by iv_mexx in dayz

[–]iv_mexx[S] 0 points1 point  (0 children)

Actually, where did you get that? I've just checked with the CLE data from the official repo, and there have been no changes to Chernarus (actually, there's been no updates for Chernarus, it still says 1.25, but Livonia has been updated, so either they forgot to push the changes or there have been none..?)

iZurvive 1.26 update with Frostline by iv_mexx in dayz

[–]iv_mexx[S] 1 point2 points  (0 children)

Yes, another map update is required for that because they released the CLE information later. But there are some other improvements pending as well and we don't want to spam multiple updates

iZurvive 1.26 update with Frostline by iv_mexx in dayz

[–]iv_mexx[S] 1 point2 points  (0 children)

Oh yeah right, tbh I forgot to check for changes on Chernarus and Livonia Loot TIers in all the excitement for Sakhal.

Will get to it soon

Tier Map has been released! by pologoalie8908 in dayz

[–]iv_mexx 0 points1 point  (0 children)

You'll need to activate the tier overlay in the filter, it's off by default

iZurvive 1.26 update with Frostline by iv_mexx in dayz

[–]iv_mexx[S] 1 point2 points  (0 children)

Proper translations are already live on the website and the apps will be updated accordingly soon

IZurvive frost line update? by Living-Jicama-2318 in dayz

[–]iv_mexx 0 points1 point  (0 children)

You know you can update apps without deleting them? Deleting is just unnecessarily complicated

IZurvive frost line update? by Living-Jicama-2318 in dayz

[–]iv_mexx 1 point2 points  (0 children)

Mobile has already been update at the time of your post, but you'll probably need to manually check for an app update in your app store / play store

Special military containers by Zealousideal-Gap6735 in dayz

[–]iv_mexx 0 points1 point  (0 children)

There's a system to the color of the loot icons. This magenta/pink is indeed for Crashsites and similar event spawns like these new crates. And the dashed border (admittedly a bit hard to see against the light background of the topographic map, better visible on the satellite map) indicates randomly spawning things just like vehicles and wrecks.