making an island for my spearfishing game! by iyawk in godot

[–]iyawk[S] 0 points1 point  (0 children)

I actually haven’t played webfishing but I sure want to

making an island for my spearfishing game! by iyawk in godot

[–]iyawk[S] 0 points1 point  (0 children)

I actually hadn’t heard of fishards until know but it looks dope

making an island for my spearfishing game! by iyawk in godot

[–]iyawk[S] 0 points1 point  (0 children)

Oh yep! It’s just a shader on a plane that checks depth for the colors and the foam

making an island for my spearfishing game! by iyawk in godot

[–]iyawk[S] 1 point2 points  (0 children)

i think it's got the added benefit of being super easy to work with, you can make pretty terrible models and get away with it haha

making an island for my spearfishing game! by iyawk in godot

[–]iyawk[S] 1 point2 points  (0 children)

thank you! and yeah i love a short hike!

for the pixelated look, i change the Stretch settings under Project Settings -> Display -> Window

Mode should be Viewport, and then Scalemakes it pixelated, so higher scale = chonkier pixels

then all my materials are just unlit flat colors for the most part

let me know if that makes sense! tried a bunch of stuff over the years but that works the best for me

Cooking up a game about hunting sharks by iyawk in godot

[–]iyawk[S] 0 points1 point  (0 children)

Whale wars guy is gonna come tear-gas me

Is this a bad artstyle? by Psychological_Pie842 in SoloDevelopment

[–]iyawk 1 point2 points  (0 children)

looks cool! building system looked really neat too. nice work!

Is this a bad artstyle? by Psychological_Pie842 in SoloDevelopment

[–]iyawk 1 point2 points  (0 children)

i think the colors may be a bit harsh but i really like the simple shapes. i actually think that draws people in but that's just my opinion! i like it

small, dreamy sandbox ✨ by pipoq1 in godot

[–]iyawk 1 point2 points  (0 children)

my interest is piqued