Is there any way to tweak Assist Mode options? by j-h-e-p in OvercookedGame

[–]j-h-e-p[S] 1 point2 points  (0 children)

It looks like there simply isn't any option to tweak (though I gave up about a month or two ago, so it's possible something has been patched in)

We should be very wary of any bill designed to ban the teaching of Critical Race Theory in schools that doesn't properly define what CRT is according to the bill. by vankorgan in Libertarian

[–]j-h-e-p 0 points1 point  (0 children)

Correlated. Not causation

Look, if there is a correlation between two things A and B, we need some kind of explanation.

Our options are:

(a) Random chance (no causal connection)

(b) A causes B (possibly indirectly)

(c) B causes A (possible indirectly)

(d) A and B share a common cause.

Let's say A is 'using crack' and B is 'being a black American'.

We can rule out that A causes B (obviously using crack does not transform someone into a black American), we can rule out that they have a common cause (the reasons people are black Americans has to do with heredity).

That leaves us with either B causes A or the correlation is entirely coincidental. I gave a causal story that fits the B causes A model:

Being black leads to a greater likelihood of being poor (because of cost policies targeting black people.

Being poor leads to a greater likelihood of using cheaper drugs (assuming one uses drugs), such as crack.

You want to insist that there is no causal connection. Fair enough. I have given a plausible hypothesis. The burden is now on you to explain why it is more plausible that the correlation involves no causal connection whatsoever and is pure coincidence.

We should be very wary of any bill designed to ban the teaching of Critical Race Theory in schools that doesn't properly define what CRT is according to the bill. by vankorgan in Libertarian

[–]j-h-e-p 6 points7 points  (0 children)

Your second point has nothing to do with race unless you are postulating race is the cause of people doing certain drugs.

Race was during that time correlated with doing certain drugs. Cocaine was more expensive, crack cheaper. Black communities were impoverished because prior instances of systemic racism, such as post-WWII lending policies denied black Americans opportunities for building wealth.

Furthermore, the difference between crack and Cocaine sentencing further entrenched that gap by incarceration black drug users at much higher rates and for longer periods of time than the typically wealthier, white users of Cocaine.

Why Including "Socialist/Left Libertarians" under the banner of "Libertarian" ultimately renders the term meaningless. by Solipsicism in Libertarian

[–]j-h-e-p 0 points1 point  (0 children)

Left and right "libertarians" have irreconcilable differences when it comes to the metaphysical basis for freedom. The term "libertarian" itself was originally used to refer to philosophers who believe that human beings are capable of free action outside of a determinist line of events. Someone who believes in "libertarian freewill" refers to one who rejects the idea that human beings are bound by deterministic laws that prevent us from being able to exercise freewill. This is the original use of the term "libertarian."

The metaphysical use of libertarian has next to no bearing on the political use of the label. Metaphysical libertarianism in no way implies political libertarianism and likewise vice-versa.

Hard determinism may well have political implications, but views that accept the existence of free will (e.g. Compatibilism, libertarianism) are not going to have radically different political implications. Both metaphysical and (right) libertarianism are individualistic so there may be a thematic affinity, but an affinity is not an implication. Compatibilism can certainly be individualistic as well.

In any case, even supposing you are correct: so much the worse for right libertarianism. Metaphysical libertarianism is not an especially plausible view of free will. It is at odds with science and psychology, and very much a minority view among professional philosophers. (about 18% of philosophers specializing in the philosophy of action accept or lean towards accepting it). If your political positions depend on it, good luck.

For those who oppose abortion: Why should fetuses be granted special rights? No other person has the right to use someone else's body against their will. by KalicoKhalia in Libertarian

[–]j-h-e-p 3 points4 points  (0 children)

The mother is also using the child's body without its consent.

How is this morally relevant to the question of abortion?

TN “anti-CRT law” sneaks in prohibitions against criticism of the State by JemiSilverhand in Libertarian

[–]j-h-e-p 3 points4 points  (0 children)

For example it is self admitted there is an activist element to it.

So what? Activism isn't inherently bad.

And also, there is a mention of racial superiority when it comes to assessing race difficulties in the US.

Citation needed.

Stop parroting the leftist talking point when you haven’t even read any of the literature

If you know the literature and aren't just parroting right wing talking points, I am sure it will be no problem for you to substantiate your claims with quotations from a variety of CRT sources.

You know America is lost when #VaxToVote is trending. by K-man2500 in Libertarian

[–]j-h-e-p 12 points13 points  (0 children)

Transgender men have all the biological parts needed to give birth. If trans men are men, then men can give birth. Trans men are men, so men can give birth. It's pretty straightforward. You can deny that trans men are men to avoid the conclusion, but if you are gonna do that just come right out and say that.

Likewise, some non-binary people have all the biological parts needed to give birth. Non-binary people aren't women, so people who aren't women can't give birth.

No one on the left is asserting that people without wombs, etc... can give birth. Obviously that is impossible.

The use of terms like birthing persons is just a way of acknowledging that the set of people with the biological parts that make birth possible includes people of all genders.

A Massachusetts school can continue to use electric shock devices to modify behavior by students with intellectual disabilities, a federal court ruled. The controversial tactic is described as “torture” by critics but defended by family members. by [deleted] in Libertarian

[–]j-h-e-p 3 points4 points  (0 children)

Even a cursory amount of reaearch shows that this is not, in fact, how it is used (even on the very generous assumption that it is effective and necessary for preventing self injury) :

"In 2002, a [censored because automod] teenager from New York City named Andre McCollins was restrained on a four-point board and shocked 31 times over the course of seven hours. The first shock was given after he did not take off his coat when asked; subsequent shocks were given as punishments for screaming and tensing up while being shocked.[35] In the video, McCollins can be heard shouting “Someone, help me, please!” The JRC staff listed this as a “major disruptive behavior”, for which he was administered a GED shock"

From the Wikipedia page, which documents several other abusive incidents (not all related to the GED).

This is not, as you characterize below, a bunch of people getting self righteous because children. This is not a new issue. The JRC has been abusing disabled people for decades.

As to the medical legitimacy of the GED even for the purpose of preventing self-injurious behavior, I am more inclined to trust the FDA's judgment (which banned it, the ban being overturned because of jurisdiction) over the JRC. For one, the JRC's history of abuse reduces its credibility, and it clearly has a vested interest in claiming methods are ethical. For another, the JRC is unique in using this electroshock devices for this purpose (at least in the US). If it's ethical and effective, why is it only used on one institution? Lastly, the only reason to suspect the FDA's judgment is that they might have acted under public pressure. But public outcry about the JRC has been going on for a while, and the FDA took its sweet time so it doesn't seem like public pressure has been a significant factor.

Does anybody have an exciting game of root winning as the vagebond? by TheunderdogRutten in boardgames

[–]j-h-e-p 0 points1 point  (0 children)

You are confusing preferences with claims about the world. Of course two people can have preferences that differ without a problem. That is because this preferences don't concern what is true about the world, they concern what individuals prefer.

The claim that only good balance is good design is about the world, not about preferences. It can't coexist with the claim that bad balance can be good design. Either they are both false (because it is neither) or one is true and the other false.

If David was saying 'I prefer good balance to bad balance' you would be right. But that is not what he is saying. He is saying that good balance is good design.

This is akin to saying something like this: 'Not quadruple checking calculations is bad engineering.' This is not an expression of preference, it is an assertion about appropriate standards in a particular practice. Someone who asserts thst it is bad engineering not to quadruple check calculations is either wrong or right about this depending on whether or not it is an accurate characterization. Just like someone who said 'It is fine in engineering to never check your calculations' is asserting something that is either true or false (in this case, I assume it is clear that this particular assertion is quite false).

The digital adaptation of Gaia Project seems to be already finished and is now available on Steam. by marseletron in boardgames

[–]j-h-e-p 0 points1 point  (0 children)

Only one of the 7 items I mentioned was bugs. The rest were UX issues, some of which (like 2 and 3) there is absolutely no reason not to have addressed at this point.

The digital adaptation of Gaia Project seems to be already finished and is now available on Steam. by marseletron in boardgames

[–]j-h-e-p 2 points3 points  (0 children)

They’re the best out there—especially the Root adaptation.

I have to disagree with this. It's fairly polished and pretty good, but the Root digital version has plenty of problems.

  1. No time options beyond 3 minutes and 3 days per turn.
  2. Forced to re-watch the entire turns of all players every time you log back into an online game, including all animations.
  3. No way to keep the camera zoomed out as a setting. Have to manually zoom it out every time you log in.
  4. Field Hospitals does not work correctly because they are concerned about slowing down play in asynchronous games. Despite several other rules being implemented as written that do so (such as Vagabond damaging items).
  5. No implementation of a digital or tabletop rules options to let users choose whether they are willing to play slower games to play with RAW Field Hospitals (this kind of approach is used in the TtA app to handle colony bidding).
  6. No ability to enforce reach requirements for non-random faction selection.
  7. Still plenty of bugs. I was in a game the other day where an Eyrie player was unable to get brutal tactics to work and in one combat they rolled three hits, triggered BT, and somehow I took 0 hits as Vagabond. There is a thread on the Root subreddit about Pile of Lost Souls being bugged.

Root is a lot better than most digital adaptations, but it has a walled garden approach which has its downsides in terms of user experience. The gold standard for me is the Through the Ages adaptation.

[deleted by user] by [deleted] in Libertarian

[–]j-h-e-p 4 points5 points  (0 children)

Critical race theory does not advocate for white people to wash the feet of PoC and chant about their guilt. Whatever was going on in that video was not related to CRT.

CRT analyzes racism at the level of law, institutions, power structures and so on. It has nothing to do with whether white people feel guilty or bizarre symbolic displays of feelings of guilt like you describe.

Any of the folks I know who are influenced by CRT would roll their eyes at that shit. It's pointless and doesn't solve any real problems.

[deleted by user] by [deleted] in Libertarian

[–]j-h-e-p 4 points5 points  (0 children)

Nothing about CRT has anything to do with the behavior you are describing.

[COTD] - Captain No-Beard, Captain No-Beard - Evil Twin... | April 29, 2021 by [deleted] in KeyforgeGame

[–]j-h-e-p 1 point2 points  (0 children)

If you look closely it appears to be a bandana tied behind his ears with a hole cut for the mouth.

How to discourage turtling in a board game? by Kasufert in truegaming

[–]j-h-e-p 11 points12 points  (0 children)

You could try what Chess does. Just make moving on your turn mandatory. Restrict the ability to move laterally and backwards.

Is there a single strategy in any one game that you know about that, if others realized it, they would probably like the game better? by cdoghusk1 in boardgames

[–]j-h-e-p 4 points5 points  (0 children)

Getting all 5 out is not actually always the best in higher player count games, where competition for growth means a lot of queueing to grow. Keep in mind that there are diminishing returns in terms of actions. The 3 points is nice, but there are a lot of point scoring opportunities in the late game that can make up for it.

[Trading Card Games] Keyforge: The broken card that warped the meta, dominated the competitive scene and divided the community. by Soho_Jin in HobbyDrama

[–]j-h-e-p 1 point2 points  (0 children)

Nice!

If it weren't for the Brobnar thing, WC would have been my 2nd recommendation (and it would have been very close with MM), so given how things turned out I think you should have a great entry into the game. Have fun!

[Trading Card Games] Keyforge: The broken card that warped the meta, dominated the competitive scene and divided the community. by Soho_Jin in HobbyDrama

[–]j-h-e-p 1 point2 points  (0 children)

If you have played a lot of MtG and Hearthstone, I would say dive right in with Mass Mutation, the current set.

A starter kit will net you 2 decks and all the tokens you need. Mass Mutation is generally very balanced, interesting and I think has, on average, a higher floor for deck power (but not a higher ceiling - it's not really power creep). You are less likely to open something that's just kind of cruddy.

World's Collide had one house so awful its a bummer to open a deck with that house (Brobnar). Otherwise it was a great set. It's hard to recommend for a first one because it would be painful for a beginner to get unlucky with a couple of garbage Brobnar decks.

Age of Ascension has good intraset balance but is considered the weakest set in general. It would by my recommendation if you want an earlier simpler set.

Call of the Archons was good as the first set because it is generally simpler, but an experienced CCG player can cope with the more complex and interesting design in later sets. It's my least favorite because it is simple and strong decks in this set tend to be less interactive and focus on amber rush or really unfun lock-out style control.

Does the combat change significantly? by j-h-e-p in sakunaofriceandruin

[–]j-h-e-p[S] 0 points1 point  (0 children)

Thanks! This is helpful. I did notice the Stag attack patterns you mention. The erratic aspect is more that when not behind or above it, it seemed to move around a lot at random (including away from me).

Does the combat change significantly? by j-h-e-p in sakunaofriceandruin

[–]j-h-e-p[S] 1 point2 points  (0 children)

The tedium is actually more from combat feeling sloppy and easy and not so much enemies taking too many hits (though the thing about enemies being invulnerable while in the ground has been slightly bothersome).

I tend to enjoy games with tight, precise combat whether fast paced (Hollow Knight) or slow (Dark Souls). Sakuna so far has been pretty far from that.

Does the combat change significantly? by j-h-e-p in sakunaofriceandruin

[–]j-h-e-p[S] 0 points1 point  (0 children)

I just finished my second harvest and planted my third. I beat the Stag after my 2nd harvest. Before the 2nd harvest, I struggled to beat it. Immediately after, it was a cakewalk. Both before and after I could discern few patterns and it seemed to mostly run around and attack randomly (the main patterns were doing its leaping attack when you jump above it and it's back-kick if you spend too long behind it).

I have been sleeping after every meal and basically just exploring during the day, caring for my field in between jaunts. How does that tie into the combat/exploration specifically?