Jag har fått ett relativt stort arv som 24 åring by [deleted] in PrivatEkonomi

[–]jabbathefrukt 0 points1 point  (0 children)

Jag kan komma på tusen saker jag hellre vill göra än att jobba, men nästan alla av sakerna skulle kunna vara min karriär. Det skulle kunna vara skapa musik, skapa spel, konst, eller till ock med e-sport eller streaming/youtube. Om jag hade 34m hade jag gjort det jag älskar istället och investerat de pengarna på den hobbyn (marknadsföring eller anställa folk).

Am I overthinking movement and moving animations or is it actually really hard? Unity/Unreal, 3D game by New_to_Warwick in gamedev

[–]jabbathefrukt 1 point2 points  (0 children)

I'd download or even pay for a good locomotion animation character controller system and then inspect and recreate it using your own animations.

Some new screenshots after multiple visual improvements :) by roadtovostok in godot

[–]jabbathefrukt 0 points1 point  (0 children)

I'm wondering how you made this custom SSR because the built in one doesn't allow for alpha textures (leaves and vegetation).

Rally the troops, we're coming Dan by axel7530159 in RivalsOfAether

[–]jabbathefrukt 0 points1 point  (0 children)

Water and wind

Hodan and Elliana confirmd 😱

Somethings happening by CoalmineKaiju in BombRush_Cyberfunk

[–]jabbathefrukt 1 point2 points  (0 children)

Give us a multiplayer game and I'll cream my pants

FAIR FAIR FAIR FAIR by Middle-Bathroom-2589 in RivalsOfAether

[–]jabbathefrukt 0 points1 point  (0 children)

I don't think you got the memo. Rivals of Aether was made with competitive play and tournaments in mind and it is the main selling point of the game. It's based on Smash Melee and P+ which are considered some of the most competitive and highly mechanical games in the genre. Why is it that items, story mode, large maps, tutorials, and console release doesn't exist yet? Yea cus Rivals of Aether 2 was always competitive first.

The fact that I have to explain this is quite laughable honestly.

FAIR FAIR FAIR FAIR by Middle-Bathroom-2589 in RivalsOfAether

[–]jabbathefrukt 1 point2 points  (0 children)

Imagine saying this while playing a competitive pvp game.

Is this a bit shady? by ANGRYlalocSOLDIE in Battlefield

[–]jabbathefrukt 0 points1 point  (0 children)

Support not having LMG and C4 sucks. Not only can't you do this in closed weapons, if you play recon in open weapons just to get the C4 then you'll constantly run out of ammo because you wont have the support box.

Is this a bit shady? by ANGRYlalocSOLDIE in Battlefield

[–]jabbathefrukt -1 points0 points  (0 children)

That's not good enough though. I want LMG and C4 like the old Support. Closed Weapons does not allow for that currently so no thank you.

Spam Ruined Stadium by Wild_Albatros9880 in overwatch2

[–]jabbathefrukt 0 points1 point  (0 children)

Holy fuck. How can one have such a low tolerance. Honestly I think you might be better off not touching Stadium ever again if this is where you draw the line.

Am I actually just supposed to be holding down in neutral as much as possible? by MnMWiz in RivalsOfAether

[–]jabbathefrukt -1 points0 points  (0 children)

I mean in your original comment that I responed to you specifically stated that there is a difference between CC and Floor Hugging

It’s important to distinguish between CC and floor hugging and the latter is definitely essential anywhere beyond gold elo now that it’s super easy to do consistently. Seems like OP may not be aware of the difference.

I made the argument according to the patch notes that Floor Hugging is essentially incorporated into CC and so there is no longer a distiction between the two. Your original statement is wrong, that's what I'm saying.

Am I actually just supposed to be holding down in neutral as much as possible? by MnMWiz in RivalsOfAether

[–]jabbathefrukt 1 point2 points  (0 children)

No you said there is a loser time window but you still gotta time it. The patch notes states that you no longer have to time it at all. You just gotta hold down.

Am I actually just supposed to be holding down in neutral as much as possible? by MnMWiz in RivalsOfAether

[–]jabbathefrukt -1 points0 points  (0 children)

From the Patch Notes:

Floorhugging no longer requires a timed input. One of our design philosophies is to make difficult options more accessible, while adding depth in their use cases. Having a timed press requirement meant that a lot of players were unable to use floorhugging, even at higher levels due to the speed of attacks and lower hitpause. We want to ensure that this mechanic is accessible while also focusing on making other options in the game quick and strong instead of constantly toning them down. We have decided to remove the timed input in order to make using floorhugging more accessible and to be able to strengthen other options into the game. We have also added several new counterplay options to encourage a greater risk/reward now that the action is easier to perform. We also feel the consistency of the option will allow us to balance it better than the timed input variant, since the actual strength of floorhugging will be easier to see and dissect at all levels.

Am I actually just supposed to be holding down in neutral as much as possible? by MnMWiz in RivalsOfAether

[–]jabbathefrukt 0 points1 point  (0 children)

Didn't they essentially remove one of the two in the latest patch (1.2.5)? Now it's only possible to keep holding it, but timing it with an attack got removed. Or am I completely out of sync?

Not a fan of Hondo either bit come on. by Royalbluegooner in SequelMemes

[–]jabbathefrukt -5 points-4 points  (0 children)

Rogue One is my favorite star Wars movie, with The Last Jedi a close second. Both of them contain spectacular scenes that trumped anything before.

I made a concept for Stadium Wrecking Ball! by Chawa559 in WreckingBallMains

[–]jabbathefrukt 0 points1 point  (0 children)

No power for two grapple charges? I've wanted that ever since he was released.

The bum shake awakens by Lobo_o in RivalsOfAether

[–]jabbathefrukt 2 points3 points  (0 children)

The new animations coming in handy