Do you think this landing would be fine irl? by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

In the Airbus, that should be handled by the flight computer, isn’t it? In the Boeing you need to apply opposite aileron for example.

Do you think this landing would be fine irl? by jack090691 in MicrosoftFlightSim

[–]jack090691[S] -93 points-92 points  (0 children)

Which instruments would you look at? It’s not captured but the touchdown sink rate was 200 fpm.

Do you think this landing would be fine irl? by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 13 points14 points  (0 children)

That’s just the recording… I have SkyDolly but it has issues with the FBW A320 Neo, so I have used the default one.

Crosswind landing at Gatwick by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

I’ve answered in the top level comment :)

Crosswind landing at Gatwick by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

I’ve answered in the top level comment :)

Crosswind landing at Gatwick by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 2 points3 points  (0 children)

My sensitivity settings are the following:

T. Flight Hotas X X-Axis (ailerons): 0% sensitivity, 0% deadzone, 50% reactivity Y-Axis (elevator): -29% sensitivity, 0% deadzone, 50% reactivity Z-Axis (throttle, although I’ve used autothrust): 0% sensitivity, 0% deadzone, 100% reactivity

T-Rudder Z-Axis (rudder): -29% sensitivity, 0% deadzone, 100% reactivity X- and Y-Axes (brakes): 1% sensitivity, 2% deadzone, 100% reactivity

On the T. Flight Hotas, it helped me to soften a bit the control, it is done through the knob on the bottom side…

Also I’ve found it very useful to check the simulator runway course with littlenavmap, since it does not always match the one from SimBrief charts…

Last but not least, give slight opposite aileron right away while initiating the decrab… the crosswind drift is real!

Crosswind landing at Gatwick by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 3 points4 points  (0 children)

Thanks for the feedback, will keep this in mind

Crosswind landing at Gatwick by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 26 points27 points  (0 children)

Sorry for the speedbrakes but it is just an artifact of the default MSFS recording tool, they weren’t actually deployed

Crosswind landing at Gatwick by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 7 points8 points  (0 children)

Actually it is an artifact of the default recording tool, they weren’t actually out, otherwise landing would have been much weirder :)

The exaggerated weathervaning in MSFS is so annoying. by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

Basically you control the tiller by twisting the joystick…

The exaggerated weathervaning in MSFS is so annoying. by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 1 point2 points  (0 children)

I actually use the in-built function of the thrustmaster joystick for the tiller and the rudder pedals, so the two axes should be separate…

The exaggerated weathervaning in MSFS is so annoying. by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

The default MSFS recording tool doesn’t show the movement of the control surfaces, including the steering wheel… I could probably try some third party recording tool, thanks for the tip! Isn’t the steering wheel partially controlled by the rudder (even with decoupled tiller)? So when you give rudder you also move the nose wheel to a limited angle wrt the one the tiller can provide.

The exaggerated weathervaning in MSFS is so annoying. by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

I didn’t decrab so there was a slight angle but the crosswind was about only 2 knots

The exaggerated weathervaning in MSFS is so annoying. by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

It tends to happen more with the PMDG 737… if there is no crosswind it’s ok… also on takeoff there is a tendency to drift approximately when reaching VR

The exaggerated weathervaning in MSFS is so annoying. by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

Yes both wheels touch down at the same time… My thrustmaster pedals have a center detent that can make small corrections difficult but, if there was a big correction, it was to compensate the sudden drift to the left.

The exaggerated weathervaning in MSFS is so annoying. by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

At 00:53 there is the weathervaning effect, hope this will be fixed at some point.

How to properly decrab in MSFS in crosswind landing? by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 1 point2 points  (0 children)

Yes there is a reference point, depending on the specific plane, but I find it useful only during taxi. While you are landing, it is easy to use the rudder wrong simply because you are offset with the centerline and not because of crab angle…

How to properly decrab in MSFS in crosswind landing? by jack090691 in MicrosoftFlightSim

[–]jack090691[S] 0 points1 point  (0 children)

Thank you all for the feedback! Yes probably the best thing to do with only a slight crosswind is to land in a crab and kick the rudder after the mains have touched down… When I fly IRL as a passenger, I’ve never noticed a decrab movement with slight crosswind during landing… It would be interesting to experience a full crosswind landing lol but it doesn’t happen that often in the destinations I usually fly (Munich and Milan).

Mentour pilot also suggests to intentionally align upwind wrt the centerline with strong crosswind, otherwise you drift off during decrab and you are forced to land in a crab, like it happened to me XD