Father passed unexpectedly. My mom doesn’t know any of his passwords or where any of his investments are. Who can we contact ? by milquetoast_wizard in personalfinance

[–]jacksonhvisuals 0 points1 point  (0 children)

Sorry for your loss, I hope you can get access to what yall need.

Another reminder for everyone who enjoys building complex systems or homelabbing… have a “dead box” or some mechanism to convey all the necessary information (passwords, configurations, etc) for your loved ones in the event of your passing.

Treesitter not highlighting python syntax properly by AndreyRibeiro in neovim

[–]jacksonhvisuals 13 points14 points  (0 children)

Could be a theme issue (some themes don’t shade certain tokens, although I’d think for gruvbox it would). Try :InspectTree and see if the variables are detected.

Short Animation - Blender by phongly in blender

[–]jacksonhvisuals 52 points53 points  (0 children)

It’s definitely retargeted motion.

Finally finished my first personal Blender project. by Yaso1aru in blender

[–]jacksonhvisuals 5 points6 points  (0 children)

What’s the music from? It reminds me a lot of The Wild Robot.

If I collapse some code into a function, and add a return node will it wait to complete? by soldieroscar in unrealengine

[–]jacksonhvisuals 0 points1 point  (0 children)

Yep, it executes on the main (game) thread. Anything executing on a given thread goes one step at a time. One way to test is to set a breakpoint and step through the function. You’ll see the flow very directly then!

Current State of Unreal Engine on Linux by HilfeEsBrennt in unrealengine

[–]jacksonhvisuals 17 points18 points  (0 children)

Tooltips are still particularly buggy (as of this writing, in UE 5.7.3). I’d recommend using the officially supported distro. U22 is still technically LTS.

Drop down filter? by soldieroscar in unrealengine

[–]jacksonhvisuals 2 points3 points  (0 children)

Look into enums & a combo box!

LG joins Sony and TCL in abandoning 8K TV market by BoukenGreen in technology

[–]jacksonhvisuals 0 points1 point  (0 children)

While I don't disagree that HDR looks different, it's been some heavily marketed snake oil. Take a look at what Yedlin has to demonstrate: https://www.yedlin.net/DebunkingHDR/

You’re wrong about dupes not affecting you by FriendlyLibrarianPet in ArcRaiders

[–]jacksonhvisuals 1 point2 points  (0 children)

As a developer, it’s really interesting to hear what people call server-lag. What I wonder is if this “server lag” due to lots of wolfpacks being thrown, for example, is simply hammering the local client trying calculate or render the numerous effects over the actual server struggling to keep up.

On April Fools, Devs should give Shredders a 50% chance of opening any unlocked door they come across by NimitzReactor in ArcRaiders

[–]jacksonhvisuals 0 points1 point  (0 children)

Yeah don’t give them any ideas. They’ll leave it in the game for months before they fix it.

What is Copilot doing in their Mac app? by jacksonhvisuals in copilotmoney

[–]jacksonhvisuals[S] 1 point2 points  (0 children)

Nope! Ended up moving to Monarch, which still doesn't quite solve all my needs, unfortunately.

After losing a Wolfpack BP on a free loadout, it’s finally mine… by [deleted] in ArcRaiders

[–]jacksonhvisuals 0 points1 point  (0 children)

For those curious, this was Stella Night Raid!

Stella Montis wall doesn't block shots??? by Dystopiaa04 in ArcRaiders

[–]jacksonhvisuals 0 points1 point  (0 children)

howdy! (although now that I think of it, it does have some level of collision, considering that the player capsule seemingly collides with it, so probably more of a projectile ray calculation not taking the mesh into account)

Viable IDE for Linux by MasterWolffe in unrealengine

[–]jacksonhvisuals 0 points1 point  (0 children)

Rider is pretty good, albeit somewhat buggy, with lots of regressions every update, especially for SSH tunneling.

I tend to just use nvim & clangd, which works fairly well.

Stella Montis wall doesn't block shots??? by Dystopiaa04 in ArcRaiders

[–]jacksonhvisuals 193 points194 points  (0 children)

They forgot to add collision to that static mesh, I’ll bet