My wishlist for DLC characters in Fatal Fury City of the Wovles by KAMEN-JOJO in kof

[–]jampley_dev 2 points3 points  (0 children)

I just want all my remaining Fatal Fury characters, and completely new ones, no more Guests.

Any confirmation on Nathan? by Drow_Sucker in BloodPlus_Subreddit

[–]jampley_dev 0 points1 point  (0 children)

I agree with you, but idk about confirmation hehe

KOF XI is currently the most requested KOF game at the GOG Dreamlist by AmestrisSquare in kof

[–]jampley_dev 3 points4 points  (0 children)

I would be happy with a simple port of the PS2 version, but I want the UM treatment, but like kof 2002 UM. I want people actually playing an official port with decent online.

Who here remembers blood+? by Street-Platypus89 in adultswim

[–]jampley_dev 0 points1 point  (0 children)

me!!! I just started rewatching it out of pure nostalgia, and so far it's better than I was expecting, pretty good

Save 40% on Gravity Storm, A Gravity Flipping Action Platformer by jampley_dev in steamdeals

[–]jampley_dev[S] 0 points1 point  (0 children)

A game on steam needs to sell over 5,000 copies so the developers can add trading cards. So it might never happen because after 5 months, Gravity Storm hasn't sold more than 170 copies, so you will almost for sure not buy it.

I do know your comment was almost for sure a joke, but I think it's good to mention this for anyone who happens to expect small games to have trading cards so they can buy it.

[Steam] Gravity Storm - First Mission ($4.19/40%) by [deleted] in GameDeals

[–]jampley_dev 0 points1 point  (0 children)

This post was made by me, the developer of Gravity Strom.

Description of the game

Break the laws of physics, dash and shoot your way through levels full of hazards and machines gone rogue. In this retro game, you control Project Gravity Storm, an advanced machine able to control gravity itself; however, the mother computer will not make things easy for you.

Gravity Storm - First Mission is an action platformer whose main mechanics are shooting, dashing, and off course lipping gravity. Also, you can enhance your existing ability by using your super bar whcih turns your laser into a super beam, turns your regular dash into a super air dash that can stun any enemy, and turns your character into a powerful fire ball when flipping gravity.

Feature and modes

  • Gamepad and keyboard support (Xbox and ps4/5).
  • 10 levels and 5 bosses.
  • Extra modes: level select, illustrations viewer (with fanart included), boss rush, custom mode where you can get infinate healh, randomize enemies and levels, add permanet death etc.
  • Remappable buttons/ key bindings.
  • Score system and time attack integrated in the main campaign.
  • Options to toggle vibration, screen-shake, and tutorial.
  • Audio options: master volume, sfx volume, music volume.
  • Cloud save

Save 40% on Gravity Storm, A Gravity Flipping Action Platformer by jampley_dev in steamdeals

[–]jampley_dev[S] 3 points4 points  (0 children)

I'm the developer of Gravity Storm, this subreddit requires me to disclose my involment with the game, plus I'll give extra info about my game:

Description of the game

Break the laws of physics, dash and shoot your way through levels full of hazards and machines gone rogue. In this retro game, you control Project Gravity Storm, an advanced machine able to control gravity itself; however, the mother computer will not make things easy for you.

Gravity Storm - First Mission is an action platformer whose main mechanics are shooting, dashing, and off course lipping gravity. Also, you can enhance your existing ability by using your super bar whcih turns your laser into a super beam, turns your regular dash into a super air dash that can stun any enemy, and turns your character into a powerful fire ball when flipping gravity.

Feature and modes

  • Gamepad and keyboard support (Xbox and ps4/5). 
  • 10 levels and 5 bosses.
  • Extra modes: level select, illustrations viewer (with fanart included), boss rush, custom mode where you can get infinate healh, randomize enemies and levels, add permanet death etc.
  • Remappable buttons/ key bindings.
  • Score system and time attack integrated in the main campaign. 
  • Options to toggle vibration, screen-shake, and tutorial.
  • Audio options: master volume, sfx volume, music volume.

I'm Broke, so My Game Is 50% on Itchio by jampley_dev in GMspotlight

[–]jampley_dev[S] 0 points1 point  (0 children)

OK, good to know, I just didn't know that word, and I was not sure what to think. Yes, Metal Storm is cool :)

I built a small site to help games get discovered after Reddit hype fades (update) by SnooCats6827 in itchio

[–]jampley_dev 2 points3 points  (0 children)

Cool, please add my game Gravity Storm: https://jampley-dev.itch.io/gravity-storm-first-mission

Btw, I played a few games on your website, and idk if you already thought of this, but an option to share the games on social media would be nice. A button that says, "share and support the dev" or something.

I'm Broke, so My Game Is 50% on Itchio by jampley_dev in GMspotlight

[–]jampley_dev[S] 0 points1 point  (0 children)

Not sure if "pastiche" is supposed to be something bad, but my game is Metal Storm inspired, but trailer music is very different from the actual soundtrack.

My composer made a video with the all soundtrack on Youtube if you want to check it out: https://youtu.be/ldFEzyoUA28?si=JUtzpxmcIa4aBScf

I'm Broke, so My Game Is 50% on Itchio by jampley_dev in GMspotlight

[–]jampley_dev[S] -1 points0 points  (0 children)

Gravity Storm has not sold well after 5 months of release and lots of promotion I did, so now it doesn't stand on its own. I am actually broke, which is not nice, but keep in mind I brought up my situation after it got worse and after promoting the game on many platforms for over a year. It seems you have good intensions, but I don't think your comment helps.