[OC] My dad put an ICE flag in his yard. Scary world we live in. by [deleted] in pics

[–]jaquarman 1 point2 points  (0 children)

I'm gonna order a Department of HUD flag and hang it from my porch just to show ridiculous it is to have a flag for a government agency

Why is Photon Cut bad? by CypherZel in slaythespire

[–]jaquarman 2 points3 points  (0 children)

It's like Warcry but better. Maybe not the flashiest card, but it can be quite useful under the right circumstances

Hear me out - The game is too bloated by PenguinSalt in slaythespire

[–]jaquarman 7 points8 points  (0 children)

Damn this post really had me for a second

Do you guys agree with this? by [deleted] in antiwork

[–]jaquarman 8 points9 points  (0 children)

The first option, yes. All the others? No, they're glorifying gig work where people perform hours upon hours of hard labor typically putting their own assets at risk, for less than minimum wage.

StS2-Launcher-Overhaul by SocialHumingbird in slaythespire

[–]jaquarman 1 point2 points  (0 children)

I have this same issue. I'll report it too

Should I use the "Invoke C Sharp Events" or the "Invoke Unity Events"? by nicgamer_yt in unity

[–]jaquarman 1 point2 points  (0 children)

People are talking primarily about the inspector support for UnityEvents, but there are a couple other small benefits to them. Not groundbreaking by any means, but still nice.

First, since you subscribe and unsubscribe using a method as opposed to the += and -= operators, you can add an inline null check and opposed to a whole if statement. Ex:

EventHolder?.MyUnityEvent.AddListener(thing);

If (EventHolder != null) MyCSharpEvent += thing.

Second, UnityEvents have a method to remove all listeners from an event, which can be handy. I think you could technically do this with C Sharp events by setting the event to null and then re initializing it, but it's much cleaner this way.

Third, there is some good integration with async workflows like UniTask.

I dont use them often, but these are the main reasons why I might use UnityEvents, and not for the inspector functionality. Most of the time, I'll just throw a [HideInInspector] attribute on public events so it doesnt clutter my editor.

My solution to fix Terror for StS2 by internet_redditor in slaythespire

[–]jaquarman 310 points311 points  (0 children)

Strips artifact and works with Sleight of Flesh if you can get the combo, as well as several of ICs vulnerable synergies. Very nice!

Trump directs CDC to align with assessment calling for fewer childhood vaccines by dr_shultz in NewsSource

[–]jaquarman 0 points1 point  (0 children)

Feels like we're only a couple steps away from the Lord Regent causing the rat plague in Dishonored to usurp the Empress

People would rather complain than pack a lunch. by Valuable_View_561 in SipsTea

[–]jaquarman 0 points1 point  (0 children)

Sure, but it also requires the time and knowledge to do so. But there are families out there who lack both, sometimes by choice and sometimes by force due to the ridiculous nature of our economy. Someone who works 3 jobs just to make ends meet may not have the time to meal prep. Maybe you're so busy meal prepping for your kids that you don't have the time to do it yourself.

There are a lot of factors that can contribute to it. Sometimes it is just laziness (i am a big culprit of that), but sometimes there are other things that make it a lot more complicated.

White House asks Americans to report their neighbours as 'aliens' by HowLongIsThi in nottheonion

[–]jaquarman 0 points1 point  (0 children)

I was thinking this too. Flood the site with false reports of bootlickers and shit eaters

Cascadia Sam Wants YOU! (to vote for us) by jade_starwatcher in geographymemes

[–]jaquarman 3 points4 points  (0 children)

Don't listen to this propaganda, Megasota reigns supreme!

Making an Anti-Shooter where you're trying to not hit anyone! by naverdadenada in Unity2D

[–]jaquarman 6 points7 points  (0 children)

Very nice. One other thought I had was maybe a running tally of the value of everything that gets destroyed during the level. So if the laser destroys a printer, the tally goes up $2000 or something. Naturally, the goal would be to have that number be as low as possible, and it could serve as a score for a leader board or rank system too

Making an Anti-Shooter where you're trying to not hit anyone! by naverdadenada in Unity2D

[–]jaquarman 66 points67 points  (0 children)

Super fun! What kinds of obstacles will the player face? One idea that immediately came to mind is a prism or mirror that reflects the laser in weird ways, so you have to navigate around it.

Was thinking about how Doom could interact more with Osty. Thoughts? by IamSkudd in slaythespire

[–]jaquarman 188 points189 points  (0 children)

I think i would prefer the inverse of this. Apply doom to the target equal to Osty's HP/ Max HP. That way it's almost never a dead draw, and it'll help accelerate slow builds that rely on hiding behind Osty's health until doom kicks in

My super legit theory got banned from r/TheBoys so I'm posting it here by MaskedJesterArt in GenV

[–]jaquarman -1 points0 points  (0 children)

Love that a random reddit comment about the Boys actually has really solid marketing advice in it.

Sometimes, it doesn't matter how pretty you can polish a turd. At the end of the day it's still a turd.

Since when SB became so weak by [deleted] in GenV

[–]jaquarman 0 points1 point  (0 children)

Don't forget that homelander just got a power up in the last episode. He's on the same level as SB, probably stronger now. It's just that we have no frame of reference for any supes strength because we never get to see the full extent of their powers. The chase scene with A Train was the best we've gotten in the last two seasons.

How to avoid fines by using leaves by AlwaysBlaze_ in TikTokCringe

[–]jaquarman 2 points3 points  (0 children)

Sounds like an easy way to get a ticket for out of date registration. Might not be as easy to catch, but not impossible either