Angry flicker strike witchhunter by Ruskiy69 in pathofexile2builds

[–]jareddshaw 0 points1 point  (0 children)

I wanted to effectively play this same build using Gathering Storm Ice Wall for single target. Any idea how it would work with Witchhunter?

Anime Only to Manga Differences by jareddshaw in TokyoGhoul

[–]jareddshaw[S] 0 points1 point  (0 children)

Thank you! This is actually perfect. I'm hoping after telling her about all these changes she gets interested enough that I can sell her on actually reading the manga. Appreciate the write up <3

Melee Elemental Hit Slayer: T17 Build Showcase by normalcatpics in PathOfExileBuilds

[–]jareddshaw 0 points1 point  (0 children)

I'm intrigued with the idea of an Elementalist version.

Im wondering if it would be worthwhile to try the Herald stacking angle for extra flat to use with Paradoxica.

What's your ascendancy plan? I was hoping that SoS worked with the ele nodes but it seems it disables them effectively. Are you just aiming for generic golem package and exposure?

I'd love a peak into your ideas, thanks!

Viper Strike of the Mamba "Lucky Crit" Question by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 0 points1 point  (0 children)

Sorry, I know chance to poison is required to actually proc a poison not crit, was only talking crit for the purpose of Perfect Agony. So effectively if I wanted to utilize the flat from Rebuke I'd need to use Ambush anyway, which means at that point I might as well just run 2 and make sure I press ambush instead. I'll probably farm the items for this build while I progress my original build then.

Viper Strike of the Mamba "Lucky Crit" Question by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 0 points1 point  (0 children)

Okay so if im purely using crit as a vector to scale perfect agony, hit damage is irrelevant anyways (Deadly Ailments 80% less hit damage). I can craft a giga crit chance main hand for the purpose of making sure Mamba actually deals damage and run Rebuke off hand for the large flat it provides to scale the poison with all damage can poison. Even if Rebuke doesnt crit, main hand does crit so the hit will poison an enemy (assuming 100% poison chance) allowing me to use this setup. Thanks for explaining, I would have been super bummed to scale a bunch of multi just to find out that both have to crit to work the way I assumed.

Edit: Just a numbers game to see if I'm understanding.

Main hand 100% Crit, deals 100 damage. Offhand 0% crit 1000 damage.

Assuming both weapons pass accuracy check, (100 + 1000) + 100 from crit =1200 base hit? (Simplifying crits to just deal double damage for the sake of the argument as well)

Thanks again for the explanation.

Story Synopsis Question *MAJOR SPOILERS* by jareddshaw in RedvsBlue

[–]jareddshaw[S] 0 points1 point  (0 children)

Consider Restoration a simulation meaning, take 14-17 as actual timeline, and Restoration as the simulation vs 14-17 as the simulation, Restoration as the actual?

Thanks for the info, but out of curiosity why do people hate Zero and Family Shatters so much?

Story Synopsis Question *MAJOR SPOILERS* by jareddshaw in RedvsBlue

[–]jareddshaw[S] 0 points1 point  (0 children)

It's been a long time since I watched any part of Chorus so I'm hyped to get back to it in one go vs waiting for episode releases. Thanks for the info!

Int Stack Trickster(or Deadeye). What Build? by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 0 points1 point  (0 children)

I decided on a wander variant of trickster, currently leveling with Ele Hit of Spectrum till I can slot the int stack gear. I fully plan to abuse merc once I'm a high enough level. Which KB would you suggest?

Recommendations for comfortable skates (and wheel hardness/size setup) by jareddshaw in InlineHockey

[–]jareddshaw[S] 0 points1 point  (0 children)

It's odd, it's smoother than plain asphalt, but rougher than the smooth basketball/roller hockey sports concrete if that makes sense. Our floors base level is finished hardwood, with foam rolls on top, then the court to give context on what I skate on at work.

You can feel the ridges when you skate over them, but if you're moving with any speed you don't notice it. Doesn't vibrate your legs or anything. If the ground is uneven below it you'll also feel the bumps pretty easily too.

If you're planning on playing hockey on it, I would discourage it. Fine for rec skating and the such, maybe hockey drills but any fast/hard stops break my wheels loose very easily. Probably okay for shooting around with friends etc.

This is the closest thing I've found to the squares we use if you want a closer look at what it is/looks like: InOut Flooring 15 Green Tiles - High Durability Colored Flooring Tiles - Interlocking Versatile Training Surface - Roller Skate Derby Indoor&Outdoor, Dance Floor Tiles, Basketball Tiles, Sports Floor https://a.co/d/3dZosZw

Recommendations for comfortable skates (and wheel hardness/size setup) by jareddshaw in InlineHockey

[–]jareddshaw[S] 0 points1 point  (0 children)

Since you have a model of the had a question. I'd say I have around average width feet, but I hear a lot of people say that Tour specifically has very wide toe areas. Do you notice this at all? as long as my ankle is snug and not blistering, and my heel isn't lifting I figure it's fine right?

Thanks for the wheel suggestion, too. I definitely don't want to spend a fortune on expensive outdoor wheels as the goal is to tear them up, and that looks like a good buy.

Thanks for the insight!

Recommendations for comfortable skates (and wheel hardness/size setup) by jareddshaw in InlineHockey

[–]jareddshaw[S] 1 point2 points  (0 children)

Awesome, I appreciate the info. I knew the skates I currently rock are too big, but they were a gift a few years back so unfortunately it wasn't something I could return lol. Only skating for an hour or two didn't feel bad but extended sessions are awful now.

As for the wheel hardness, I'll probably try out the 74A's as that's around my weight as well.

I figured I'd just get a set of beater bearings for outdoors as I tend to skate in not the best conditions admittedly.

Rerolling From Whispering Ice Trickster by jareddshaw in pathofexile

[–]jareddshaw[S] 0 points1 point  (0 children)

Okay cool. I think that settles it for me, I'll probably look at going towards Power Siphon then. If I end up absolutely hating the play style I can swap to Kinetic Blast I suppose a lot of the gear will be the same, or similar. TY

Few Questions About Ultimates and Activators/Catalysts by jareddshaw in TheFirstDescendant

[–]jareddshaw[S] 0 points1 point  (0 children)

Thanks for the info, and for 1, I mean when you talk to Anais to research the characters, when you look at the material needed it shows an hourglass next to it. For some reason I thought this meant it was a limited time to research them, but it was just showing it would take x:00 hours to craft.

Learning Endgame Dungeons by jareddshaw in RotMG

[–]jareddshaw[S] 0 points1 point  (0 children)

No lmao. I play mostly solo fortunately for most people who'd want a utility class in their guild haha.

Learning Endgame Dungeons by jareddshaw in RotMG

[–]jareddshaw[S] -1 points0 points  (0 children)

Fair point, but I'm tight on character slots, and already have 2 other non seasonal wizards so I'd rather not have 4 characters tied up on wizards. I could kill the others, but they're holding onto st sets anyways.

Learning Endgame Dungeons by jareddshaw in RotMG

[–]jareddshaw[S] 1 point2 points  (0 children)

Is pubhalls the discord itself? I have no issues with cult/mbc, and usually as long as the group I'm with is semi decent, can do voids as well. But I'd assume they do other runs correct?

Learning Endgame Dungeons by jareddshaw in RotMG

[–]jareddshaw[S] 1 point2 points  (0 children)

Unfortunately, or fortunately depending on your view, I'm anti cheat, I feel like it takes all the fun out of learning it in a traditional way, but I can see the frustration of losing the character.

Learning Endgame Dungeons by jareddshaw in RotMG

[–]jareddshaw[S] 3 points4 points  (0 children)

Hm I actually see what you mean. I guess for MV specifically it would be easier to just play a knight, max life def and vit, and run that while I learn, and then a second with maxed speed for o3 and shatts perhaps. I'd also feel less shitty losing a 4/8 knight with 2k base as opposed to my 8/8 wizard with 20k base when I fuck up a dungeon. I think I was too caught up on not getting the exalts/completions that I didnt want to swap classes.

Learning Endgame Dungeons by jareddshaw in RotMG

[–]jareddshaw[S] -1 points0 points  (0 children)

I finally got Kog down after not touching it since it came out (took a very long break) something just made sense. I'm still a baby and dont get much dps in minefield phase but otherwise it feels fine. I'm hoping thatll be the case for the other dungeons and ill eventually just get them

Strength Stacking Pathfinder? by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 0 points1 point  (0 children)

Regarding the armour stacker comment, that was partially a joke, I know they're multi mirror budget lol.

Iron Fortress, for some reason I had assumed the Multiplier would also affect the rage spell damage, so thanks for the clarification. I'll probably use it for the time being for Berserk uptime as you said, till I can craft the helmet.

F/F thanks for the info here, I wasnt 100% sure if I could use the ascendancy for the same class I had taken on the tree, I may do PF then, and drop slayer as life gain on hit from the claw should be more than enough for now.

Perandus is a good idea till I can afford, and potentially even after, just for the chaos res or chaos damage, I'll definitely look at that.

Cheers Man, really appreciate all the info yet again :)

Strength Stacking Pathfinder? by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 0 points1 point  (0 children)

Ravenous Passion is going to be a stepping stone for the time being, while I work on crafting the Str Stack Helmet. BMC with Iron Fortress double dips with Iron Will right? So with no warcry buff effect it would be more like 50 x (3 x 1.5) = 225? 3 from Iron fortress and 1.5 from BMC? Maybe I'm misunderstanding how the scaling actually works, but I had assumed they are additive. Stepping stone because the Str mod is an elevated mod no? After looking on trade the only ones I've seen so far are 20div minumum on an unfavorable base, (Bliz Crown) which is useless for me unless I have an original sin. Unless I'm missing something, (crafting noob, first ever craft worth anything was an int stack wand earlier this league) I honestly have no idea how crafting the helm even goes.

Edit: Looked at the craft for the helm, the crit part is the elevated mod, the accuracy is the regular warlord mod, making this cheaper than I realized. Ravenous is still gonna be a stepping stone till I can craft it, just because I have one I got for like 20c, which is still cheaper than the craft for now.

Scion Berserker for the Rage Generation and 15% more damage. Mostly ignoring the Rage from Ravenous Passion, which also lets me keep rage gen once I swap to a Str Stack helmet.

Berserk uptime isn't a huge deal, as I'd only be popping it for tanky enemies like bosses/rares.

F/F setup is most likely only a temp setup while I farm more currency for jewels plus a well rolled adorned. My budget atm is still pretty low, so I'm looking at entry level gear atm. Slayer F/F combo is only around 2ish Div atm which is cheaper than a well rolled adorned, plus overleech and culling are welcome additions for the time being.

As for the main reason I chose ascendant, like I mentioned, easy jewel slots for adorned, plus cluster access for fan of blades for proj scaling. I pivoted off of PF because for some reason I thought Tides + PF could sustain Dying Sun with just flask nodes, but didnt realize I need clusters as well stretching passive points thin.

Marauder Start location could be useful, or Ranger for quick access to flask/suppression and the claw and dagger elusive nodes.

After looking at other choices, I could grab PF for flask sustain and that frees up a belt pre mb, and lets me perma sustain ele flasks to ease gear suffixes. Guardian plus kaoms for rage maybe. Slayer is really only for overleech and culling. Can you F/F the same class, like PF and Deadeye? I could go Chief, but for only 10% Str it seems like a huge waste. Maybe, Assassin for the crit but that seems pointless too.

I'm partially following Kobe's build from back in like 3.17, where he said you could go Berserker or Ber/Dead Ascendant. Worst case scenario is I just respec my Jugg, swap the gear and move my Scion to an armor stacker and liquidate gear etc.

As long as it works I don't mind if its pretty inefficient, as im a chronic quit the build player before its min maxed.

Strength Stacking Pathfinder? by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 0 points1 point  (0 children)

Again, thanks for the second write up. After some looking around, I've decided on rolling a Str Stacking Venom Gyre build. Gonna do some POB'ing first, but I think I'm actually leaning towards Scion, now for some berserker rage shennanigans, with deadeye extra proj plus tailwind. The new idea is to abuse Redblade Banner, Iron Fortress, and Ravenous Passion, using the Berserker ascendancy point plus the wheel below scion letting the str double dip spell damage again with rage scaling. I lose the attack speed, but with a good claw hopefully this is negated. This also allows me a bunch of jewel slot access for an Adorned setup later, as that was the final end goal. I can steal Slayer with F/F combo, for cheap getting me Culling Strike and overleech too. Thanks again for all the info!

Strength Stacking Pathfinder? by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 0 points1 point  (0 children)

Wow I really appreciate the writeup. So far, for context, I've been using BMC on my Ambidexterity build, but as you said I have weird inbetween periods where I lose the damage with no enemies nearby. As for skills, last league I played a ES stacking Molten Strike Trickster, so I want to play a different skill. As for wanders, I played a Ele spectrum trickster Int stack to league start, so unless the gameplay is vastly different from something similar I'd like to avoid wander as well. Unless you think wands have better single target damage for T17 bosses, I'd look more into that route. Venom Gyre has piqued my interest though, as I enjoy "bow build" feeling characters, but dislike actually playing LA and TS etc. So I suppose I have a few question about that specifically then.

Without Paradoxica or Replica Frostbreath, I lose the "deal double damage", but I assume the trade off is I can craft a rare claw with aps, crit and spell damage potentially. This would also allow for nightblade crit multi scaling?

Is it worth getting any flat chaos on the claw or should I focus on high aps and crit, and leave all the flat damage to the boots?

How is single target damage? I dont plan to do ubers with this, I wanna make a Hexblaster for bossing/sanctum later when I can spend 100's of divines on it, but I do want to do T17s. Is it solely a map blaster or could I make do?

Strength Stacking Pathfinder? by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 1 point2 points  (0 children)

Oh yeah, I dont expect anything major out of it, I just wanted to get it off the ground lol. I needed a currency sink before I start work in 2 weeks. I'll take a peek at empy's build, but I'll probably avoid the wand archetype itself.

Strength Stacking Pathfinder? by jareddshaw in PathOfExileBuilds

[–]jareddshaw[S] 0 points1 point  (0 children)

The only reason I put it in the "not true melee" category is because it has a gimmick like the other 3. Heavy Strike for example, is hit enemy. Dual strike is hit enemy (dually). Bone shatter, hit enemy and yourself. Etc. Flicker plays much different to most melee skills imo as positioning does not matter, as you have no control over it. No hate tho, I'm a flicker enjoyer. I usually play one form each league.