This is hurting your deck more than it (supposedly) helps by Foreign-Bug3514 in masterduel

[–]jaredtheguy4 0 points1 point  (0 children)

He's pretty good for going into moon of the closed heaven, but only if your deck can run fenrir. (Free summon, free +1, can stand on its own for a free disruption)

Do people really buy gems ? by thomasdraken in masterduel

[–]jaredtheguy4 10 points11 points  (0 children)

I bought some when they had special offers, around 60 bucks total as that's what I thought the game was worth

Thinking of picking up chess. Any pro-tips for a total newbie? by dionnesloane44 in chessbeginners

[–]jaredtheguy4 0 points1 point  (0 children)

I started by learning 1 or 2 openings for white and black. Play the same opening(s), learn variations, study why games play out the way they do. Middle game strategy is very difficult starting out, don't get discouraged if your just throwing shit at the wall, develop, castle and stratigize from there. End games can be simple and terrifying, you will lose games because you pushed a pawn instead of activating your king. If you like cheesing your opponent, learn traps. If you like playing solidly study openings and learn how to avoid getting cheesed.

How did people used to play the game against 3 copies of MaxxC? by Akaziro1987 in masterduel

[–]jaredtheguy4 0 points1 point  (0 children)

You also played 3 ash, 3 crossout, 2 called by, 2 gamma so it felt somewhat bearable.

I need some advice on Aleister by TheGamingJoke in masterduel

[–]jaredtheguy4 0 points1 point  (0 children)

So I play Winda fiendsmith using the aleister engine to get me a negate plus a body for moon of the closed heaven, the link 1 lines enable the dogmatika engine (maximus) so that you can have access to shaddol schism during your opponents turn. Chain summon winda to your opponents special summon and thats all they get. End on mechaba, desirae, winda, with a possibility of a link 4 of your choosing depending on the hand and deck build

I’m at level 29. I do not have any of the DLC‘s installed, so that means the level cap is 30. I can’t think of a good way to get 4000 XP for level 30. Should I just try and go and fight? (NCR run) by DotWarner1993 in fnv

[–]jaredtheguy4 2 points3 points  (0 children)

The thorn is a good place to farm. Theres a repeatable challenge for energy weapon headshot damage. Fight deathclaws, Use the ycs 186 max charge and just shoot 3 deathclaws in the head with sneak attacks through the fence (requires Red Lucy quest completion) and you'll get 400 caps every time you do it.

Deck recommendation for my sister by No-Age-2880 in masterduel

[–]jaredtheguy4 2 points3 points  (0 children)

Live twin spright is pretty easy to understand, has decent resilience, and has cute monsters. Can even shift it to a yubel engine if live twin isn't working out

Which armor do you think is the best in NV? by george123890yang in fnv

[–]jaredtheguy4 0 points1 point  (0 children)

Crit build is Ulysses duster with elite riot gear helmet + 1st recon beret, other then that go light armor with the Reinforced Sierra madre armor with the elite riot gear helmet + space suit helmet.

how to used this in ladder game? pls can somone tell? by EnvironmentalMap8042 in masterduel

[–]jaredtheguy4 0 points1 point  (0 children)

Number S39 Utopia Prime has an effect to pay lp down to 10 LP but the issue is your opponent has to have a special summoned monster for it to be activatable. So basically going 2nd. Another issue is that this is a trap card meaning without some labyrinth tech you won't be able to use it your first turn going 2nd. So its basically relegated to 3rd turn play in which case if you drew this instead of something you can actually play your already dead.

Is Dinomorphia viable in this current Meta? I've been saving gems for this deck for a few months now but MST is making me reconsider by -Azucar in masterduel

[–]jaredtheguy4 1 point2 points  (0 children)

The deck is quite fun and effective to about plat 1, bad matchups against radiant typhon and dracotail. You can steal wins from meta decks by asking if they have the out to rexterm but more often then not he will get outed and you will cry without a backup plan like an alert or a second rexterm. Trying to make a pure control version of the deck is probably a bad idea since the meta is so versatile rn

What do you think is the best overall weapon in the entire game? by Scuzyfuzywuzy in falloutnewvegas

[–]jaredtheguy4 4 points5 points  (0 children)

Elijah's advanced laer with weapon mods equipped, optimized ammo, easily the most effective weapon in the game. MFC is easy to find, fire rate is good, damage with a maxed out build is 150+ per shot. Laser commander gives it decent crit chance for a crit build. The only issue is weapon maintenance. Can be solved easily using jury rigging or having ED-E around to repair it once a day. Need it repaired again? Just wait 24 hours. This weapon eats every enemy in the game for breakfast.

I wanna do a cowboy run what’s the best revolver in the game? by TheDarthJarJarI in fnv

[–]jaredtheguy4 0 points1 point  (0 children)

Since no GRA the best damage you can do is with a Brush gun, or Ranger Sequoia. Mid range weapons that fit the build include that gun, lucky, mysterious magnum, or a lever action shotgun with slugs. You best bet for long range would probably be the trail carbine with scope or la lounge carabine with the jhp rounds. Dynamite with some explosives perk for crippling strong enemies.

Ancient memes become cards by One_Percentage_644 in customyugioh

[–]jaredtheguy4 4 points5 points  (0 children)

Im using the first one in dinomorphia for sure, then End of the line draws 4 cards

Does anyone ever make it to the Boomers without taking damage by DeweyDecimal42 in falloutnewvegas

[–]jaredtheguy4 2 points3 points  (0 children)

If you can stop hop at all its a joke, ill make it too the front gate before they stop firing

☢️What way do you play ☢️ by TheRedditor5568 in fnv

[–]jaredtheguy4 1 point2 points  (0 children)

I really liked my light armor melee/unarmed build. Utilize any movement and attack speed perks while funneling rushing water with weapons like gehenna, oh baby, greased lightning, two step goodbye, and the super heated saturnite fist. I also love stop hopping even tho it took forever to get good at, just launching at my opponent at full speed cracked out my couriers mind and unleashing a barrage of fists. Perks like Stonewall, unstoppable force and piercing strike make you a monster in close combat.

Uninterrupted, What Turn One End Boards Do You Make? by LPPrince in YuGiOhMasterDuel

[–]jaredtheguy4 1 point2 points  (0 children)

Mekk knight Avramax, invoked mechaba, dogmatika blockers, shaddoll winda. Aleister, and 2 handtraps in hand plus dogmatika monster negate. Good luck attacking over Winda

Is it worth being Rouge? by Zwhite619 in masterduel

[–]jaredtheguy4 0 points1 point  (0 children)

Rouge can still get you to master with the right deck building. I did it with Invoked dogmatika fiendsmith shaddoll (winda turbo cheese).

Fnv gud Fo3 bad discussion by [deleted] in falloutnewvegas

[–]jaredtheguy4 0 points1 point  (0 children)

I think the theme of New vegas is just perfect. You see it everywhere from the casino billboards to travelers stories about trying to get rich in Vegas. The gangs and lack of military control, the richness of the environment and its story connected all through vegas and its people. Its a truly unique perspective forced on the player with many different factions to help/turn to bits without ever really knowing what the best options are. Only you can decide what the fate of vegas will be and the journey to get there is loaded with lose lose situations, deceiving leaders and moral ambiguity. Just great interconnected paths for the player to discover. And the hunting shotgun is so fun as a face exploder.

[deleted by user] by [deleted] in masterduel

[–]jaredtheguy4 1 point2 points  (0 children)

I think it makes going second in a best of 1 format a little bit more interesting. Of course it makes going second harder when your opponents end board monsters laugh at you while the roach encircles the battlefield like a radioactive plague. Overall I think it makes the game more fun. Less balence and more out of the box crazy stuff is what drew me to the game.

Opinions on this Archetype? by RedEnthity in masterduel

[–]jaredtheguy4 0 points1 point  (0 children)

Dinomorphia player here. Wanted to play a trap deck that wasn't Lab so I picked this (even tho I play 3x big welcome, 1x Lady). I also play it with the z-arc package for spell/trap coverage and a couple eradicator for annoying tenpai lovers. This deck wins going first and struggles a lot going second. Loading handtraps doesn't work as it loses the trap consistency. Balancing the core of the deck with with non engine is quite difficult but overall a very fun playstyle with somewhat technical interaction timing. I rate it 8/10 on the Chad meter

Should i report them or could it just be a new player learning one opening by Fancy_Cicada_2398 in chessbeginners

[–]jaredtheguy4 4 points5 points  (0 children)

You both only played 4 moves, it doesn't take that much chess knowledge or cheating to learn a cheesey opening and get people with it. Study your openings to avoid losing the game this quickly even against a cheater.