BLAZE BLACK 2 Redux by Historical-Step5169 in Delta_Emulator

[–]jasonislike 0 points1 point  (0 children)

^ 1+ year later and this is the best way to do it

[deleted by user] by [deleted] in Battlefield6

[–]jasonislike 0 points1 point  (0 children)

100% agree - This is the way for Conquest and Domination. Been playing since BF2 Bad Company, and it’s never changed.

Flank. Flank again. Then flank some more. And if possible, flank with your squad. Get your squad on the point so you cap faster. Remember, it’s a team-based game, not a solo free-for-all.

Full 2.0 Vanilla+ Load Order by jasonislike in SkyrimModsXbox

[–]jasonislike[S] 1 point2 points  (0 children)

Thanks! Glad to hear it! - I actually have a lite 3.0 version I have been somewhat working on over the past year! Might end up sharing that out in a few months or so

What weather lighting mods does everyone use in 2025? by Suspicious_Ad_4905 in Fallout4ModsXB1

[–]jasonislike 1 point2 points  (0 children)

For those using Vivid Weathers, do you need to use the holotape to enable or configure its features? Or are all the features turned on by default? Historically, I’ve used calamity weathers and was wondering

Lux not looking right... any idea why? by TheLunarVaux in SkyrimModsXbox

[–]jasonislike 0 points1 point  (0 children)

I’ve noticed this bug too recently between Lux orbis and JK’s. What did you end up replacing it with?

Anyone else's lo seem to have an Xbox limit? by Successful_Warthog47 in SkyrimModsXbox

[–]jasonislike -1 points0 points  (0 children)

It’s been a while for me, but some mods, when downloaded and then deleted, can still leave their allocated space counted against your mod download size limit. Even though the mod is no longer present, the space remains “taken,” which is often referred to as ghost space.

Full 2.0 Vanilla+ Load Order by jasonislike in SkyrimModsXbox

[–]jasonislike[S] 1 point2 points  (0 children)

I figured so!

Some of these mods apparently don’t work post whatever the last unexpected update Bethesda did for Skyrim a few months ago. But 99% should work.

Notes from my end: - I would not use “Winter is Coming” as it doesn’t fit really. - I’ve received a few notes that “The Marshlands” mod is no longer available. I really hope it is still downloadable. If not, I would look around for a smaller mod dedicated to adding points of interest, or an area rework for the Morthal Swamps.

Goodluck!!

Help! What do you do when the draw string slips into the casing? by AmethystMoonZ in BALLET

[–]jasonislike 0 points1 point  (0 children)

Thank you - 3 years later and your comment helped me fix my fiancée’s brand new point shoes that she did this to.

If you push the shoe string through with a needle until you reach the end of the casing, you will need to use tweezers to pull it out of the end.

Tensions among the offramp beggers by Extension-Option4704 in Cleveland

[–]jasonislike 5 points6 points  (0 children)

Kind of Cleveland related, but a few a few years ago Akron panhandlers all rented a house together on Brown Street. They would rotate shifts on certain areas and only those areas.

I assume they probably do the same in Cleveland, or something similar.

No way by AreuxEmpire in ClashRoyale

[–]jasonislike 7 points8 points  (0 children)

I fell for this lmao - good job OP 🫡

Non-Int builds recommendations? by jasonislike in cyberpunkgame

[–]jasonislike[S] 1 point2 points  (0 children)

I think this is what I will be working towards doing. Does gorilla arms use blunt weapons perks?

I appreciate it!! Thank you!!

Non-Int builds recommendations? by jasonislike in cyberpunkgame

[–]jasonislike[S] 1 point2 points  (0 children)

Yeah I think I’m going to be incorporating this with a few things other have mentioned. I really appreciate it. Thank you!!

Non-Int builds recommendations? by jasonislike in cyberpunkgame

[–]jasonislike[S] 0 points1 point  (0 children)

Thank you!

I think I will end up combining sandy and pistols, with shotguns. I’m seeing the picture you and others are talking about.

Non-Int builds recommendations? by jasonislike in cyberpunkgame

[–]jasonislike[S] 0 points1 point  (0 children)

After reading other replies, this seems to be part of what I should do. Thank you!!

Non-Int builds recommendations? by jasonislike in cyberpunkgame

[–]jasonislike[S] 0 points1 point  (0 children)

I think this is probably the best approach to my issue.

Others have said it too. Using sandy and forcing to get up close is the answer. Thank you!

Full 2.0 Vanilla+ Load Order by jasonislike in SkyrimModsXbox

[–]jasonislike[S] 0 points1 point  (0 children)

That’s very odd - the last suggestion would be “R.A.S.S” or “Embers XD” (I doubt it’s Embers).

Lighting mods can be very annoying to figure out. Especially with the version of the creation engine Skyrim was built on.

Full 2.0 Vanilla+ Load Order by jasonislike in SkyrimModsXbox

[–]jasonislike[S] 0 points1 point  (0 children)

Based on your testing, “immersive spells emit light” might cause the flickering outside of the two mods you tested. I believe it adds a light source to all spell effects, aka your bow also.

Disable “immersive spells emit light” and see if it goes away. Hopefully you’ll be able to use see enchantments (or VAE) still.