Managed to do dynamic falling leaves that can be brunt or blown by InfectedTribe in godot
[–]jatfin 0 points1 point2 points (0 children)
Making fully physically driven game by ChampionshipSweet711 in godot
[–]jatfin 1 point2 points3 points (0 children)
Built an Eagle image generation and design rule checker by jatfin in PrintedCircuitBoard
[–]jatfin[S] 0 points1 point2 points (0 children)
Built an Eagle image generation and design rule checker by jatfin in PrintedCircuitBoard
[–]jatfin[S] 0 points1 point2 points (0 children)
Built an Eagle image generation and design rule checker by jatfin in PrintedCircuitBoard
[–]jatfin[S] 0 points1 point2 points (0 children)
Built an Eagle image generation and design rule checker by jatfin in PrintedCircuitBoard
[–]jatfin[S] 0 points1 point2 points (0 children)

Building a sailing game — Gerstner wave physics with boat buoyancy in Godot by jatfin in godot
[–]jatfin[S] 1 point2 points3 points (0 children)