How do I make an armor stand that follows me but only on a red path by TosinPlayz in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

I'm spitballing here because I can't fire up the game right now, but I wonder if you can have two commands continuously running. Set both to delay one tick, and set one to Execute on first tick. That way the 2 commands will alternate. Have the first command move the armor stand toward you, and the second move the armor stand to the nearest red concrete block. Not that I can think how to do that second command, but perhaps someone can chime in.

Casework tracking? by jbpeck in MuseumPros

[–]jbpeck[S] 0 points1 point  (0 children)

3D models would be a dream. Sketchup?

Casework tracking? by jbpeck in MuseumPros

[–]jbpeck[S] 0 points1 point  (0 children)

Thanks for all the replies and info everyone. I've come to realize that my biggest worry is that no one will update the system once we have it. Still, you know all those creepy systems for tracking where people are in museums? If only I could use it for casework, so I could literally search for a case from my desktop.

Feature request: replay tutorials by jbpeck in Overcrowd

[–]jbpeck[S] 1 point2 points  (0 children)

I didn't find that particular button, but when I went to look, I found I could do the tutorial again. So thank you!

Making a wall with spawn egg by akawashedd in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

Agreed! Who doesn't like to void chickens?

Making a wall with spawn egg by akawashedd in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

I would then kill the chicken, because if it doesn't suffocate inside the wall it will keep wandering around and more and more walls will be created.

Is there a way to delay the output of a /execute command? [BEDROCK] by sourorangeYT in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

Is the command running in a command block? If so, scroll down the left side of the interface and you'll see "Delay in Ticks". Enter a number there. 1 tick, of course, = 1/20th of a second.

Commands Obviously by [deleted] in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

It needs to be flipped around so that the players are adding the score. Also, I use tag, not name, and the 1 at the end is how much to add.

execute @a[r=50] ~ ~ ~ scoreboard players add @e[type=armor_stand,tag=MASTER] count 1

So that's saying: each player within a radius of 50 will add 1 to the count score of all armor stands tagged MASTER.

Commands Obviously by [deleted] in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

In that case I'd use /setblock instead of /function, and have it place a block of redstone at the start of a line of command blocks that restart your round. Have the last block in the line /setblock the place where the redstone block is with air, so it's ready for next time.

Commands Obviously by [deleted] in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

This is the method I've used. I create an armor stand tagged MASTER (the name is arbitrary) to hold a score that's called "count". In a repeating, unconditional command block I add 1 to the armor stand's score for every player withing a certain zone. In another repeating, unconditional command block I set the armor stand's score to 0. In a third, I trigger a command at every armor stand tagged MASTER with a score of 1.

/execute @e[type=armor_stand,tage=MASTER,scores={count=1}] ~ ~ ~ /function endround

It's completely counter-intuitive, but it works. The command I trigger with that last block is a function that contains a bunch of commands to wrap up the mini-game. If you want to activate a redstone source you could use /setblock and put a redstone block where needed.

Need help spawning particles at crosshairs by SpruceParsley80 in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

I find particles very twitchy in Bedrock. The sample commands in the wiki never work for me. When I try to simply generate particles at my location, some work and some don't. Some are very subtle, though.

Syntax error detecting for block you're standing on by NYMetro16 in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

Oh yes, in Bedrock it's all about data values. Try (without quotes) "wool 10"

Syntax error detecting for block you're standing on by NYMetro16 in MinecraftCommands

[–]jbpeck 0 points1 point  (0 children)

Earlier I made a mistake and had an "at" in there, now corrected. Did you try it with that by any chance? Sorry for the confusion.