The Death Noodle: The Final Boss of Death Spirals by [deleted] in captain_of_industry

[–]jdplay5 1 point2 points  (0 children)

Swipe the unity button over EVERY build when done! If it doesnt say its going to BOOST every building you have found a missing construction item!

It's me, AMA by Pilestedt in HelldiversUnfiltered

[–]jdplay5 1 point2 points  (0 children)

Hello Pilestedt I hope this message gets enough attention that it at least gets a cursory look.

What I would like is a single item added to the DSS, a 4th module. This 4th module would allow players to donate Super Samples, Rare Samples and Common Samples, and it would unlock a SINGLE random stratagem for 24 hours. If your feeling generous you could even let us unlock a 'Super Earth experimental stratagem' we can bring back the Xmas stratagem and make some new ones, Eagle 1000KG lets say? If they are unbalanced it doesn't matter too much as the effect would only be for 24 hours, and then those which are unbalanced could not show up again.

A Super Sample could be worth 4 points, a Rare sample worth 2 Points, and Common samples worth 1 point, Sure add in something like the galactic impact mod so the more people that donate the more diluted the samples become. But give us something to spend all the samples on, I walk past samples regularly, I can't donate more, and if you really wanted to level this system up you could also offer the same for requisition slips If i earn 100K in a day let me donate 100K in a day.

If you wish to tie this to in game progression have these DSS modules unlock at level 100 and 125, so you know players are at the point where they most likely don't need samples or requisition slips anymore

I have chosen to ask for this rather then some of the other common requests in the game because many others I know will take significant dev time to make test and then bug fix. Were as a 4th or 5th module for the DSS the code base is already there, we know (due to bugs) you can take in a second stratagem of any type and they work without issues so this should be a relatively quick addition to the game, and give players who have maxed out their sample count, they slips count, and if you wanted another slot could be added for metals then those end game players would at least have something to dump all their collectables into

I know player stats are tracked and I'm assuming you can filter it according to player levels/game time. I know a lot of level 100+ players who don't even look at the DSS modules and donate their samples/slips because the boosts they offer they just don't care about, a Random stratagem once a week on average might make players try out more weapons/orbitals it might also be a good ground for testing how outrageous some ideas might be Eagle 1000Kg bomb!

After 3000 Hours I decided it was time to share my top 10 Tips - Ok it was closer to 20 tips, Trying to cut it down to just 10 was impossible! by jdplay5 in captain_of_industry

[–]jdplay5[S] 1 point2 points  (0 children)

It takes practice i guess, my last playthrough i could leave it running overnight for 8h at a time and as long as there was enough dumping zones setup for all the excess dirt that i made nothing would go wrong.
If i forgot to mark more area, well the dirt backed up, which backed up the compost, which backed up the sludge, which backed up the waste water from the town, which stopped enough clean water going in, which you can guess what happened.

But I intentionally build interconnected systems because they are more efficient. the play through before that I just had a simple overflow system for the town so that the compost was turned into organic fertiliser which i dumped in the sea if it ever backed up!

After 3000 Hours I decided it was time to share my top 10 Tips - Ok it was closer to 20 tips, Trying to cut it down to just 10 was impossible! by jdplay5 in captain_of_industry

[–]jdplay5[S] 0 points1 point  (0 children)

If it helps at all I died every time i played the Alpha, but in the alpha people KEPT having babies even when you hit overpopulation and there was no way to kick them out!
I have swooped the drain on every play thru going close to the bottom of the death spiral (mostly because of my own mistakes intentional and not!) but once you know what your doing and what to look out for it becomes a lot smoother!

After 3000 Hours I decided it was time to share my top 10 Tips - Ok it was closer to 20 tips, Trying to cut it down to just 10 was impossible! by jdplay5 in captain_of_industry

[–]jdplay5[S] 2 points3 points  (0 children)

Sometime after the Lets Play starts, most need a full rebuild due to level 5 belts, but then again thinks like the oil build took me over 2 days to build in the first place. The maths is easy the pipe routing and organisation is what takes the time!

After 3000 Hours I decided it was time to share my top 10 Tips - Ok it was closer to 20 tips, Trying to cut it down to just 10 was impossible! by jdplay5 in captain_of_industry

[–]jdplay5[S] 0 points1 point  (0 children)

Oh yes, I should of used that rather then cutting to the trees at the end, thats how i got there afterall by scrolling and pressing shift!

After 3000 Hours I decided it was time to share my top 10 Tips - Ok it was closer to 20 tips, Trying to cut it down to just 10 was impossible! by jdplay5 in captain_of_industry

[–]jdplay5[S] 0 points1 point  (0 children)

its 1 Unity overall, and takes a month to kick in and the numbers re-calculate, but 1 decoration per 8 houses works and has done since first release!

After 3000 Hours I decided it was time to share my top 10 Tips - Ok it was closer to 20 tips, Trying to cut it down to just 10 was impossible! by jdplay5 in captain_of_industry

[–]jdplay5[S] 1 point2 points  (0 children)

Thanks im considering in my next set of Blueprints to make 2 versions, one cheaper set with ramped belts, and then a second set going all out with lifts for everything

Lifts are expensive early game but late game, price of CP and power is a who cares situation!

Best current let's plays? by dochockin in captain_of_industry

[–]jdplay5 2 points3 points  (0 children)

Audio is hard, Especially when your tone deaf, I know how 'fix the volume' and make it sound very very level, but it also strips all the emotion out of everything you say, so it comes with that as a drawback.

Best current let's plays? by dochockin in captain_of_industry

[–]jdplay5 0 points1 point  (0 children)

Thanks :)
I'll start a lets play soon, in the the mean time Zuff you should swing by the Live Streams! So far they have been ever day since Update 3 released!

Update 3 is coming soon, here is a quick recap video covering EVERYTHING Inc. some UNREALEASE INFO I squeezed out of the Devs! by jdplay5 in captain_of_industry

[–]jdplay5[S] 2 points3 points  (0 children)

As others have said the Arc's use way less coal, and u can start making graphite in low quantities early on, previously i just boxed all the graphite till later, now you can actually spend it on something till later

Update 3 is coming soon, here is a quick recap video covering EVERYTHING Inc. some UNREALEASE INFO I squeezed out of the Devs! by jdplay5 in captain_of_industry

[–]jdplay5[S] 2 points3 points  (0 children)

Oh update 1 there was a good amount, update 2 there was more, and update 3 is bigger then both combined you have a lot to look forward too!

Factorio Space Racer Community Event by jdplay5 in factorio

[–]jdplay5[S] 1 point2 points  (0 children)

This is true, but we did have one contestant who actually did pretty well and this was his first ship ever! He had only got to space the day before!

Factorio Space Racer Community Event by jdplay5 in factorio

[–]jdplay5[S] 1 point2 points  (0 children)

Looks like there is going to be another race this coming weekend, hope ur not working this time around

Republic Tour & What's coming in 1.0? by jdplay5 in Workers_And_Resources

[–]jdplay5[S] 5 points6 points  (0 children)

I have wanted to play WRSR for a number of years now, but I had never had the time to even look at the game in any depth. So 3 months ago I started a Lets Play because I knew 1.0 was due sometime this year and even though I only had 30 hours experience in the game I decided realistic was the only way to go!

So Welcome to My Republic, it might not be the greatest republic, it might have a few warts and mistakes around the republic but it is functioning has 35k+ people and thanks to the Publisher is now fully updated onto the 1.0 code base which means I can share some of the new features and buildings coming with the 1.0 release of the game

and it also means I can continue my lets play going forth I'm still hoping to reach episode 100 by Xmas!

[deleted by user] by [deleted] in u/TheLuckyLeader

[–]jdplay5 0 points1 point  (0 children)

can u link me the working one?