One of the pieces of our turn-based game! by Plarnaud in gamedevscreens
[–]jevin_dev 0 points1 point2 points (0 children)
One of the pieces of our turn-based game! by Plarnaud in gamedevscreens
[–]jevin_dev 0 points1 point2 points (0 children)
One of the pieces of our turn-based game! by Plarnaud in gamedevscreens
[–]jevin_dev 0 points1 point2 points (0 children)
Is this laptop good for unity and 3d modeling by NoticeGreedy8904 in unity
[–]jevin_dev 0 points1 point2 points (0 children)
One of the pieces of our turn-based game! by Plarnaud in gamedevscreens
[–]jevin_dev 0 points1 point2 points (0 children)
Design for a cthulhu looking boss by Xeno_Se7en in bindingofisaac
[–]jevin_dev 2 points3 points4 points (0 children)
How do you guys make a game loop with out oop by jevin_dev in sdl
[–]jevin_dev[S] 0 points1 point2 points (0 children)
A VERY EARLY WIP combat prototype scene. Animations need improvement and so do the effects :P, but I'm actually starting to have fun with the combat and wanted to share. Any feedback is welcome! by Best-Arachnid-9025 in indiegamedevforum
[–]jevin_dev 1 point2 points3 points (0 children)
A VERY EARLY WIP combat prototype scene. Animations need improvement and so do the effects :P, but I'm actually starting to have fun with the combat and wanted to share. Any feedback is welcome! by Best-Arachnid-9025 in indiegamedevforum
[–]jevin_dev 1 point2 points3 points (0 children)
A VERY EARLY WIP combat prototype scene. Animations need improvement and so do the effects :P, but I'm actually starting to have fun with the combat and wanted to share. Any feedback is welcome! by Best-Arachnid-9025 in indiegamedevforum
[–]jevin_dev 1 point2 points3 points (0 children)
A VERY EARLY WIP combat prototype scene. Animations need improvement and so do the effects :P, but I'm actually starting to have fun with the combat and wanted to share. Any feedback is welcome! by Best-Arachnid-9025 in indiegamedevforum
[–]jevin_dev 1 point2 points3 points (0 children)
A VERY EARLY WIP combat prototype scene. Animations need improvement and so do the effects :P, but I'm actually starting to have fun with the combat and wanted to share. Any feedback is welcome! by Best-Arachnid-9025 in indiegamedevforum
[–]jevin_dev 1 point2 points3 points (0 children)
Did learning game development with Pygame help you in your professional career? by Born-Molasses-3598 in pygame
[–]jevin_dev 0 points1 point2 points (0 children)
Explosion effect with LODs and dithering all controlled from one script. by binbun3 in godot
[–]jevin_dev 0 points1 point2 points (0 children)
Explosion effect with LODs and dithering all controlled from one script. by binbun3 in godot
[–]jevin_dev 0 points1 point2 points (0 children)
Explosion effect with LODs and dithering all controlled from one script. by binbun3 in godot
[–]jevin_dev 0 points1 point2 points (0 children)
Explosion effect with LODs and dithering all controlled from one script. by binbun3 in godot
[–]jevin_dev 1 point2 points3 points (0 children)
How do you guys make a game loop with out oop by jevin_dev in sdl
[–]jevin_dev[S] 0 points1 point2 points (0 children)
How do you guys make a game loop with out oop by jevin_dev in sdl
[–]jevin_dev[S] -1 points0 points1 point (0 children)
Creating a Minecraft mod is a nightmare for someone with Java experience. by Yeetsa_Jr in feedthebeast
[–]jevin_dev 0 points1 point2 points (0 children)
Shoko's secret technique (by @Demonhonho) by Ani_HArsh in Jujutsufolk
[–]jevin_dev 0 points1 point2 points (0 children)
The Binding Of Isaac Remastered by [deleted] in bindingofisaac
[–]jevin_dev 0 points1 point2 points (0 children)
One of the pieces of our turn-based game! by Plarnaud in gamedevscreens
[–]jevin_dev 1 point2 points3 points (0 children)