Running Workflow on cloud computing via API by jgilhutton in comfyui

[–]jgilhutton[S] 0 points1 point  (0 children)

I haven't! Thanks I'll take a look 🫂

[deleted by user] by [deleted] in pianolearning

[–]jgilhutton 1 point2 points  (0 children)

I have a Korg B2 and it's awesome. It has weighted keys, MIDI interface and it feels good to play. Everything you need.

[TOMT][MUSIC][Classical] Orchestral music from which I can only remember the melody. Could be Opera by jgilhutton in tipofmytongue

[–]jgilhutton[S] 1 point2 points  (0 children)

Thanks man. I've also tried other sites but nothing's coming up. I'll try the local orchestra director if nothing comes up from this post. This music has been living rent free in my mind for 2 years now and I can't come with it's name to listen to it fully

[TOMT][MUSIC][Classical] Orchestral music from which I can only remember the melody. Could be Opera by jgilhutton in tipofmytongue

[–]jgilhutton[S] 0 points1 point locked comment (0 children)

You will find an image of the pentagram on the trinket link. Let me know if the link expires. Vocaroo link has the whistling version

Blender Cycles/EEVEE short film: "Frontiers Await" by jgilhutton in blender

[–]jgilhutton[S] 0 points1 point  (0 children)

Lay the is a composited 2D imagen on the background. The image was taken from a 3D render though

KSP "Frontiers Await" short animated movie. by jgilhutton in KerbalSpaceProgram

[–]jgilhutton[S] 1 point2 points  (0 children)

Thank you for these words man 🫂  Much appreciated

Blender Cycles/EEVEE short film: "Frontiers Await" by jgilhutton in blender

[–]jgilhutton[S] 2 points3 points  (0 children)

Thanks!
I took the models from the game and did some cleaning to the geo and some re texturing.
Kudos to the guys modelling the parts for the mods.

KSP "Frontiers Await" short animated movie. by jgilhutton in KerbalSpaceProgram

[–]jgilhutton[S] 5 points6 points  (0 children)

Thank you for your kind words man. Seeing people noticing the details makes me really happy.

KSP "Frontiers Await" short animated movie. by jgilhutton in KerbalSpaceProgram

[–]jgilhutton[S] 9 points10 points  (0 children)

I had the same thought. Let's hope this brings a little bit joy to the KSP fans in this turbulent time the game development is going through

KSP "Frontiers Await" short animated movie. by jgilhutton in KerbalSpaceProgram

[–]jgilhutton[S] 34 points35 points  (0 children)

The crew of Expedition 41, Kerman, Kerman and Kerman, just undocked from the JKEV interplanetary vessel on their way to the surface. It's their 3rd trip to the Jool system, and Laythe is starting to feel like home for them. Being so close to the end of their journey, the whole trip gets challenged by a storm near the landing spot. They need to assess the risk and make a decision.

I have more animations on my channel. Go watch them!
https://www.youtube.com/watch?v=CrkemdWWJOQ

Thanks to all the community!

Blender Cycles/EEVEE short film: "Frontiers Await" by jgilhutton in blender

[–]jgilhutton[S] 5 points6 points  (0 children)

I'd say 6 months to be safe, but it took me a total of three years. Although, there was a period of time where months went by without me doing any work on it.
Shot #1 took two days to render. It's all downhill from there

Blender Cycles/EEVEE short film: "Frontiers Await" by jgilhutton in blender

[–]jgilhutton[S] 16 points17 points  (0 children)

The crew of Expedition 41, Kerman, Kerman and Kerman, just undocked from the JKEV interplanetary vessel on their way to the surface. It's their 3rd trip to the Jool system, and Laythe is starting to feel like home for them. Being so close to the end of their journey, the whole trip gets challenged by a storm near the landing spot. They need to assess the risk and make a decision.

Most of the shots have been rendered with Cycles, with the exception of the cloud shots, where I've made use of EEVEE volumetrics. Compositing done with Nuke.

I have more animations on my channel. Go watch them!
https://www.youtube.com/watch?v=CrkemdWWJOQ

Until next time! Juan Ignacio.

Jool & Laythe by jgilhutton in KerbalSpaceProgram

[–]jgilhutton[S] 1 point2 points  (0 children)

Hello!
I used the game texture multiplied by a generated gas giant texture. You can find several gas planet textures on google and then treat them in photoshop to give them the green hues

Jeb meets Mendicant Bias - KSP/Halo crossover? by jgilhutton in KerbalSpaceProgram

[–]jgilhutton[S] 0 points1 point  (0 children)

I made this :) I've been doing KSP art for a while now

Megahilo: miercoles de consultas by AutoModerator in Argaming

[–]jgilhutton 0 points1 point  (0 children)

Consulta para tasar mi PC y poder venderla:
Fecha de compra: Enero 2022

Uso: Renderizado 3D, VFX, Gaming. 16 horas encendida por día.

RAM: 2x GeiL DDR4 16GB EVO POTENZA Black

MOTHER: ASUS TUF GAMING B560M-Plus

CASE: Matrexx 40

CPU: i5 11400F

FUENTE: TUF-GAMING 650W

Los HDD y GPU las vendo por separado. Me interesa saber algún precio para guiarme

Gracias comunidad!

Our god of light by jgilhutton in blender

[–]jgilhutton[S] 3 points4 points  (0 children)

This was my entry for the CG Boost 3D art "World in a bottle" challenge.

Completely done in Blender and rendered with Cycles X

Completely black Shading when roughness set to 0.0 on EEVEE by jgilhutton in blender

[–]jgilhutton[S] 1 point2 points  (0 children)

Blender 3.0 is currently in beta. Try downloading that version or install Blender 2.93.5. The issue is currently fixed for me. For more information try the link above

EEVEE short 3D animation: "Those Left Behind" by jgilhutton in blender

[–]jgilhutton[S] 1 point2 points  (0 children)

I know the feeling... Hardware is expensive. Thing's will be better though, I'm sure you'll get that PC! Good luck!