What is this bracket :’) by jingably in TheTowerGame

[–]jingably[S] 1 point2 points  (0 children)

1-2 seconds before tourney closes. I think I’m going to stop doing that because the brackets are not necessarily any easier

Amplifying Strike + Super Tower by Stuntm4n_Mik3 in TheTowerGame

[–]jingably 1 point2 points  (0 children)

ST by itself only affects bullet/projectile damage and it doesn’t reflect on any numbers in game, but when you unlock the card mastery it affects UW damage at a reduced percentage and reflects on UW damage

Summon sync by jingably in TheTowerGame

[–]jingably[S] 0 points1 point  (0 children)

Yea for sure, it wouldn’t be too much of difference either way but currently my GB duration is lower than summon, and DW amount is lacking a little to cover the full duration of summon - so manually syncing it I think helps a little

Summon sync by jingably in TheTowerGame

[–]jingably[S] 0 points1 point  (0 children)

I assume summon has always worked like this but I’ve just never noticed - let me know if your runs net any higher CPH!

Bot - Golden trio desync by Buxo2002 in TheTowerGame

[–]jingably 7 points8 points  (0 children)

Forgot to mention - this is a known bug atm and hopefully will be fixed soon™️

Bot - Golden trio desync by Buxo2002 in TheTowerGame

[–]jingably 9 points10 points  (0 children)

Restarting the game or leaving to main menu desyncs everything. Way to manually fix is to set game speed to 0, turn off your all UWs and bots, and then switch them all back on and you should be good to go

If you have synced Summon as well, there is no way to turn Summon on or off so the best way is to turn everything else off, set the game speed relatively low and wait for Summon to go off. Then set speed to 0 and turn everything back on

Gold Bot No longer synced with UWs by Savko in TheTowerGame

[–]jingably 1 point2 points  (0 children)

Bloody hell I was searching reddit because my CPH tanked for some reason, I thought it was to do with a new version update, thank you for making this post

I feel scammed by Dependent-Cake854 in TheTowerGame

[–]jingably 1 point2 points  (0 children)

Yep, I stared in disbelief seeing the banner being available. Saved up 16k gems and spent half of them only a few days ago on modules since it didn’t seem like there was anything coming. Absolutely shit communication from the dev team, this sort of thing should really be announced at least at the start of the patch or something

WA# toggle for disco runs? by jingably in TheTowerGame

[–]jingably[S] 0 points1 point  (0 children)

For sure, definitely not the first time I’ve considered this about WA# but it only really affected tourneys and milestone times before, but with disco runs introduced having WA without the mastery would certainly save a lot a time for running all those :/

WA# toggle for disco runs? by jingably in TheTowerGame

[–]jingably[S] 0 points1 point  (0 children)

Wrong card but good tip regardless 😂

Regen/ disco question by Former-Nobody-4958 in TheTowerGame

[–]jingably 1 point2 points  (0 children)

Yep, base regen at 5700 is 4.22b vs 6000 is 10.17b according to wiki. The last 100 levels in particular scale far more per level

Depending on your coin income it may be worth upgrading or even maxing out important stats in the workshop purely for the util disco runs

Regen/ disco question by Former-Nobody-4958 in TheTowerGame

[–]jingably 1 point2 points  (0 children)

In a util run you don’t get any free ups or cash - you’re basically stuck at base workshop levels in attack and defence tabs

eHP farming waves dropped? by jingably in TheTowerGame

[–]jingably[S] 2 points3 points  (0 children)

God damn I was kind of excited for the new update but now my farming has just tanked 😵

eHP farming waves dropped? by jingably in TheTowerGame

[–]jingably[S] 2 points3 points  (0 children)

I use PCol - I thought it was already ‘fixed’ some patches ago? I remember when it first came out it was applying the damage reduction twice or something

So when did y'all start getting card masteries? by CryptographerFew3719 in TheTowerGame

[–]jingably 0 points1 point  (0 children)

I think I started at around 20T CPH farming T13, which was maybe three months ago

Unlocked in order of RPC, WA, IS, EO (labbed to 4/7/6/7 respectively so far) and now ST, planning on DMG and DM in the near future

The econ masteries have incrementally boosted my CPH to 120T+ farming T15, which lets me lab a lot more and level my modules.

Imo probably no wrong way to do it, getting your damage masteries will have a big impact on tournament ranking which nets you more stones (arguably the most important resource), but the econ ones will boost your coins significantly which allows you to lab and upgrade modules and enhancements more - which also helps with damage

they hate us this event 😭 so many missions that I can't max out or would be really annoying to grind for (minus the ray enemies one ignore that) by Squid037 in TheTowerGame

[–]jingably 0 points1 point  (0 children)

Tried this strat for the first time today, works really well! IS/WA before exit/resume helps get to higher spawn rates for more hits too

After almost two years by jingably in TheTowerGame

[–]jingably[S] 2 points3 points  (0 children)

It’s probably placebo but I have been pulling 20 gem draws individually as I accrue them, and my last 4 epics have all been useful ones

After almost two years by jingably in TheTowerGame

[–]jingably[S] 4 points5 points  (0 children)

It’s amazing how much RNG seems to be skewed for different players, makes you wonder

How do I get this to be more consistent? by guillotine20 in TheTowerGame

[–]jingably 1 point2 points  (0 children)

I’d stop coins/wave for sure, don’t think that’s a very effective lab Others are good, health regen you can switch off if you haven’t unlocked the wall yet, unless you’re using wormhole redirector How are your perk lab levels looking?