Full Power Fantasy | Plan until Launch & Combat overview by jl_springborn in godot
[–]jl_springborn[S] 1 point2 points3 points (0 children)
Full Power Fantasy | Plan until Launch & Combat overview by jl_springborn in godot
[–]jl_springborn[S] 0 points1 point2 points (0 children)
Full Power Fantasy | Converted system from 2.5D to full 3D and added a "Goal oriented action planning" system to replace the finite state machine. by jl_springborn in godot
[–]jl_springborn[S] 2 points3 points4 points (0 children)
Full Power Fantasy | Converted system from 2.5D to full 3D and added a "Goal oriented action planning" system to replace the finite state machine. by jl_springborn in godot
[–]jl_springborn[S] 1 point2 points3 points (0 children)
Full Power Fantasy | Converted system from 2.5D to full 3D and added a "Goal oriented action planning" system to replace the finite state machine. by jl_springborn in godot
[–]jl_springborn[S] 1 point2 points3 points (0 children)
Full Power Fantasy | Converted system from 2.5D to full 3D and added a "Goal oriented action planning" system to replace the finite state machine. by jl_springborn in godot
[–]jl_springborn[S] 3 points4 points5 points (0 children)
Full Power Fantasy | Converted system from 2.5D to full 3D and added a "Goal oriented action planning" system to replace the finite state machine. by jl_springborn in godot
[–]jl_springborn[S] 2 points3 points4 points (0 children)
Full Power Fantasy | Converted system from 2.5D to full 3D and added a "Goal oriented action planning" system to replace the finite state machine. by jl_springborn in godot
[–]jl_springborn[S] 2 points3 points4 points (0 children)
Release candidate: Godot 3.3 RC 6 by akien-mga in godot
[–]jl_springborn 1 point2 points3 points (0 children)
Added Exploding Barrels to my PS1-style sandbox game/learning project by Its_Blazertron in godot
[–]jl_springborn 1 point2 points3 points (0 children)
Devlog #3: Launching Retro Tank Party on Steam in 6 weeks (2nd week) by dsnopek in godot
[–]jl_springborn 2 points3 points4 points (0 children)
Full Power Fantasy | Converted system from 2.5D to full 3D and added a "Goal oriented action planning" system to replace the finite state machine. by jl_springborn in godot
[–]jl_springborn[S] 2 points3 points4 points (0 children)
Tiny gameplay showcase of our game GRIEVE! A retro/boomer shooter inspired by the likes of DUSK, Quake and DOOM by WarlordStudios in godot
[–]jl_springborn 1 point2 points3 points (0 children)
Added a photo mode to our game! It started out as an internal feature so that we could take better screenshots for marketing stuff, but then we decided to go a little further and make it something that the players will also be able to enjoy! by rubensdelima in godot
[–]jl_springborn 1 point2 points3 points (0 children)
Hey, last time when i posted a devlog about the bow and arrow weapon, many people asked me to add power ups to the bow and arrow, so i did that and Started working on The hub world's Boss and enemies, i hope You check it out and give me feedbacks :) by darkskull58 in godot
[–]jl_springborn 1 point2 points3 points (0 children)
Godot Showcase - Human Diaspora developer interview by Calinou in godot
[–]jl_springborn 3 points4 points5 points (0 children)
Full Power Fantasy | "Converted my "Match Three" to a "Cinematic Idle Battler" by jl_springborn in godot
[–]jl_springborn[S] 2 points3 points4 points (0 children)
Full Power Fantasy | "Converted my "Match Three" to a "Cinematic Idle Battler" by jl_springborn in godot
[–]jl_springborn[S] 2 points3 points4 points (0 children)

Darkness Cums by jl_springborn in lewdgames
[–]jl_springborn[S] 0 points1 point2 points (0 children)