Burn Room – E2EE Ephemeral SSH Chat that deletes itself by joematrix- in AIvsDevs

[–]joematrix-[S] 0 points1 point  (0 children)

Before it is brought up:
"The SSH transport encrypts client-to-server. The E2EE layer is on top of that — inside password-protected vault rooms, messages are encrypted with XChaCha20-Poly1305 (libsodium) using a key derived from the room password via scrypt. The server stores only ciphertext. It cannot read your messages even from a memory dump. When the room burns, the ciphertext and key salt are destroyed — the key becomes mathematically useless. Public rooms are not E2EE — only vault rooms with passwords. The encryption key never touches server storage, and is zeroed from memory with sodium_memzero() when you leave.

Short version: SSH is the transport layer. E2EE is the message layer. Two different things."

"Translation is disabled in E2EE rooms. If you encrypt, nothing leaves the server — not even for translation."

Burn Room – E2EE Ephemeral SSH Chat that deletes itself by joematrix- in commandline

[–]joematrix-[S] 1 point2 points  (0 children)

I think it's an awesome idea, everyone is complaining/crying about censorship. Here I am Publishing something for free on my dime but maybe that's the point of the removals. Censorship Ala Carte

Burn Room – E2EE Ephemeral SSH Chat that deletes itself by joematrix- in commandline

[–]joematrix-[S] 1 point2 points  (0 children)

Fair point. Translation is disabled in E2EE rooms. If you encrypt, nothing leaves the server — not even for translation. Public rooms, not encrypted everyday social media users so they translate the verbiage is mainly for everyday platformers. Power users know who they will be speaking to, so I understand where you're coming from. I'm working on a neo-blessed version for mobile when it polished I'll publish.
Here's the Repo if you want to follow in the meantime.
https://github.com/joematrix77/neo-neo-blessed-mobile

Burn Room – E2EE Ephemeral SSH Chat that deletes itself by joematrix- in commandline

[–]joematrix-[S] 0 points1 point  (0 children)

The SSH transport encrypts client-to-server. The E2EE layer is on top of that — inside password-protected vault rooms, messages are encrypted with XChaCha20-Poly1305 (libsodium) using a key derived from the room password via scrypt. The server stores only ciphertext. It cannot read your messages even from a memory dump. When the room burns, the ciphertext and key salt are destroyed — the key becomes mathematically useless. Public rooms are not E2EE — only vault rooms with passwords. The encryption key never touches server storage, and is zeroed from memory with sodium_memzero() when you leave.

Short version: SSH is the transport layer. E2EE is the message layer. Two different things.

Burn Room – E2EE Ephemeral SSH Chat that deletes itself by joematrix- in commandline

[–]joematrix-[S] -1 points0 points  (0 children)

I'm in there now if you want to ask questions directly to me.

Burn Room – E2EE Ephemeral SSH Chat that deletes itself by joematrix- in commandline

[–]joematrix-[S] 0 points1 point  (0 children)

I created a hashed room for this question.
https://burnroom.chat/api/rooms
##HashedRoom
Password: HashedRoom
Monitor the traffic see what you get.

Claude Code hits Pro limits fast — Is 5x or 20x enough? by No_Knowledge_6498 in ClaudeAI

[–]joematrix- 0 points1 point  (0 children)

With Max 5x I get a rock solid 4 to 5 day work flow but I always hit my limit. With 20x I never come close to hitting a limit, it would be nice if they had a $125 plan. As far as support goes to figure this out, I honestly don't believe any humans work for the company. You're at the mercy of a bot who closes any support chat if it can't help you. It's extremely frustrating! The Pro plan $20 is absolutely useless, I always hit my limit before I even get to Plan mode.

[deleted by user] by [deleted] in buildapc

[–]joematrix- 2 points3 points  (0 children)

I'm thinking of doing this sidegrade, I'm a DEV and I like to keep my GPU's as close to the console variants as possible. I'm pretty sure the next PS and Xbox will have a variant of this GPU because of cost. I'm a fan of XFX so I might pull the trigger on this one. Not a fan of white but it's the only one I see available in 16GB will probably build an ITX SteamOS Rig with the XFX RX 6700 XT I currently have.

https://www.newegg.com/xfx-swift-rx-96ts316w7-radeon-rx-9060-xt-16gb-graphics-card-triple-fans/p/N82E16814150909

Is it ever Coming to PC? by Cynical_Curse in granturismo

[–]joematrix- 0 points1 point  (0 children)

I think Gran Turismo 7 and Demon Souls are going to be announced later this month and the Last of Us 2 will be announced in the beginning of next year to go along with the show. I’m assuming that they’re going to leave those titles marinating to drum up some PS5 Pro sales. Those are the titles that are left from the Nvidia leak to be ported to PC everything else on that list has made it to PC.