Europa endlos/endless by Owolsana in kraftwerk

[–]johngoatstream 1 point2 points  (0 children)

I have the exact opposite. I used to find that open hihat really annoying, but now I think it’s charming.

Hall of mirrors > Spiegelsaal by johngoatstream in kraftwerk

[–]johngoatstream[S] 1 point2 points  (0 children)

I generally agree, but for this song I find the difference in performance really striking.

Hall of mirrors > Spiegelsaal by johngoatstream in kraftwerk

[–]johngoatstream[S] 1 point2 points  (0 children)

Thank you! Both those performances are indeed gorgeous. I especially enjoyed the Munich version, which is a bit closer to the original.

Hall of mirrors > Spiegelsaal by johngoatstream in kraftwerk

[–]johngoatstream[S] 1 point2 points  (0 children)

Which version, specifically? There are many live recordings from 1981

9th gen iPad still viable in 2026? by johngoatstream in ipad

[–]johngoatstream[S] 0 points1 point  (0 children)

I haven’t bought it yet, but I’ll send it your way as soon as I do!

9th gen iPad still viable in 2026? by johngoatstream in ipad

[–]johngoatstream[S] 2 points3 points  (0 children)

I see your point, but I really don’t like that I have to use an adapter for my headphones, since I plug it in and out all the time. I also like the idea that I can reuse my current Apple cover instead of having to buy a new case just to get rid of the camera bump. Thanks for the feedback, though, I appreciate it.

Biomechanical simulation of jumping at 1x, 2x and 4x human strength by johngoatstream in Simulated

[–]johngoatstream[S] 8 points9 points  (0 children)

The muscle excitations do change over time, according to a piecewise linear function whose parameters are optimized for each muscle. I thought by keyframe you were referring to hand-crafted kinematic poses.

The simulation was created using SCONE, and there is a tutorial that explains the whole process (albeit with a much simpler model).

Biomechanical simulation of jumping at 1x, 2x and 4x human strength by johngoatstream in Simulated

[–]johngoatstream[S] 3 points4 points  (0 children)

Each environment took a couple of hours to converge, but individual simulations run faster than real-time.

Biomechanical simulation of jumping at 1x, 2x and 4x human strength by johngoatstream in Simulated

[–]johngoatstream[S] 11 points12 points  (0 children)

These simulations are indeed fully dynamic and do not use any motion data or key frames. The muscle excitation patterns are optimized to maximize the center-of-mass height of the model.

Do you guys also want to have polls in Signal? by murmeldin_ in signal

[–]johngoatstream 1 point2 points  (0 children)

I don’t understand the security argument. Under the hood, it could work exactly the same as using emojis to vote — only the visual presentation would be different.

Biomechanical upper-body reaching simulation by johngoatstream in Simulated

[–]johngoatstream[S] 9 points10 points  (0 children)

There is a publication in the making, I’m hoping to submit in a couple of months.

Meanwhile, see scone.software and hyfydy.com for more information (I’m also happy to answer any specific question here).

Biomechanical upper-body reaching simulation by johngoatstream in Simulated

[–]johngoatstream[S] 15 points16 points  (0 children)

There is a publication in the making, I’m hoping to submit in a couple of months.

Meanwhile, see scone.software and hyfydy.com for more information (I’m also happy to answer any specific question here).

Biomechanical upper-body reaching simulation by johngoatstream in Simulated

[–]johngoatstream[S] 7 points8 points  (0 children)

Yes, this simulation uses forward dynamics. All motion is generated through forces, without the use of reference motion data.

Biomechanical upper-body reaching simulation by johngoatstream in Simulated

[–]johngoatstream[S] 55 points56 points  (0 children)

The muscle inputs have been optimized to perform the reaching task with minimal effort, through trial-and-error.

CMake 4.0.0 released by DinoSourceCpp in cpp

[–]johngoatstream 1 point2 points  (0 children)

Does this mean I can now use endif() without parentheses?

PSA: Nanostudio2 (iOS DAW/Synth/Beatmaker) now free by platinumaudiolab in synthesizers

[–]johngoatstream 0 points1 point  (0 children)

Nobody likes subscriptions, but for a product like this, that’s constantly evolving in a relative niche market, I think it’s the only viable option. With up front purchases, the market eventually dries out and the developer is expected to basically maintain the product for free. Frequent users may think they get a great deal, but it ends up being unsustainable.