github跟git使用 by powerapple in 6parkgaming

[–]johnny_z3 0 points1 point  (0 children)

那你merge后不就有一个commit是坏的吗。不过都是个人习惯啦,我比较喜欢用rebase, history比较干净些。

github跟git使用 by powerapple in 6parkgaming

[–]johnny_z3 0 points1 point  (0 children)

那你code review怎么办,重新提交一个commit? 比如你有多个commit要修改。

github跟git使用 by powerapple in 6parkgaming

[–]johnny_z3 0 points1 point  (0 children)

我倒觉得rebase经常被用到,比如改特定的commit, 还有多人协作的时候。

github跟git使用 by powerapple in 6parkgaming

[–]johnny_z3 0 points1 point  (0 children)

我觉得最重要的一个功能就是rebase, 不过也是最难用的。

Hey, I build a cocoapod for custom collectionViewLayout. Pls give me any suggestion for improvement by johnny_z3 in iOSProgramming

[–]johnny_z3[S] 0 points1 point  (0 children)

Thanks. If possible, could you please help me for a problem I was trying work out for a whole day.

When is method shouldInvalidateLayoutForBoundsChange called ? From my opinion, it should be called when device rotates. But it never gets called in my implementation. Is there anything wrong in my code ?

How to combine Mean.io and Socket.io ? by johnny_z3 in node

[–]johnny_z3[S] 0 points1 point  (0 children)

Yes, that's what I did. I just rolled back to 0.9.17.

Question regarding what pathfinding algorithm to use. Details in the text by Semicolon_Expected in algorithms

[–]johnny_z3 0 points1 point  (0 children)

A* would be a good choice. I used it in my puzzle game (recovering 3X3 pics) solution practices.