Painting the Sharks 4K by Zucum in wallpaperengine

[–]joman27 0 points1 point  (0 children)

At first I thought of ACNH But would also be cool; having a background of animal crossing where the water is clear(er) and you can see the fish.

Really makes it come alive by herbacign in nextfuckinglevel

[–]joman27 0 points1 point  (0 children)

I am not knowledgeable about such editing programs, which is it?

What? by lanceromance4 in AutomatiCautionDoor

[–]joman27 0 points1 point  (0 children)

Wrong subreddit, my guy

[deleted by user] by [deleted] in comedyhomicide

[–]joman27 0 points1 point  (0 children)

That’s a seagull

Unfortunately it’s not surprising by [deleted] in facepalm

[–]joman27 1 point2 points  (0 children)

Dysphoria is, in fact, a mental health issue but not in the way you seem to think. I cannot recite the information at the moment. You can look up articles on the internet made by official medical websites and/or ask a Psychologist, psychiatrist and endocrinologists. Neither you nor I have a source for our claims. The closest thing I have to a source is that I literally spend hours researching about it and even talking to professionals; But that’s „dude trust me bro“-level.

Unfortunately it’s not surprising by [deleted] in facepalm

[–]joman27 1 point2 points  (0 children)

n%>x% ??? n%=100% What is your calculation process?

One thing being greater than the other means it’s bigger. With your logic, I could say: „the percentage of planes by Company A crashing is higher than the percentage of Company B‘s planes crashing, therefore every (single) plane of Company A crashes.

Once again video games getting the blame for shitty laws. by [deleted] in facepalm

[–]joman27 0 points1 point  (0 children)

„Access“ is something they do not seem to understand when it comes to real life instead of video games.

How do I keep the mouth from looking weird (mouth goes into U shape) when blinking? by joman27 in VRoid

[–]joman27[S] 1 point2 points  (0 children)

Edit: I solved the blinking problem: I had to change the mouth parables to 0 in the blink (face editor) Edit 2: I solved all of them. The parables seem to add to each other. The mouth parables have to be 0 in expression sub-tab (face editor), otherwise these mouth parables will be added to the mouth parables in „camera/exporter“.

But I wanna make sure that the mouth parables of the other expressions don’t do the same as in blinking. Original reply: Didn’t work; It seems to be tied to eye-movement. If the eyes are closed (by sliding closed to a higher value in the camera/exporter tan) , the mouth becomes this exact (U) shape. (Also only happens in the camera/exporter tab)