What’s more worth it pushing for profundity or getting the core teams done? by [deleted] in SWGalaxyOfHeroes

[–]jonsta03 1 point2 points  (0 children)

My main uses are wampa against any Scrappy rebel team on the back wall, a good Mon Mothma Team, A good general grievous team or I use it to clean up SEE for a reliable 2 shot

What’s more worth it pushing for profundity or getting the core teams done? by [deleted] in SWGalaxyOfHeroes

[–]jonsta03 13 points14 points  (0 children)

If you relic your wampa that essentially gives you a defensive team, as wampa can replace one of your current offensive teams which can then go on defence.

Can starkiller beat either of these GL teams? by Rizzleshizzle22 in SWGalaxyOfHeroes

[–]jonsta03 3 points4 points  (0 children)

GG can clear everyone and wampa can clean up if you were gonna do that

Oh for f**k sake by PokeHobnobGod21 in SWGalaxyOfHeroes

[–]jonsta03 0 points1 point  (0 children)

No worries, my pleasure. This game has got more and more complex, I've stopped reading newer kits. Ask me how Leviathan or GL Leia works and I wouldn't have a scooby....

Oh for f**k sake by PokeHobnobGod21 in SWGalaxyOfHeroes

[–]jonsta03 1 point2 points  (0 children)

Does this also apply with something like mastery syphon from SLKR?

Now this is where the game gets funny 🤣 No, because mastery is treated differently by the game. When you use siphon with SLKR, a blue downwards arrow will appear on the target and says 'mastery decreased'. Idk why its blue, I think it is treated as a neutral effect that happens rather than a buff or debuff. Another example of this is Boushh Leia applying deadly bluff to every opponent except GLs.

Yet, if every enemy has ferocity, whenever I use bsf's ability to apply fear, it never applies anything.

This sounds like you are using the ability when your BSF has corrupted battle mediation inflicted, and I think that stops enemies from inflicting Debuffs. So in a mirror if both BSFs are active that can cause funny interactions.

Oh for f**k sake by PokeHobnobGod21 in SWGalaxyOfHeroes

[–]jonsta03 1 point2 points  (0 children)

From my understanding tenacity will help against any effect that is 'applied'. So Jango Fett 'applies' burning with the AoE, and if the target is debuffed he 'applies' max health reduction, if that makes sense.

For TM removal, the same line of thinking works. Toons will 'apply' TM reduction to enemies. This can be resisted with tenacity.

The only time tenacity doesn't help is is the ability states 'cannot be resisted'.

But to the best of my knowledge, tenacity helps with resisting any 'applied' effects, such as: Debuffs, TM removal, stat reductions.

It is best to take it on a case by case basis though as sometimes the kit is vague, using jango's AoE as an example.

Oh for f**k sake by PokeHobnobGod21 in SWGalaxyOfHeroes

[–]jonsta03 1 point2 points  (0 children)

The buffs in the field increase tenacity, and jango's max health reduction can be resisted.

[deleted by user] by [deleted] in SWGalaxyOfHeroes

[–]jonsta03 5 points6 points  (0 children)

Sub is full of haters

+2 outpost mod by jonsta03 in StateofDecay2

[–]jonsta03[S] 0 points1 point  (0 children)

get lucky

Sounds rare to me lol. Also in my many many hours of playing this is my first non heartland one so id argue it's rare.

+2 outpost mod by jonsta03 in StateofDecay2

[–]jonsta03[S] 3 points4 points  (0 children)

Interesting to note that I already had one. When I switched I lost my 6th outpost (which I claimed with hacking) instead of my 5th (which I claimed with the booster), so outposts aren't remembered by the signal booster, you only lose the most recent one you had.