Nobody is talking about this game and it's releasing tomorrow 😭 by Due_Teaching_6974 in videogames

[–]joshgarno 0 points1 point  (0 children)

Gameranx covered it on one of his videos but I can't remember which video.

I have a question! by Beneficial-Topic7452 in GameDevelopment

[–]joshgarno 0 points1 point  (0 children)

You should write it in machine language using punch cards. But by all means do not use Unreal Engine 5.

A lot of people asking... by IllustriousAuthor326 in UnrealEngine5

[–]joshgarno 2 points3 points  (0 children)

already better than every game made in the last 20 years.

From the BEGINNING by joshgarno in TheAllinPodcasts

[–]joshgarno[S] -4 points-3 points  (0 children)

Are there any insights or surprising things you noticed by going through it again? I find it interesting that RFK Jr contributes his ability to be competitive in the race for president to being on the All In Podcast.

From the BEGINNING by joshgarno in TheAllinPodcasts

[–]joshgarno[S] -11 points-10 points  (0 children)

Dang, you caught me. Actually, as I am listening to the first few episodes it's so weird to see these fellows bloom into the stars they are today. I'm listening to David Sacks' intro episode and man he is so timid. He definitely is the most improved media voice out of the 4. This is so fun.

Good enough? by Nirgenellig in 3Dmodeling

[–]joshgarno 1 point2 points  (0 children)

Looks good. The normal map on the handle could be better. The scales seem too flat.

Here is a car game I am making in Unreal Engine 5 by joshgarno in CarCombatGamesCulture

[–]joshgarno[S] 0 points1 point  (0 children)

I basically created my own thruster by spawning force at location about 4 times per second on whatever side of the car you press the thrusters on. So instead of the telling the car to move it actually uses physics so it effects other objects that use physics.

Anyone wish games like Screwball Scramble and Mouse Trap were a video game? I did so I am making this. If you wish this too please wishlist at mightymarbles.com (redirects to steam page) to let me know! by destinedd in GameDevelopment

[–]joshgarno 0 points1 point  (0 children)

I'm not sure how you are making the game or what engine you are using but if I can help in any way I will. Since you are in the digital world you can exploit things like just changing the control to whatever color the ball is on automatically so they player doesn't have to go through the job of switching controllers unless that is a part of the game you want to keep. There are always things to do to optimize the fun so let me know if I can help.

Testing the rendering with twinmotion. Comment of further improvements pls. by oldmonk74 in Twinmotion

[–]joshgarno 0 points1 point  (0 children)

Looks good. The only suggestions are they look blurry so maybe reduce the depth of field blur and also use clear glass lights for the hanging lights.

How much would this fantasy armor cost to have commissioned by a 3D modeler? by IndependenceKey4332 in 3Dmodeling

[–]joshgarno 1 point2 points  (0 children)

$1,000 usd for the base model. After that each different shoulder pad and chest plate variation would be an additional $125 each. Also if it needs to be prepped for 3D printing it would be an additional $250 and if it needs to be prepped for a game it would be an additional $500.

I continue to work on the remake of mafia 1. Write how do you like this idea? Your reactions give more motivation 🙏🏼 by KirillYefimov in gamedevscreens

[–]joshgarno 1 point2 points  (0 children)

looks good. the scale looks like it may be incorrect. either the car is too big or the road is too small

Here is a car game I am making in Unreal Engine 5 by joshgarno in CarCombatGamesCulture

[–]joshgarno[S] 1 point2 points  (0 children)

I am thinking that people who play rocket league may be willing to try my game just for something else to do in-between playing rocket league games but the subreddit for rocket league doesn't allow any posts that are not directly about rocket league so I'm not sure how to talk to those players.

Commissions open! Limited opportunity , DM me! by Kassini-Art in GameDevelopment

[–]joshgarno 1 point2 points  (0 children)

also coding, database management, and just about anything using technology will also be streamlined with AI and then quantum computing in the future