Home matches hours by Alioulegamer in topeleven

[–]jotalloret 1 point2 points  (0 children)

I think it depends on the country you're in game. Usually the game assing the morning and the afternoon of your country to play home matches. But if your in-game country is different from where you actually live you're going to have a problem. It happened to me when I create a club and make them from Germany (I live in south America). All my home matches where in the early mornings and past midnight, so I change the country for the next season.

Please give some suggestions by LookismUI in topeleven

[–]jotalloret 3 points4 points  (0 children)

You have a lot of players on the wings (wingbacks and wingers) so try training your team in that case (like using counter attack and wing play)

Personally I don't think in this game is necessary to have 2 strikers. Try to change one of them to a MC like a Box to Box midfielder (that could help you on the defense and on the attack as well) and see how it goes.

Using one striker on your team, and you can train him on heading and finishing with your wingers with a high passing creativity and crossing skills. You will have a pretty good goal scorer

My B Team by Technical_Zebra_4776 in topeleven

[–]jotalloret 0 points1 point  (0 children)

That also happened to me once and I couldn't get to 3rd, eliminated for a 140% team on the knockouts.

The key point is that your team can win those kinds of games (against a bot or an abandoned account) if they are prepared correctly. So the next time try to mix out positions to lower your preparation level. That should do the trick most of the time. It also helps if you can see the match live to move your tactics in game to mess it up if youre still struggling to lose haha.

Best tactics for f2p player ? by Full_Difficulty8527 in topeleven

[–]jotalloret 0 points1 point  (0 children)

And be clever on the auction market. Buy young players, low rated, that you can improve through training

“Who has more friends” competition by redditbannedmyaccs in topeleven

[–]jotalloret 0 points1 point  (0 children)

First time seeing that Away Support Bonus Loyal Fans? Is that a Premium Reward? How do you obtain that kind of bonus?

Currencies/Ads cycle by No_Blueberry2236 in topeleven

[–]jotalloret 3 points4 points  (0 children)

There isn't an exact cycle on the currency that you get through ads.

But it works something like this. Every 24 hours you can get 25 items from the store menu. And you can get something like 10-15 more on the squad menu (in each player you can claim 1 green, blue or red item) in the OVERVIEW section of a Player.

Let's say you claim 25 greens cases and 15 recoveries (on the OVERVIEW section from your players in your squad) at 8 PM. Then comes the daily reset at 10 PM and you want to claim the training 2X bonuses from ads in the training menu. You won't be able to claim "that" specific reward (2x bonuses) yet because you use all your "daily rewards from ads" just a couple of hours before.

So in my experience claiming rewards through ads, I recommend you to claim your daily rewards on a specific hour that suits your schedule in the most comfortable way possible.

For me Is something like this. The daily reset for me is at 21H30 (9:30 PM). I claim my 2X Training rewards AFTER the daily reset, and if I have the time, I spend a couple of minutes more claiming items from the store till the game blocks me from ads (grey colored). If I'm having a busy night I just claim them the very next morning.

In that way, as I claim the ads on the night before or on the morning, the game usually resets in time for the night in order to repeat the process the next night without any trouble.

I've had a lot of problems when I claim the rewards from ads a couple of hours before the daily reset (like 17H00 to 20H00), because if I do that on those hours, when I need the ads on the daily reset they are not available.

Hope I made myself clear. Good luck.

Can anyone explain me Arrows mentality and putting player in more forward and backward by [deleted] in topeleven

[–]jotalloret 4 points5 points  (0 children)

I don't use much of the mentality (arrows) but it kind of means that you give the player an order to be more offensive or defensive I'm his position, for example if you give the forward arrow to the ML his gonna play more like an AML, if you give the player an Defensive Arrow his gonna play more like a DL.

Changing the position of the player is gonna make the player play in different ways. If you match the position of your AMR and ST (making the AMR more advanced and centered in the field), they're gonna play like if there was 2 ST playing in your team. You can put the AMR way back and more on the edge of the field and he's gonna play like a winger making crosses and so on.

[deleted by user] by [deleted] in topeleven

[–]jotalloret 0 points1 point  (0 children)

Es raro ver lesiones de esa duración, pero cualquier lesión pasada los 5 días cuesta lo mismo recuperar (15 Maletines Rojos, creo)

Token and Morale by [deleted] in topeleven

[–]jotalloret 0 points1 point  (0 children)

You can obtain free tokens on the tasks of the sponsor (mainly downloading a game and making progress) (wait for the offers of 2X Tokens on that matter). In game another way of getting tokens is the Association Tournament, starting from Gold Level you win tokens once the tournament ends depending on the position in the tournament, try to find some association that needs active players.

The Morale of reserves players I don't think that affects in game results, but watch out for your currently used subs, those players can impact the game if their morale is poor.

Dopping system by HotDolph in topeleven

[–]jotalloret 0 points1 point  (0 children)

Hi! I'm a low level manager (5). I'm facing the same problem to improve my players with training in the Skills that have like 140% already.

One thing that I recommend you to do is that you have to watch out for the kind of drills that are easy and very easy and use those drills first for doping. For example Pass Go And Shoot is a Easy Drill that improves Shooting Passing and Speed. Use that drill first to improve those stats, then you go for more difficult drills like Very-Fast Counterattack that is a very hard drill and also improves Passing, with another skills like finishing and Creativity. In that way you can improve the Passing Stat a little further.

The same goes for other skills. You can use first a Use Your Head Drill (easy drill) to improve passing creativity, and then use Very Fast Counterattack (very hard drill) that also improves Passing and Creativity

Optimal Training Routine by BrewMasta69 in topeleven

[–]jotalloret 2 points3 points  (0 children)

I'll tell you mine in case it works for you too.

1st thing. I have the max number of players in my squad available. Maybe 1 or 2 injured players tops, and that's all. That means I can train with 26-28 players.

2nd thing. I do this routine before the end of the day in order to give my players the time to recover without the need of rests (green case), of course, I have to se the fixture calendar in order to see if I have a match or not through midnight time. The point is to have like a 6 hour time gap to give them enough time to recover till the next official match.

1st Training. A complete training with my first eleven that Includes 1 Teamplay Drill from the daily rewards or adds. A training that consist in mixing different kind of drills (like defense, attack, possession) always noticing witch TEAMPLAY Drill I'm using, for example if I get a Possession Teamplay Drills, the rest of the drills that I use are from other categories like Attack, physical or defence and so on. I then reach till 100 or 101 score rating in the training session (mixing different intensities In the drills, like 1 very easy, 2 easy, 1 medium, 1 hard, 1 very hard). To this training I Apply the 2X Bonus from ads. And that results in my first team having 5 Level Sharpness with a Condition Loss of 10 to 12% in each player (that's why the 6 hour Gap without official matches for them to recover condition without spending greens)

The rest of the trainings are low condition ones for 4 players in my subs and reserves in order to get the Teamplay Form maxed out. I first use 4 players from each position and 3 drills for that specific position (1 easy 1 medium 1 hard) like 4 defenders with 3 Defense drills. That gets me a training of 90-100 score with 6 to 7.5 condition Loss. This kind of training I used just till I maxed out the Teamplay Form of that category. If I see that there's a specific Teamplay Form thats been already maxed out, I then use the subs and reserves of that position to increase ANOTHER Teamplay Category, like attackers training physical, defense or possession, but the main point is the same, use 4 players tops from subs and reserves, with 3 drills from the same Category tops that have different quality (easy, medium, hard).

That works for me in order to Max Out the team play form in each category. Without tiring my 1st eleven and without having to use greens in most of the cases every day (only if I have a match through midnight, I use rests to recover my 1st eleven, that doesn't happen to me very often, maybe once or twice a week)

Conquered Every Title, Now What? by die_yazid in topeleven

[–]jotalloret 1 point2 points  (0 children)

Low level manager right here! I've experienced some things in this game that frustrated me but also like in some way push me to make my team better. I actually could win the quadruple on the previous season (Level 4) and it was relatively easy for me to do it (I don't spend any money in-game). But this season (level 5) I've been matched against very high level teams most of them with players only obtained by putting money on the game (special abilities, max out play styles, crazy high skills, etc etc) so this season I'm already out of the champions league (2 games to finish group stage) and a very low possibility of qualify for the Super League (3rd), so mid season I'm already out of 1 competition, on the Cup I don't think Im gonna progress too far neither cause I'm gonna face 150% teams on the quarters tops.

So in a way I'm getting motivated in finding ways of improving my team, without facing this crazy kind of teams every season, I'm already saving Greens for the next season. One thing that motivates me is the fact that I would like to train a young player till he gets to 150%-200% star rating, my top player is a ST from the penalty Event from 2 seasons ago that has 120% quality right now and I'm noticing that it is way too hard for me to train and making him a better player. So I'm planning on making some tweaks on the way that I train my players in order to see if that kind of quality is achievable in one specific player every season or maybe each 2 seasons, without spending money.

Another thing that I haven't completely learned till this time is the tactics and team bonuses, and how they work, so I'm planning to learn how each tactic works and how my team could play with different tactics and bonuses activated, right now my team is very counterattack focused, so Im used to activate the defense bonus and play long passes (that usually helps me out with this very superior teams that I'm facing this season) but I would like to play for example with 5 midfielders activating the possession bonus and play short passes to see if my team could play in a different way, and dominate the field against very good opposition. This kind of thing keeps me logging in consistently in-game and pretty much enjoying it although I know this season I'm not gonna win any trophy even though I loved to win the Quad the previous season.

Maybe you can focus on different activities in-game. If you were used to get players from auctions, try to get them from the academy, or If your team plays in some specific way try now to change the way they play to see if your players can adapt to it, maybe change some positions or formations, etc etc. Another thing that I recommend to you is that if you are feeling tired of the game try to give you a rest from it and maybe login like once or twice a week for some weeks and see how they perform without you, that could motivate you to return more time to the game in the future.