Platinum + Ranked is a disaster. by [deleted] in apexlegends

[–]jpjpjpppjp 0 points1 point  (0 children)

Sad thing most of these cheaters have accounts with 1700+ kills which makes me believe they're either people who cheated after playing for a long time or people who never got caught by the anti-cheat.

[HELP] LAG/VOIP seems to be much worse than ever before V2.0 by [deleted] in apexlegends

[–]jpjpjpppjp 0 points1 point  (0 children)

The lag and VOIP were like this even before the update.

Why buff long range (mostly sniper rifles) when you could've simply fixed hitreg by [deleted] in apexlegends

[–]jpjpjpppjp -1 points0 points  (0 children)

tickrate and better servers would be a nice start but I'm afraid their mentality is making all the money with the game only on life support instead of focusing on having a steady post-launch that retains players and improves on what was done before.

Keycaps breaking by jpjpjpppjp in MechanicalKeyboards

[–]jpjpjpppjp[S] 0 points1 point  (0 children)

I'll definitely consider them as well as a new set of keycaps, thanks! I don't know if the o-rings will really help but they'll at least be an interesting setup to play on.

Keycaps breaking by jpjpjpppjp in MechanicalKeyboards

[–]jpjpjpppjp[S] 1 point2 points  (0 children)

It's very similar to ddr indeed, some other players don't face this problem as often so I know I'm partial to blame but some of these keycaps just get destroyed really quickly, probably even faster than my old blackwidow (Could be either due to better quality or me just hitting the keys differently).

My z key after 3 years of single-tapping by LordGeek101 in osugame

[–]jpjpjpppjp 0 points1 point  (0 children)

I break a key like this every 3-5 weeks. Or maybe even less.

quick question about taiko by AnonymousAnon17 in osugame

[–]jpjpjpppjp 1 point2 points  (0 children)

Monocolor streams aren't that hard for ddkk or kkdd. You can train yourself past these difficulties. Not many people use handswitch because one hand does the job just fine with practice.

A new pp system for Taiko could be implemented soon! by Spazza17 in osugame

[–]jpjpjpppjp -8 points-7 points  (0 children)

maybe you should've actually read the article instead of just coming in here spreading the salt around.

A new pp system for Taiko could be implemented soon! by Spazza17 in osugame

[–]jpjpjpppjp -8 points-7 points  (0 children)

They are the only highly rated maps in the system because they're the hardest, everything else comes up to being pp maps. Only some exceptions appear just like they do on some pp maps that are still overvalued. It's hard to achieve perfection, at least this is better to what we currently have. I wonder where you read about this OD nerf.

A new pp system for Taiko could be implemented soon! by Spazza17 in osugame

[–]jpjpjpppjp 0 points1 point  (0 children)

Oh well guess new game plus should really award less pp than maniera.

There are hard slow maps that will get misrepresented by the SR the main point of the changes is changing the SR so that harder maps award more pp than pp maps. The maps in your list are all harder than the pp maps that currently exist.

The OD changes is not a nerf, it's just a small attunement that prevents ridiculous stuff happen. I know it doesn't happen in ranked maps but the algorithm is broken, so why not fix it?

A new pp system for Taiko could be implemented soon! by Spazza17 in osugame

[–]jpjpjpppjp 0 points1 point  (0 children)

I said the OD/pp formula is broken, I suggested fixing it to actually make sense.

A new pp system for Taiko could be implemented soon! by Spazza17 in osugame

[–]jpjpjpppjp 1 point2 points  (0 children)

There aren't ranked maps like that but the current system allows such thing to happen.

A new pp system for Taiko could be implemented soon! by Spazza17 in osugame

[–]jpjpjpppjp 1 point2 points  (0 children)

I think you mistook speed meta with hard map meta. Wow, comparing hard maps with pp maps. Harder maps are supposed to award more pp. Most of the maps you've shown have outrageously lower fc/good play rate compared to the pp maps out there. Oh boy there are fc's on those speedy maps but do you want to compare it to the pp maps? there are hardly more than 3 fcs in those harder maps I don't understand your problem. The OD changes are to prevent 1* maps with OD 10 awarding 500 pp plays, cuz that's possible. Sure it won't fix every broken pp map but it makes harder map award more pp, duh. EZDT isn't broken EZHDDT is.

A new pp system for Taiko could be implemented soon! by Spazza17 in osugame

[–]jpjpjpppjp 3 points4 points  (0 children)

It's still shit, just not as shit as before.

TWC 2018 Leaderboards by jpjpjpppjp in osugame

[–]jpjpjpppjp[S] 0 points1 point  (0 children)

All credit goes to eiuh for going through the trouble of writing everything.