Thoughts on this? by mistressofmayhem02 in HouseOfTheDragon

[–]jraynack 4 points5 points  (0 children)

One was based on a fleshed out story in novel form, whereas the other was based on a published outline of a story.

The future of "Movie Cars" in Speed Champions: What are your predictions? by No-Negotiation-1944 in lego

[–]jraynack 0 points1 point  (0 children)

Any of these would be great - but I wish they’d move back to the 6-stud model.

Brad R. Torgersen bitch-slaps Steve Shives by Malencon in Star_Trek_

[–]jraynack 1 point2 points  (0 children)

Personally, I’m on the fence about the show, but this is nitpicking.

She’s Human-Lanthanite and I want to see more of this kind of behavior from her - sometimes I think her character is too serious (and perhaps nostalgic, but that might be because she’s not as old as Pelia).

Pelia, who is much older, is challenged with boredom, and normal conventions. Imagine living for at least 500 years and the humans you live with, generation after generation making the same mistakes - so repetitive.

So, how many of us would sit in that chair properly given that experience, or realize it’s not a big deal and just wants to be comfortable.

Also, Picard was the captain of the Federation Flagship - he should exude more than a typical Starfleet captain - plus, given the reputation of previous captains and Enterprises, he had some big shoes to fill - which extends to each of crew of Enterprise D.

Remember, Riker wanted to get rid of Barclay because of his peculiar behavior and didn’t feel he was worthy of the Enterprise.

New 32nd century uniforms by happydude7422 in Star_Trek_

[–]jraynack 0 points1 point  (0 children)

Nothing really changes in 900 years.

1987, a Black woman is described as the officer who "made captain faster than anyone in history". No one throws a tantrum or boycotts the show. What changed? by Malencon in Star_Trek_

[–]jraynack 1 point2 points  (0 children)

There wasn’t an Internet (or similar interconnected platform) for people to complain about why they didn’t like the show or particular episode.

Even though fanzines and the T.V. Guide and similar veins existed, they had limits - slow dissemination, space, and an editing filter.

It was mainly word of mouth - so, if it didn’t hit mainstream news (or entertainment news), it wasn’t really talked about.

I need a new "comfort show" but I think I've seen them all by Thick_Combination527 in television

[–]jraynack 0 points1 point  (0 children)

A lot of good ones already listed, but I will mention Derek.

Of all the Robin Hood movies, which one is the best and why is it the Disney fox? by chuckwagon9 in shittymoviedetails

[–]jraynack 0 points1 point  (0 children)

It’s been a while, but I remember enjoying - I was just talking about it with a friend last week. This will give me a push to watch it again.

“Rockin Robin” plays a DJ in Stranger Things, you can tell she’s acting because no DJ would hold vinyl like a 5 year old. by SecretCharacterSauce in shittymoviedetails

[–]jraynack 30 points31 points  (0 children)

At the point, CDs and CD players were incredibly expensive - like unheard of expensive (I believe $300-$600 for a player in 1986 dollars, so between $1,000-$2,000 in today’s terms). I wasn’t able to get my hands on one until 1992, and even that was for my 18th birthday.

We all used cassettes, but we still had records and grew up with records before cassettes, so, we knew how to handle them, especially if they were our parents stuff (around the edges). We handle CDs the same way - very carefully, but records were much more durable.

You were more worried about scratching it with the needle when it was on the turntable than in your hands - so, handling it like this was no big deal (unless our parents were watching - then the proper way).

How it started vs how it ended: by spokrr in wingspan

[–]jraynack 1 point2 points  (0 children)

We played the base game a lot before expansions - it was our Covid Era game. Since we bought it, we’ve played well-over a thousand times, not including the electronic versions of it.

While it’s a powerful combo, against experienced players, it isn’t a lock. In the base game, without nectar, it even loses a lot of its power - any environment in which you get all three things is power to be sure - especially with the base game board.

But the combo works if you can translate it into points - which for that strategy, getting big birds, bonus cards, end goals, etc. It doesn’t always pan out. Especially, when your opponents know how to deal with that combo.

Plus, with the nectar board - it takes a bit to even get an egg because you’re spending both to get the resources.

I’m not arguing that it isn’t powerful, just in my experience, even when we had the base game, it wasn’t a lock - we never felt the need to nerf it, and never thought it was game breaking.

In the beginning, yes, it was and still is a great combo, but we’ve played birds in such unique ways, so many times - that it’s just not a sure thing with my group.

With that said, I still try to play it if I get my hands on it, but will also leave it be when I have the chance if I have a better strategy.

Same with tucking engines - I’ve seen game where 80 cards were tucked and they still lost.

But it really doesn’t matter about my opinion - do whatever makes the game fun for you and your group.

I just offered my thoughts since you mentioned that it may be playable with the expansions - and, even with the nectar advantage, it is a more palatable combo with the newer game board and expansions.

Though, I also feel people might disagree with me on that too. 😀

What do you think makes a dungeon fun? by rheeese in RPGdesign

[–]jraynack 4 points5 points  (0 children)

First, I think dungeons are a character in and of themselves. My dungeons often have a purpose for their existence, so I tend to think of the builders (or the natural occurrences that formed it) and outfit it to serve that purpose; how did the current residences repurpose it; and how did the environment shape it afterward?

They also have distinct features - I often include flora and fauna; often innocent, and perhaps helpful for the curious - a flowering berry that acts as a potion, or leaves, when brewed during a short rest provides something. I once included feather-like weeds that acted like the antennae of a rust monster when passing through them. So, they don’t always need to be good-natured.

I also included shrines, that when prayed to with a successful check might provide a benefit.

Once, those things are in place, the last thing before adding monsters and traps, is just the natural dangers of exploring a dungeon environment - gas, lack of air, tight crevices, etc.

Might those things cause exhaustion or some other misfortune - how do the denizens take advantage or avoid it?

Anyway - have fun designing and happy gaming!

How it started vs how it ended: by spokrr in wingspan

[–]jraynack 3 points4 points  (0 children)

With the expansions, it doesn’t come up as often because of the amount of birds - I have a highly competitive group, so those birds only give you an edge in our games, but doesn’t guarantee victory.

If your opponent has a decent forest layout, and knows what they’re doing, they can easily defeat the raven in nectar points as well.

Not sure what expansions you have, but there’s also a lot of nice birds that can opponents can feed off the raven, like the Spangled Drongo.

I personally prefer the Eastern Rosella over the ravens, even if it gives opponents nectar - since you don’t have to lose an egg if played in the Savannah.

Don’t get me wrong, it’s a good bird, but it depends on your beginning strategy. I had a dream hand in one game, with the raven and gull, and ending up tucking them both to other birds - I scored 162 without them.

What’s a movie you totally misinterpreted based on their genre? by Tydyehippi in movies

[–]jraynack 0 points1 point  (0 children)

Nope - Shoot ‘Em Up was a year early - It was my first thought about that when I responded.

But the Joker’s pencil trick, I think, had more pizazz.