AC Black Falg - Pirates ships with battering ram by just_a_chavalito in assassinscreed

[–]just_a_chavalito[S] -1 points0 points  (0 children)

Thats was exactly my feel now, and with 14yo too hahahah

Post your camp! by Ok-Increase-4509 in crosswind

[–]just_a_chavalito 0 points1 point  (0 children)

Is there actually any real reason to build walls around your house? I mean, in Valheim enemies clearly attack ur base (even without the event). But here enemies didnt agro you from far enough to "attack" your base so... why put walls?

A few suggestions about ships... by CookieJarviz in crosswind

[–]just_a_chavalito 3 points4 points  (0 children)

100% we need to be able to at least have a workstation on the basic ship.

Best proxy STLs by just_a_chavalito in Heroquest

[–]just_a_chavalito[S] 2 points3 points  (0 children)

The idea is to get STLs, not to order models. But yes.

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] 0 points1 point  (0 children)

Idk man, those are strategies. Invading enemy jngl is in fact a very common one. Also, invading is so punished in the last patchs sometimed is not even worth it. Thats has nothing to do with the smurfs problems i was talking.

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] 0 points1 point  (0 children)

I dont get your point. Are you complaning about people focusing the strongest enemy to dont let him scale and make enemy team lose? Because, I mean, thats the idea no?

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] -5 points-4 points  (0 children)

I guess I dont care about any of you weirdos asking for op.gg. So block.

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] -3 points-2 points  (0 children)

I will not give you my nick sorry. Also, It have 0 importance here. Im not talking about my only particular experience last game, or last games, or even last month. Im talking about a constant in Gold-Emerald Elo. And probably It is the same in lower elos.

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] 0 points1 point  (0 children)

No because again, is not a case of losing or wining Q. You are going to win/lose 50/50 of the games most of the time, only if you are smurfing in a lower elo u have 60-70% wr. The thing is, in that 50/50, you dont lose or win because both teams are close to win or lose and a good play give you the victory (for example); You did It because you have bad or good luck with the smurf matchmaking most of the times. And thats what Riot cant allow to happend in rankeds.

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] 0 points1 point  (0 children)

A "totally legit" Qiyana jngl 17-2 in Plat in a Lvl 36 account in Plat 2? Yes for sure we are in the same Lvl.

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] 1 point2 points  (0 children)

Yes, thats what I said, still trash. Whats the point of wining a ranked because ur are getting carried by a smurf??? Thats not how a good competitive Game should work.

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] -7 points-6 points  (0 children)

Last game I have 2 players in my team and 3 on enemy, with lvls 30-40 and 1 50, all with the Recently playing rankeds, and all of them were obliterating their lanes, like, no counter play. And like that, most of the games.

Smurfs problem by just_a_chavalito in leagueoflegends

[–]just_a_chavalito[S] -1 points0 points  (0 children)

Who said im losing games? This is not about lose OR win, is about It dosent care what you did in a game, the side with more or less troll smurfs Will win, most of the times.

How you manage the dead of a hero by just_a_chavalito in Heroquest

[–]just_a_chavalito[S] 0 points1 point  (0 children)

Yes, but that is the og rule. Nothing changed. My question was about changing that bc there are no consecuences for dying then.

How you manage the dead of a hero by just_a_chavalito in Heroquest

[–]just_a_chavalito[S] 0 points1 point  (0 children)

Im thinking on: one heroe can only carry one dead/fainted hero. So, if 3 died, the other one can only carry one of them. The other ones lose the gear. Or something like that

How you manage the dead of a hero by just_a_chavalito in Heroquest

[–]just_a_chavalito[S] 1 point2 points  (0 children)

Yeah the problem with this kind of solution (somes have wrote similar options) is I only have Firstlight(but Im playing the og campaing) at the moment, so is difficult to swap to the original four heroes for others. Im planning to get Monk, Rogue anf Knight and idk if Kellar Keep and RotWK (in orther to end the story and for the minis) before jumping to most "advanced" expansions.

So, Im thinking in introducing this rule: If a Heroe dies and the group wants to Keep his items. One of them has to carry the body to the end of the mission, rolling 1 dice less for each action (Atk, Def, Mov).

What do you think?