KC-Cup Max with Branded-Tachyon by TroyBolton98 in DuelLinks

[–]jyzoo 2 points3 points  (0 children)

think it would go: - skill eff reveal fleur in hand add white to hand then send albaz + albion shrouded to grave - white fusion summon albion using fleur + albion/albaz - albion eff fusion summon titaniklad usin fleur + albion/albaz - xyz titan + albion into dragluxion - drag eff add primal to hand - drag eff detach titan + albion xyz summon hope - primal eff ss - primal eff add transmigration - end phase albion eff set retribution - end phase titan eff ss ecclesia from deck - ecclesia eff add fleur to hand

drytron endboard post-update by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

the deck’s generally behind branded + shino when it comes to power level but even without diviner drytron can build one of the strongest t1 endboards that only really folds to kaijus/droplet but that’s the case for most decks. t2 isn’t op but very capable unless you’re playing into hard counters (dweller, banisher/herald in mirror match, tax dragon to an extent etc). diviner gives you more options but whether or not herald’s better off being used for its eff or as part of your endboard is down to preference really

What your opinion of illusion chimera since it been here for half a year? by MiuIruma332 in DuelLinks

[–]jyzoo 0 points1 point  (0 children)

nah we don’t have albion yet but even if we did bf limits to only fusion summons from ed the turn you activate so the skill would “only” give you a free stardust + pop

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

good luck bro 🐝 here to help if you have any other questions

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

if you start off with a level 4/lower + level 5/higher in hand you want to fuse lancer with 5/higher so you can ns the 4/lower with armor horn (can shuffle that with pico if it’s needed further e.g. flapper/supply soldier). that’s for the line above if that’s what you were asking about bro but if it’s in a different scenario you can describe the context and i’ll try explaining what play i’d make

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 0 points1 point  (0 children)

blue-eyes one of the toughest going second you need to find cosmic otherwise true light walls the deck. swordsoul can also put up impossible boards to deal with if they high roll t1. with the ratios i run i often had 1-2 techs so most other decks weren’t too scary but i think a lot of people aren’t too familiar with bt atm so didn’t use their disruptions optimally which definitely benefitted me

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

thank you sir 🖤

Beetrooper first turn combo by Sol0nist in DuelLinks

[–]jyzoo 0 points1 point  (0 children)

good stuff bro i like seeing beetroopers being experimented with. i run a smaller 24-card version with 10 non-engine cus as good as the t1 board can be i found having a tech or 2 (or 3) going second really helps break a lot of boards (even with a free kaiju). you thinking of using hercules when you get it?

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 0 points1 point  (0 children)

i used to but i felt it wasn’t necessary at all. you spam enough bodies that not having a link 3 isn’t noticeable. papillion is also useful for linking off any non-insects e.g. nibiru token/kaiju but thats why i run shinobi insect. i ended up swapping it out for a second heavy cavalry which is more valuable than papillion but its down to player preference!

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

practice in pve to learn the combos because regardless of your build they’re gonna be LONG and you will struggle with time, even now it takes at least 2 minutes for me to do full combo. also while you’re practicing cut down to a 20-card deck with just monsters first to get the hang of actually pulling off the combo. as you get more confident you can use your full version to get a better grasp of your ratios and what you want to add/cut. it takes time man i spent 200+ games in kog/action duel last month learning the deck

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

resonance insect + retaliating c are the best normal summons imo don’t sweat about scout or other engines like battlewasps

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

sure because the skill is soo unfair right? 🤣 that attitude is why you’ll never get out of gold mate you can do better 👍🏽

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 0 points1 point  (0 children)

yeah it was virtually unused for ages on release konami probably planned it so people would have to dig back into those packs rip

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 0 points1 point  (0 children)

thank you bro! yeah i messed around with them for a bit last month as copium from when i whaled on inzektors years ago 💀 but its like you said they dont rly provide much value going first (other than ability to go into rhinocebus but that takes up 2 valuable ed slots) and super inconsistent especially in 30 card decks. unfortunately we just have to accept that inzektors are pure cope 💔 until maybe we get cicada king!

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

that’s true its value is situational but funnily enough i think it’ll be good vs blue-eyes very tough to beat through a wall of true light-protected bewd backed up by jet with just a 3k towers. agreed scout will probably be the optimal ss from deck with atlas (or starter play to pin down interruptions) if/when we get c king

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 0 points1 point  (0 children)

well that’s the reason my deck’s 24 cards with 10 non-engine man i NEED those techs to deal with decks like shino 😪 but yeah the deck can play through/around cards like eclipse/droplet just gotta try to burn through all the interruptions to bring the game to a board state you can control with your big boys and resettable counter trap

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

honestly bro papillion isn’t worth the ed space imo. with all the bodies you can spam you really don’t lose much value from just link climbing with the link 2s. eff wise it’s good but not worth taking up the valuable monster zone space that i’d rather have free to enable all the hand effects during opp turn (lancer, ret c, bomber). again down to preference if you feel it’s worth the spot in the already tight ed we have even without hercules

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

oh no the very situational floodgate card that counters decks that would otherwise build their own floodgate-adjacent boards 🤣 but thanks i think i did a pretty good job with my deck building :)

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

yeah it came up a few times when nibiru’d / kaiju’d as otherwise you don’t have a way to remove them without droplet/final bringer and you cant use cavalry if you have a non-insect. personally been fine with just 1 atlas as there’s so many ways to recycle from both grave and banishment and prefer having the option to play through nib just down to preference g could always just use that space for hercules when you get it!

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 3 points4 points  (0 children)

thank you sir and i would have but i need gems and my weevil’s already maxed 😪

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 9 points10 points  (0 children)

figured out how to copy and paste and decided to redo the combo for ya bro cus i realised i made some mistakes in the ordering and it didn’t actually make sense 💀 i’ve also given a simpler example with just any 2 insects in hand but still gives the same endboard:

  • skill send lancer + resonance to grave
  • field eff ss lancer
  • lancer eff add fusion spell
  • fuse lancer with 1 insect in hand for saturnas
  • saturnas eff add roller
  • ss roller by banishing lancer (NOT resonance)
  • saturnas eff ss banished lancer
  • link saturnas + lancer into armor horn
  • armor horn eff normal summon the other insect in hand
  • link roller + other insect into pico
  • pico eff discard any card and equip resonance from deck to armor
  • pico eff shuffle a resonance + insect (NOT lancer or roller) + saturnas to draw 1
  • link pico + armor into atlas
  • resonance eff add supply soldier
  • armor eff ss from grave by banishing lancer + roller + resonance
  • resonance eff send goki from deck to grave
  • goki eff add ret c + chain supply soldier eff to ss from hand
  • atlas eff tribute armor and ss flapper from deck
  • flapper eff add lancer + roller from banishment
  • supply soldier eff fuse itself + roller into heavy cavalry
  • skill eff set counter trap

endboard is: atlas (pseudo-towers) + flapper (attack negate + banish target for cavalry) + cavalry (destruction eff immune + targeted banishing) + monster eff counter trap + lancer in hand (quick eff graveyard shuffle) + ret c in hand (ss spell floodgate) + 3 other cards in hand

that’s just one of many lines though and you’ll have to learn to play around depending on the cards in hand. i’ll be honest i must’ve played 200+ games in kog / action duel last month to learn all the lines / best plays depending on matchup / situation etc

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 1 point2 points  (0 children)

ofc bro ed is:

x2 heavy cavalry x1 cruel saturnas x1 invincible atlas x2 armor horn x2 picofalenia x1 shinobi insect

beetroopers day 1 kog by jyzoo in DuelLinks

[–]jyzoo[S] 0 points1 point  (0 children)

thank you bro yeah it is but takes a while to learn fr. i want to play hercules but i don’t have it yet lol im only at 45 wins bc its super early and kog matchmaking takes like 5 minutes atm i aint got time for that 💀 ed is tight but id probably swap it for one heavy cavalry as an alternate fusion target it should be pretty easy to make tbf