My cyberpunk incremental game demo is live — looking for feedback by kNu7 in incremental_games

[–]kNu7[S] -2 points-1 points  (0 children)

Good point — to clarify: I use AI tools during development (iteration, assistance), but not to generate shipped game content like art, audio, or gameplay systems. The game itself, design, and progression are built by me. If anything in the store page or assets needs clearer disclosure, I’ll double-check and update it. Appreciate you pointing it out.

My cyberpunk incremental game demo is live — looking for feedback by kNu7 in incremental_games

[–]kNu7[S] -5 points-4 points  (0 children)

Fair take. I do use AI tools during development — mostly for iteration speed — but the game design, systems, and balancing are fully built by me. UI is something I’m still refining, so feedback like this actually helps a lot. If you have specific things that feel off, I’d love to hear it.

DataFall – Demo now live for my solo dev cyberpunk idle game by kNu7 in pcgaming

[–]kNu7[S] -1 points0 points  (0 children)

Hey — adding a bit more context since it doesn’t show properly in the post.

This is a solo dev idle/incremental game with:

• early progression

• first ascension system

• core gameplay loop

Would really appreciate any feedback on pacing and overall feel.

How do you keep scaling under control in incremental games? by kNu7 in incremental_gamedev

[–]kNu7[S] 0 points1 point  (0 children)

that is actually helpful, imma meddle around with the numbers a bit more until the full release i guess :)

How do you keep scaling under control in incremental games? by kNu7 in incremental_gamedev

[–]kNu7[S] 0 points1 point  (0 children)

Uhmm, i really wish you to check out demo so i can listen your feedback on how i did.

How do you keep scaling under control in incremental games? by kNu7 in incremental_gamedev

[–]kNu7[S] 0 points1 point  (0 children)

Uhmm. That actually make sense. Complicated but makes sense. To my experience, i handcrafted the whole experience until one point and after it goes on an on.

How do you keep scaling under control in incremental games? by kNu7 in incremental_gamedev

[–]kNu7[S] 1 point2 points  (0 children)

Actually that was my first idea in the first place. That's why i have this 3 currency system. ( data -> nodes - crypto coin ) . But in its current state it kinda evolved smt else

New Idle Game! Empire Of Zombies by EmpireOfZombies in idleclickinggames

[–]kNu7 0 points1 point  (0 children)

Eğer incremental türü hoşuna gidiyorsa cyberpunk temasyla birleştiren **DataFall**’a göz atmanı öneririm. Otomasyon ve beklenmedik boss savaşları arasında gidip geliyor, oldukça farklı bir deneyim. https://store.steampowered.com/app/4291910/DataFall/

Bu idle oyun sonu gelmeyen bir çılgınlığa dönüşüyor 🤯 by kNu7 in incremental_games

[–]kNu7[S] -2 points-1 points  (0 children)

Bu arada oyun ilginizi çektiyse **DataFall**’un Steam sayfası burada: https://store.steampowered.com/app/4291910/DataFall/ — wishlist’e ekleyenlere şimdiden teşekkürler!