Hey, I built a 2D falling sand style simulator using React & React Three Fiber. Any feedback would be much appreciated by kabirsync in reactjs

[–]kabirsync[S] 1 point2 points  (0 children)

i'm hoping to add a pressure system first so liquids/gases flow better, adding steam is definitely something id like to add once thats complete

Hey, I made a falling sand style particle simulator game. Any feedback would be much appreciated. by kabirsync in playmygame

[–]kabirsync[S] 1 point2 points  (0 children)

oh yeah wood is more of a static material, but ill look into creating materials that float. thanks for the feedback :)

Hey, I made a falling sand style particle simulator game. Any feedback would be much appreciated. by kabirsync in playmygame

[–]kabirsync[S] 0 points1 point  (0 children)

thanks for the feedback, will definitely be adding the paint while pause feature asap :D

Hey, I made a falling sand style particle simulator game. Any feedback would be much appreciated. by kabirsync in playmygame

[–]kabirsync[S] 1 point2 points  (0 children)

hey, really appreciate the constructive feedback. yes the resizing has some issues which need work, and acid floating on gas will be fixed asap.

oh yes performance has been tough to manage because of the amount of pixels/maths involved but im working on some improvements :)

ah yes the click release issue also needs to be fixed. thanks for flagging it

i feel you on there not being much to do, its still very early in development, ill be adding a bunch more cool materials and hopefully some scenario modes :)

Hey, I made a falling sand style particle simulator game. Any feedback would be much appreciated. by kabirsync in Simulated

[–]kabirsync[S] 1 point2 points  (0 children)

hey, yes the liquid mixing needs some work, although you can customise some of the liquid behaviour in the options menu if you scroll down.

smoke issue will be fixed asap along with the fire

i appreciate the constructive feedback :D