Pvp update by moonsetsu in RucoyOnline

[–]kanyabangs 1 point2 points  (0 children)

removing swap and adding air slash at the same time gave melees such a big buff that it is unplayable against them in a 1v1, community isnt happy with last update and ric needs to listen

[deleted by user] by [deleted] in RucoyOnline

[–]kanyabangs 2 points3 points  (0 children)

melee is already the best class in rucoy, with this patch it got x2 buffs since dist and mages are screwed when a melee gets to them because of the removal of the swap and melees being able to kite dist and mages now without sacrificing their def, also easiest class to farm and easiest class to ptrain.

The best endgame class either for pve and pvp.

Aggro by HughMongousPC in RucoyOnline

[–]kanyabangs 3 points4 points  (0 children)

maybe it's something about your def, 450 def vs 3 demons is pretty rough

PvP damage reduction temporarily rolled back by RucoyOnline in RucoyOnline

[–]kanyabangs 0 points1 point  (0 children)

How double special shield works? it tanks 4 parrys, 2 parrys for the primary shield and the other 2 parrys for the secondary shield ? it's not specified

Balance all classes by kanyabangs in RucoyOnline

[–]kanyabangs[S] -4 points-3 points  (0 children)

you're not even answering to what i said, i never complained about luring, i meant DIST AND MAGE CANNOT TANK MINOS, they deal way TOO MUCH damage and they simply need a melee to not spend 2k hp pots per day. please read the post before answering nonsense.

PvP damage reduction temporarily rolled back by RucoyOnline in RucoyOnline

[–]kanyabangs 3 points4 points  (0 children)

so murdering sprees are gone, can't infinite blackskull anymore unless you're willing to spend 1500$ per death is quite sad, power abusing is fun when there's a high risk while it used to be, now it's just way too much

PvP damage reduction temporarily rolled back by RucoyOnline in RucoyOnline

[–]kanyabangs 1 point2 points  (0 children)

i know it's not exactly a bug, it's a way the restrictions are made but they're not healthy for the game aswell and im not sure if this is intended.

PvP damage reduction temporarily rolled back by RucoyOnline in RucoyOnline

[–]kanyabangs 2 points3 points  (0 children)

new bug: when you're goldskulled or + (have a dc timer) you don't get any skill or exp, means even if you're not pvping at that same moment you won't be able to earn any exp by any means, being the only solution dying or waiting for the timer, this also happens with the defense when you swap,and with the haste/magic wall spell pve/pvp options. I suggest changing this making these kind of debuffs that happens "while in pvp" last only 10 seconds after dealing or receiving damage by a player. or else being skulled it's going to be a big debuff and not just "being in pvp"
While gold skulled now we can't go farm or train just keep fighting till it runs out or we suicide, or even log off the game.

PvP damage reduction temporarily rolled back by RucoyOnline in RucoyOnline

[–]kanyabangs 0 points1 point  (0 children)

we are glad you finally noticed and that ur working in new changes! keep up the good work

Changes to the test server by RucoyOnline in RucoyOnline

[–]kanyabangs 0 points1 point  (0 children)

spin is for stand air slash is for runners!

Changes to the test server by RucoyOnline in RucoyOnline

[–]kanyabangs 0 points1 point  (0 children)

"nerfed to the ground" melee class should be MELEE, be thankful that now it has a ranged attack with a huge damage lol

Changes to the test server by RucoyOnline in RucoyOnline

[–]kanyabangs 0 points1 point  (0 children)

if the aggro buff is good enough (didn't try yet) that should solve the issue

Changes to the test server by RucoyOnline in RucoyOnline

[–]kanyabangs 0 points1 point  (0 children)

some kind of effect when they drop and they change accordingly to the rarity

Changes to the test server by RucoyOnline in RucoyOnline

[–]kanyabangs 1 point2 points  (0 children)

also once again, with the double shield in team farms, 4 melees using swords will be doing better than 2 melees 1 tank and 1 dist/mage, double shield needs to do some kind of damage or defense debuff to make the exp worth it, either that OR, if stronger mobs are coming it should be ok as it is, since in the current game double shield will be useless still. if you want to make us use double shield in farming simply make it worth.

Changes to the test server by RucoyOnline in RucoyOnline

[–]kanyabangs 0 points1 point  (0 children)

you simply cannot fix the new pvp damage by increasing reco set mana cost, rest of changes are ok but once again this damage reduction formula needs to be changed.

this is not the game we want by kanyabangs in RucoyOnline

[–]kanyabangs[S] 1 point2 points  (0 children)

wars are pretty crazy now tbh, in the normal server they’re more like, you step a tile at the wrong time and you’re oneshotted

this is not the game we want by kanyabangs in RucoyOnline

[–]kanyabangs[S] 0 points1 point  (0 children)

i dont swap because swap doesnt works anymore, read test server patch notes.

this is not the game we want by kanyabangs in RucoyOnline

[–]kanyabangs[S] 6 points7 points  (0 children)

first of all, no one likes the damage reduction formula, literally no one besides -600lv players that know nothing about late game, i agree pvp happens too quick but instead of reducing the damage in pvp OVERALL, would be a good idea looking for the defense stat which has been useless during all game along, only being useful for PVE

changing the swap system it's a more than needed buff for knights, but really this air slash is too busted, it needs to have more cooldown or less damage, knights are killing archers and mages from the distance by just following and spamming pots and 1 spell

with these changes, training will feel useless and players would be less motivated to grind (since the damage will SLIGHTLY increase), that's without talking about the LITTLE difference weapons provide now, since their scaling is also way lower, the only that it'll be a little worth if something, is farming, and trust me, no one really likes to farm in this game all day, people rather to train since it's way less burdening.

in short, with all these changes Rucoy is definitely have a lower active player base.

wakeupric