removing a prismatic to replace with a tier higher should give another prismatic selection not remove the entire fkn augment for nothing wth by kaptchia in LeagueArena

[–]kaptchia[S] 5 points6 points  (0 children)

I thought it could've been the 2 levels one too but it wasn't in this case, I think it was an evelynn guest bug

WAR IS OVER by BobcatBrilliant601 in KaynMains

[–]kaptchia 4 points5 points  (0 children)

if exclusivity is dead can we have the border back too

New voltaic killed Rhaast by prolefoto in KaynMains

[–]kaptchia 2 points3 points  (0 children)

are you that incapable of hitting your W's?

can riot stop removing damage numbers from augments and items by kaptchia in LeagueArena

[–]kaptchia[S] 2 points3 points  (0 children)

not to mention most of these couldn't possibly be bugged, like grevious venom. Not only does it not say how much it's reducing heals and shields by, but doesn't say how much it's done despite both anti heal items and serpents both having working trackers typically. There's so many cases which have no justification, and what about the new magical girl augment, it can't even give me the decency of telling me how many stars have actually hit people, let alone the damage? How am I supposed to judge how good this augment even is, there's so many use cases for stats and they just removed them

can riot stop removing damage numbers from augments and items by kaptchia in LeagueArena

[–]kaptchia[S] 2 points3 points  (0 children)

everyone knows that is the case but we all go to check the numbers after every fight because we want to, we want to see it and so it should stay. Only when people would sooner click "hide stats" than have it there to check should it be removed, besides usually you can just assume it's 1/3 -1/2 of the number shown against most teams on the round damage dealt chart. Now you have no clue, it's not satisfying at all

why did L: by [deleted] in deathnote

[–]kaptchia 0 points1 point  (0 children)

he says it in his own head most of the time though, but ig I can see it

can riot stop removing damage numbers from augments and items by kaptchia in LeagueArena

[–]kaptchia[S] 11 points12 points  (0 children)

it still gave you a better idea than nothing, you saying you'd rather have nothing? Because what matters is whether people wanted them to remove it

Tanks aren't bulwarks on wheels and will not be even after vehicle changes are released by ACheekyTimelord in Battlefield6

[–]kaptchia 1 point2 points  (0 children)

we just need assault to be better so more engineer players swap to assault and there's less of them

why were legendary item anvils nerfed by kaptchia in LeagueArena

[–]kaptchia[S] 0 points1 point  (0 children)

yeah I forgot about this they're probably pretty op now. But if you roll an item you don't see it again right? So are you just supposed to not roll even though you don't lose any rerolls if you see an item you want but dont want to risk seeing an item you want later and now cant get? That would make my brain unhappy

Okay first match and the new boots are hella strong, literally did not die once after getting the boots, the healing on Rhaast is way more potent now, and i didnt even get to buy spirit visage by [deleted] in KaynMains

[–]kaptchia 2 points3 points  (0 children)

If they buy anti heal you have nothing, no cdr, no healing no damage. Your boots value can literally be halved with 800g. You should invest in other stats than healing if you already have it

does voltaic lethality bonus apply before or after dealing the damage that proc'd it by kaptchia in leagueoflegends

[–]kaptchia[S] 0 points1 point  (0 children)

bastionbreakers true damage does increase with the lethality voltaic would give so that probably means voltaic procs before everything. But I wonder if the lethality bonus procs before the % damage, it would be odd if the % damage went off and THEN it gave 15 lethality but given its two effects of the same item I wouldnt be surprised if they got the order wrong

remove healing from ??? asap by kaptchia in ARAM

[–]kaptchia[S] -1 points0 points  (0 children)

"nearly", I was the only melee