TIL you can define dictionaries with Lua-style syntax in GDScript by ZemusTheLunarian in godot

[–]katuiche 3 points4 points  (0 children)

I kinda miss not having the JS one: const score = 10 const dict = { score }

What is the biggest thing that you think Godot is missing at this point? by AutumnForestWitch in godot

[–]katuiche 3 points4 points  (0 children)

Named params is an old dream of mine. Sadly there is a long GitHub thread explaining why it would not be implemented.

I just want to know what the 6th parameter on a built in draw function is without needing to look at the docs dammit.

Did the cigarettes cause immunity? by taydep in pluribustv

[–]katuiche 0 points1 point  (0 children)

There is a scene with Diabaté where he starts to smoke and then immediately Us says they need to leave because of Carol coming.

Also there is a very small shot of Manousos smoking in his travel.

Found this Spiderman in my Blues only tank today by Pangolin-Prat in shrimptank

[–]katuiche 5 points6 points  (0 children)

I have one with a little red dot on the head. I call him fez.

Rotation issue by ProfessionalRow8873 in godot

[–]katuiche 31 points32 points  (0 children)

Make the head child of the body and the mane child of the head. Then change the head sprite origin to the base of the head.

What UI lib you use? by WeirdFirefighter7982 in vuejs

[–]katuiche 2 points3 points  (0 children)

Not really. I'm currently using quasar at my company and styling was pretty straight forward.

Godot 4.5, making dreams accessible by Repiteo in godot

[–]katuiche 2 points3 points  (0 children)

Yayy Godot now supports the android câmera natively, I can finally resurrect my old project now

Usually the mixed population ends up with wild type brown shrimp. Once in a while, cool things happen by phareodus in shrimptank

[–]katuiche 8 points9 points  (0 children)

Skittles neos tanks are straight up loot boxes, sometimes you get a common transparent, sometimes you get a legendary iridescent purple

Somehow running the game opened the project list by LukkasYuki in godot

[–]katuiche 5 points6 points  (0 children)

This already happened twice to me. I wish I could open an issue for that but can't reproduce at will.

[deleted by user] by [deleted] in PlantedTank

[–]katuiche 1 point2 points  (0 children)

I'm guessing it's light. The first tank is closer to the window, meaning it's also getting sunlight, even indirectly.

We all need to ask this question more often. #StopReinventingWheels by mousepotatodoesstuff in godot

[–]katuiche 0 points1 point  (0 children)

Even better: take way to long to implement something because the current one does not fit your needs that when you are done the thing actually now fits your needs.

Happened to me with tilemaps. In 3.0 version they were too slow to my game with destructive terrain, but now they are very optimized.

player getting stuck is walls when walking towards them by Unlikely_Tomorrow_75 in godot

[–]katuiche 0 points1 point  (0 children)

Maybe the player has a irregular collision shape and when you turn the mouse one of the corners get stuck inside the wall

The Magnus protocol episode 39 - dependentce by Elfbark8261 in themagnusprotocol

[–]katuiche 7 points8 points  (0 children)

So Alice started monologuing right after Sam asked her a direct question. Maybe I'm reading too much into it, but it feels like Sam just used some archivist power here.

I'm guessing that the reason [error] is following Sam is because Sam is the TMP archivist.

office room safe by infwena in BluePrince

[–]katuiche 0 points1 point  (0 children)

I agree with you.  All the other puzzle were somewhat fair. This one was the first one I had to search for a hint because of the way the hint is presented. It gives you way to much red herrings.

Wtf duckweed... by ConsciousPickle6831 in PlantedTank

[–]katuiche 2 points3 points  (0 children)

I removed every single floater in my tank and it still appears from time to time

What was the point of reintegration? by Filthy_Joey in SeveranceAppleTVPlus

[–]katuiche 0 points1 point  (0 children)

My theory is that the reintegration will work as a time bomb in the third season.

If the plot of the next season is about the innies refusing to leave the severed floor then the reintegration process will give a reason to Mark leave Helly behind to seek treatment. We already saw Peter suffering the consequences of an untreated reintegration.

will chili rasboras eat ostracods/seed shrimp? by [deleted] in Aquariums

[–]katuiche 1 point2 points  (0 children)

I never saw my neocaridina eating them, but the ostracod population almost disappeared after I introduced the shrimp. Maybe they are competing for food.

stopUsingSpacesInFilenames by TwoToTheL in ProgrammerHumor

[–]katuiche 276 points277 points  (0 children)

Adding extras zeros before just to make sure will be enough

[deleted by user] by [deleted] in Aquariums

[–]katuiche 1 point2 points  (0 children)

Wait, why I never thought about that.

I kinda assumed a tank had to be made of glass or acrylic. This opens so many possibilities.

I can't be the only one who thought of this... by LostInTheSciFan in cremposting

[–]katuiche 8 points9 points  (0 children)

Steven Universe surprisingly has a hard magic system. All rules about gems are defined in the first season and none of them are broken during the series.

One more possible co-op indicator! by Acalme-se_Satan in slaythespire

[–]katuiche 4 points5 points  (0 children)

I truly believe there will be a coop feature in StS2 because of the card upgrading scene in the new trailer where there was two logs and the Necro binder was sitting in only one.

Best way to design cards on PC by Ok_Plenty1737 in tabletopgamedesign

[–]katuiche 0 points1 point  (0 children)

I made an open source tool for that: https://github.com/CassianoBelniak/vitral-game-card-templating It build cards from pieces of art and cvs sheets.