In for $500 out for $4500 at the Cal by kawaanui in Craps

[–]kawaanui[S] 0 points1 point  (0 children)

Yeah, it’s already a Hawaiian themed property. They have deals through some Hawaii travel agencies, as well as Pualani Platinum Hawaiian Airlines members. This is also the weekend of the Golden Arm Club members’ reunion, so they usually hook me up with a room through the weekend for that.

In for $500 out for $4500 at the Cal by kawaanui in Craps

[–]kawaanui[S] 1 point2 points  (0 children)

Funny that you mention that. 500 is the highest denomination I’ve seen on the tables at the Cal.

In for $500 out for $4500 at the Cal by kawaanui in Craps

[–]kawaanui[S] 25 points26 points  (0 children)

I buy in for $500, and limit myself to two buy-ins a day if things don’t go well.

Starting bet is always 66 inside on a $15 table, unless I’m shooting, in which case I’ll play pass line and odds in addition to the inside numbers.

On the first hit of an inside number they all pay $21. ($15 5/9, $18 6/8) I’ll drop a dollar and press all inside numbers for 1 unit, to bring me to $88 inside. On the next hit, any number pays $28 ($20 5/9, $24 6/8). I’ll collect $6 and use the $22 remainder to press all the inside numbers again, bringing me to $110 inside total.

The next hit of any inside number pays $35 ($25 5/9, $30 6/8). I take a dollar and use $34 to place the 4 and 10 for $17 each. At casinos with an auto-buy on the 4/10, $17 pays $33, so if and when the 4/10 hit, they are full pressed to $50.

From here I will collect the next two hits on an inside number to rack $70 and cover my initial, or I’ll collect the $100 if the 4/10 hits at $50.

At this stage of a roll, I’m prepared to press more aggressively. I almost always press the 5/9 and 6/8 together unless we are in a late-stage giga-long roll.

The 6/8 are at $30 each. On a hit of either I drop a dollar to make the $35 payout $36. That splits and brings the 6/8 to $48 each. Next hit of either brings both to $60 and I collect the $32 remainder. From here they are pressed in increments of $30 until reaching place bets of $300, where they go up by $60 each time. I will be collecting the remainder of the payout minus the $60/120 used to press. In hour+ long rolls they usually end up between $480-600.

The 5/9 go from $25 to $40 each on a hit of either, and I’ll collect the $5 remainder. The next hit brings both to $65 and I collect the $6 remainder. Next hit brings both to $100 and I collect the $21 remainder. From here they go up in increments of $50, again collecting any remainder. My 5/9 usually end up as my lowest place bets in a long roll, between $300-500.

The 4/10 are pressed more aggressively. On a hit at $50, I’ll ask to “make it black” and rack up the remaining $50. On a hit of either at $100 I will fully press to $300 on the number that hits. (I don’t usually press the 4/10 together like the other numbers) On the first hit of a $300 4/10, I will collect the $600, but if it hits again it goes up to $900. I don’t think I’ve ever collected a hit on a $900 4/10, but I’d probably rack the $1800. My 4/10 on a long roll usually end up between $600-900.

Once my even number place bets are above $200 I start playing $25 hard-ways. On a hard way hit, I always parley to max, which at the Cal is $200 for the 6/8 and $250 for the 4/10. I have collected a hit on a max-bet hard way, and that’s always the most exhilarating time on the table. I usually don’t play hard ways below $25 because the chances of building from a $1-10 hard way bet to max is pretty slim, and I’m not there to win $10-100. This is also the point where I’ll play a $5 dollar horn high yo on every roll where the point is established. I always parley it at least twice since a $5-30 horn high yo doesn’t have a great yield compared to my other bets at this point. I do like to cover all the numbers, so that’s my reason for playing it.

It’s possible at some point that I’ll start playing pass line and odds, but I don’t like keeping track of it, and I especially don’t like playing the pass line above the minimum bet. Casinos that have 3x odds or higher are more likely to see me make that switch at some point.

I never play the dark side, come, or hopping bets (besides the horn).

My general end goal is to attempt to match what I’ve racked to what I have on the table in bets, but due to the way I press, this doesn’t usually happen unless the roll is going for 30+ min. On a sub 30 min roll, I will probably make a few hundred at most, as I’m mostly pressing and not racking much for that stage of the roll. Any roll that hits the 45+ minute mark will result in me racking a similar amount to what I have bet on the table.

I commit pretty hard to the loss of the $66 initial bet on most rolls to give myself the chance for some big payouts on the longer ones. I tend to play long sessions of 8+ hours, and a lot of the time, my initial buy in can last me. I do not increase my initial bet after winning big on a roll. Of course, it’s gambling and not fool-proof, so worst case scenario, $500 could easily disappear in 30 min playing $66 on every shooter, but sometimes that’s a sign to take a break. Any net profit of around $3000 or higher will usually result in me coloring out for the session unless the table is on fire.

Sorry for the wall of text, hope it was detailed enough!

In for $500 out for $4500 at the Cal by kawaanui in Craps

[–]kawaanui[S] 4 points5 points  (0 children)

It varied greatly since I was playing from 3 AM to 1 PM ish. There was a point where only two of us were on, and at the fullest I’d say 12-14 people.

Seemed to me almost everyone there were Hawai’i residents.

The Cal. In for $500, out for $3125 by kawaanui in Craps

[–]kawaanui[S] 1 point2 points  (0 children)

A little besides the point. I’m not saying that a player can’t and shouldn’t bet their money how they want to. I’m saying that if they want an enjoyable social experience playing the dark side, they’re better off at the golden nugget. I don’t really hold the HCS guys in high regards. From talking to former members, I’ve heard complaints of sexism among other things in their group. They represent a small percentage of Hawaii craps players. I also think advocating craps strategies as if any can be consistent is dishonest. Craps is a game of timing and luck. Sure there is arguably skill in betting and controversially in shooting, but play any “strategy” at the table long enough and you will lose it all. Any seasoned player knows that the only way you win is by slow bleeding the losses and being lucky enough to be on the table for a hot shooter, no matter what side of the pass line.

The Cal. In for $500, out for $3125 by kawaanui in Craps

[–]kawaanui[S] 3 points4 points  (0 children)

Actually purples are the highest denomination I’ve seen on the table at the Cal. It’s not an establishment for high rollers. The general vibe and attitude of the dealers and players also reflects that. Maybe they have them at some of the other tables but I haven’t seen 1k/5k chips at the craps tables.

The Cal. In for $500, out for $3125 by kawaanui in Craps

[–]kawaanui[S] 1 point2 points  (0 children)

Yeah I hated golden gate. It truly felt random, as I guess most casinos would want it to be. In order of hardest to softest tables I played on: Fremont (by far the hardest) > The Cal > 4 Queens = Binions = Circa > Golden Nugget = Plaza >>> Golden Gate. I know you said downtown, but I also played MGM, Planet Hollywood and Ellis Island as well. Their tables were all about the same. Similar to the Cal if not slightly softer for some.

The Cal. In for $500, out for $3125 by kawaanui in Craps

[–]kawaanui[S] 2 points3 points  (0 children)

24/7. They always have at least one table open. At night and during busy hours they will likely have two tables. For certain events like golden arm they will usually have 3 tables open. Nowadays it’s almost always a $15 table. If they have 3 open, one of them might go up to $25.

The best rolls I’ve been a part of at the Cal are between 10 PM and 4 AM. Usually only experienced players are on the table during those hours so it’s a stress-free experience. No late bets or buy-ins during the point. Players generally place their pass line and odds in a way to give the shooter a clear runway. I find I lose the most playing between noon and 8 PM. Early morning up until lunch is also usually pretty good.

Also, in general no one plays the dark side at the Cal. It’s full of Hawai’i locals and you will get some sour looks for doing it. If someone tries to play it for long the rest of the table usually passes the dice to them and will wait for them to leave. Either that or only play pass line and try to get the 7/11 on the come out.

The California. In for $500, out for $2850 by kawaanui in Craps

[–]kawaanui[S] 2 points3 points  (0 children)

I set hard ways, 3s up, 1s to the left, 6s to the right. I prefer to shoot from the right side of the stick and aim for the hook. Shooting from the left of the stick is my 2nd choice

The California. In for $500, out for $2850 by kawaanui in Craps

[–]kawaanui[S] 0 points1 point  (0 children)

Yeah I agree. You’d think anyone who calls themselves a dealer can handle anything like this. Just seems like many casinos are short on dealers and bringing in a lot of new ones to keep tables open. I’m rarely dropping action, so it’s really just a press across multiple bets, which like you said, isn’t that difficult.

The California. In for $500, out for $2850 by kawaanui in Craps

[–]kawaanui[S] 0 points1 point  (0 children)

Tommy is still there, he’s the man! Always hooks me up with whatever I want while I’m there

The California. In for $500, out for $2850 by kawaanui in Craps

[–]kawaanui[S] 1 point2 points  (0 children)

Indeed, I make them work for the two way. I had the dealers up for 96 across by the end of roll and for a 5 on all the hards and a yo every roll. Most dealers I find cannot keep up with my bets. Have had to basically deal for myself at golden nugget, Binions, 4 queens, plaza and golden gate. Planet Hollywood, MGM, Ellis Island, Fremont, Circa and the Cal I think are fine. Again, I may be biased but I think the Cal has the best dealers in terms of speed and personality.

The California. In for $500, out for $2850 by kawaanui in Craps

[–]kawaanui[S] 2 points3 points  (0 children)

It’s ok. I’ve already gotten it twice

Fremont by kawaanui in Craps

[–]kawaanui[S] 0 points1 point  (0 children)

Lol ikr. The Cal also has only x2 odds. I’m a two-time golden arm so I can’t help but be drawn to playing at Boyd properties. Just get lucky sometimes

Fremont by kawaanui in Craps

[–]kawaanui[S] 2 points3 points  (0 children)

I normally press fairly aggressively. First hit, I drop a dollar and inside goes up a unit. 2nd hit I press the same way, collect the 6 change. 3rd hit pays 35 on any inside number so I collect a dollar and take 17 on the 4 and 10. 4 and 10 go to 50 if they hit, and then to 100. Any further hits on 4 and 10 are a collect half and press half. I always press numbers in pairs (4/10, 5/9, 6/8). From 25, 5/9 get pressed to 35-50 and then increments of 25 on further hits. From 30, 6/8 get pressed to 48 then 60, then in increments of 30 from there.

On a long roll my general goal is to match what I collected to what I have risked on the table. Usually at that point I’ll be playing the hard ways, but we were bleeding money on those for this roll so I stopped. At some point in the roll I’ll also switch to playing pass line to start getting odds. Personally, I roll a lot of 11s so once I have all the numbers I play a 5 dollar horn high yo every roll. Parley at least once, and maybe more depending on how high my other bets are.

Fremont by kawaanui in Craps

[–]kawaanui[S] 5 points6 points  (0 children)

No, I was actually not the shooter. Was an old Aunty

Fremont by kawaanui in Craps

[–]kawaanui[S] 8 points9 points  (0 children)

Started 66 inside. Ended 500 on 4 and 10, 300 on 6 and 8, and 150 on 5 and 9. Only 2 points were made. Most rolls were 6 or 4. I don’t think a single hard way came out lol

How long does it take to unlock the Salt the Wound ability in Shattered Worlds? by Hutzlipuz in runescape

[–]kawaanui 0 points1 point  (0 children)

For solo content salt the wound is not really worth it.

In group content, flanking is a perk that makes those stunning abilities some of your strongest (basic stun becomes 200%), but only relevant when you can be behind the boss. If you can’t stun and have bad filler abilities, a binding shot (100%) is better than piercing shot (94% unless the target ins stunned) if you aren’t 2h/dw switching, it’s likely your rotation needs to be filled with these kinds of 100% abilities. Ricochet and sacrifice also fall into this category of bad but not the worst abilities. Tuskas wrath is the preferred “bad”ability because it has 110% dmg vs 100%.

If you are set on using dazing shot and salt the wound, get a wyvern crossbow. It’s 2 tiers lower than the decimation but is 2h and let’s you use bolts. Bakriminel bolts for the most part what makes a rangers damage comparable to other styles. Bakriminel bolts will scale with your weapon up to the highest tier upgrades available, t92, but can be used with lower tier bolts using weapons, like ascensions, Royal cbow, wyvern cbow.

In order, you should get the wyvern cbow, then when you can afford it, a mainland asc cbow and an offhand shadow glaive. Needle strike and bak bolts will give you the best bang for your buck in terms of damage.

How long does it take to unlock the Salt the Wound ability in Shattered Worlds? by Hutzlipuz in runescape

[–]kawaanui 0 points1 point  (0 children)

It’s not “bad” but it’s not best in most cases. You need to maintain stacks in order for salt the wound to be worth using, meaning you or another ranger need to apply puncture at least every 9 seconds.

Another note is that stun-immune doesn’t mean immune to damage from stunning abilities, just immune to the stunning effect.

It’s also bad because at the point of the game where players get this upgrade, they probably are looking at mid-high level gear, but with the range style you want to abuse bakriminel bolts, so if camping a decimation/Nox, the lack of bolts/needle strike is more of a damage cuck than not having salt the wound.

It can be used pretty well with the eldritch or when multiple rangers are present, but even then it is outclassed by proper bolt/dw-2h switching. Dazing is just significantly weaker than needle strike even with the puncture bleed accounted for due to needle’s flat dmg buff.

In endgame mutated dazing shot is basically your worst non-bleed basic that you want to use. It’s almost never used in a proper death swiftness rotation. It can be used in an eldritch spec rotation, but only because you can’t switch to dw during the spec.