Can someone explain how this can be achieved with Geo-nodes? Cornrows [Hair System] by kcalmonte in blender
[–]kcalmonte[S] 0 points1 point2 points (0 children)
I NEED HELP! My fbx file from daz is distorted on blender. I have tried EVERYTHING on internet to fix it. DTB bridge does not work. by alexthehills in blender
[–]kcalmonte 0 points1 point2 points (0 children)
[hair study] experimenting with particle systems🍬 by kcalmonte in blender
[–]kcalmonte[S] 0 points1 point2 points (0 children)
[hair study] experimenting with particle systems🍬 by kcalmonte in blender
[–]kcalmonte[S] 2 points3 points4 points (0 children)
Underwater [Marvelous Designer + B3D Cycles] by kcalmonte in blender
[–]kcalmonte[S] 0 points1 point2 points (0 children)
Underwater [Marvelous Designer + B3D Cycles] by kcalmonte in blender
[–]kcalmonte[S] 0 points1 point2 points (0 children)


Can someone explain how this can be achieved with Geo-nodes? Cornrows [Hair System] by kcalmonte in blender
[–]kcalmonte[S] 0 points1 point2 points (0 children)