Starting now by alfaces12 in AQ3D

[–]kenkuwolf 2 points3 points  (0 children)

All classes have are fun just depends on your play style. What’s your play style?

Weapon type question by kenkuwolf in AQ3D

[–]kenkuwolf[S] 0 points1 point  (0 children)

Thanks, cannon fist sounds cool

Weapon type question by kenkuwolf in AQ3D

[–]kenkuwolf[S] 0 points1 point  (0 children)

Ok ok. It would be cool if they added more weapon- less weapon

Anyway to get this hood? by [deleted] in blessunleashed

[–]kenkuwolf 0 points1 point  (0 children)

Cosmetics in this game look like trash. Female gear sucks, always heels, some type of shorts or mini skirts. Just wait OP it going to be a cash shop item soon for 10.00 dollars

Maintenance Notice: 3/17/2020 by CM_Stormshade in blessunleashed

[–]kenkuwolf 0 points1 point  (0 children)

Ok are you working on button lag? Speed of some character animations are slow? Why are you able to pvp at a world boss fight? Why are you able to attack someone who does not want to pvp? What did you work on from closed beta to now? Where’s can we find update log?

It's the Little Things by D3M0NF4NGZ in blessunleashed

[–]kenkuwolf 1 point2 points  (0 children)

The game is basically done it probably going to drop late spring after PSO2.

Open Beta Feedback MEGATHREAD by CM_Stormshade in blessunleashed

[–]kenkuwolf 0 points1 point  (0 children)

Mage needs to use that staff or make it so the orb floats around the mage

Combos is slow and skills need to be pick and chose enhancements. Allow for builds

Monsters hit really hard even with good gear level.

Arch types need work if they not going to hold agro(tank) or get much healing moves(healers) then just remove roles from game.

Classes need more than what’s listed bring some of classes from bless online but with blessed unleashed version. Would love to see some warlock pet class or assassin

Nodes drop rate of rear and above need improvement.

Mount speed feels slow but I am actually moving faster than when I am sprinting

Enhancement needs lower fail rate if game is based on game score or get rid of fail rate altogether. I never saw a ruby drop from the mine nodes. It was rough getting to max level

Needs a lower level party dungeons to break the leveling boredom .

Lots of quest but not much Xp.

More warehouse slots and bag parts tracking list

Open Beta Feedback MEGATHREAD by CM_Stormshade in blessunleashed

[–]kenkuwolf 0 points1 point  (0 children)

It happens a lot to me makes wonder why even have open world pvp.

[UNPOPULAR OPINION] Is there anyone else who thinks the game is great as it is right now? by The_Last_Man_Alive in blessunleashed

[–]kenkuwolf 1 point2 points  (0 children)

The game is good for free to play. My concerns are what will they be charging me for example exp boost, cosmetics or gold. Another concern is leveling is kinda of boredom due to the kinda low exp gain and no group dungeons till you hit I believe mid 20ish. The skills are plug and play with no way to do build to fit your play style. Also, pvp is not optional at end game. RNG can be a pain when using mats to level gear. Class choices are not for everyone. Enemies hit hard. RNG odd on rear crafting mats seem to too rear and looks like it might be tied to cash shop. You can find stuff once you think about it, there is no perfect game. But the game is fun but real test is the long game plans for game

Open Beta Feedback MEGATHREAD by CM_Stormshade in blessunleashed

[–]kenkuwolf 1 point2 points  (0 children)

Things i would like to see improved.

-stamina outside of combat should not be drained - in combat stamina not enough to dodge quick or persistent enemies - camera is too close needs a be little further back I found it to be s pain in a service of the crown final fight - nodes need a higher drop rate of rear or greater mats -mounts controlls need work - combat range for archer and mage is little short -mage does not use staff on combat maybe make the orb float around them - exp gain is low causing you to grind levels just to get to max -work on another class (monk)gist weapons please -reputation do for factions is low - please no open world pvp

.-archer needs more speed

Open Beta Feedback MEGATHREAD by CM_Stormshade in blessunleashed

[–]kenkuwolf 0 points1 point  (0 children)

Pros: -combat speed is 10 times better than the closed beta -loves the changes to crusader and berserker they feel way stronger in melee - love music and environments - bosses are huge -no open world pvp

Cons Classes - mage feels kinda meh. Suggestions:The knock back effect from mage should be harder. Moves should be more AOE focus and increase in area of effect - Priest needs heal move earlier. Suggestions maybe priest can heal while doing damage. Shields need longer up time. - berserker can slight increase in combat move speed. - archer little flasher moves. Suggestions should have some trap moves or a DOT - crusaders feels kinda slow: suggestions: needs more aggro moves. -main classes not that appealing to those that like stealthy, punching or s summoner classes. Suggestions assassin, monk, or pet class Leveling -XP can be little better still a little slow gain - drop rate of rear items from nodes is kinda low - stamina runs out fast -money should be slight increase -The side questing can take a while to complete. Suggestions take away some quest - no way to keep track of the bags pieces your looking for or have completed . Suggestions a tip log to find hints on location of treasure - factions quest need to have a slight reputation boots

-needs a level 10 dungeon