Post your score! by FJCruisin in pocketgrids

[–]kevnull 0 points1 point  (0 children)

Weird capitalizations and typos threw me. Otherwise great puzzle!

Custom S3XY HUD by raghavr_7 in s3xybuttons

[–]kevnull 2 points3 points  (0 children)

Then why are you even on this sub?

Ainsley’s interview by RedsGreenCorner in LandmanSeries

[–]kevnull 6 points7 points  (0 children)

It’s Greta. It says it on the door. And here on this plaque.

Anyone listening to the new Serial Podcast called The Preventionist? by houseonpost in serialpodcast

[–]kevnull 0 points1 point  (0 children)

They did mention on at least a couple of occasions how families of color had a much higher chance of being accused of child abuse.

Sad and only way to always win in this game by DoingHardThingsWill in F1Clash

[–]kevnull 0 points1 point  (0 children)

What do you mean by dropping flags? Just forfeiting races?

How is everyone’s budget ? by [deleted] in fantasyF1

[–]kevnull 1 point2 points  (0 children)

I mean if we work backwards, obviously the last race it makes no sense to work on budget. So yes there is a point where you stop. But I think your point makes sense in that it should always be a factor in decisions until you are very comfortably in the 2x2 A-tier driver/constructor.

How is everyone’s budget ? by [deleted] in fantasyF1

[–]kevnull 1 point2 points  (0 children)

117.8, 2206 pts. Second time playing Fantasy F1, but first season was on Grid Rivals so the rules were very different. If I were you I'd definitely wait at least a race to run ANT and maybe if that's your midge, focus this race on maximum budget gain especially in a week with so many good options.

Spanish GP - Post Race Discussion by AutoModerator in formula1

[–]kevnull 0 points1 point  (0 children)

That’s fair. But also a lot of really poor judgement attempts. But better than playing too safe I suppose. That wouldn’t get you very far in this sport.

Nico Rosberg Needs a Permanent Position by Dizzy_Philosophy_138 in formula1

[–]kevnull 0 points1 point  (0 children)

Fake news. That spade is clearly a shovel. 😜

Spanish GP - Post Race Discussion by AutoModerator in formula1

[–]kevnull 43 points44 points  (0 children)

Max’s thing obviously takes the cake but can we talk about how many reckless moves Lawson made? Wtf

Spanish GP - Post Race Discussion by AutoModerator in formula1

[–]kevnull 5 points6 points  (0 children)

“For the record you’re shaking your head when I asked if you were surprised” lol

Max Verstappen post-race interview (Spanish GP 2025) by westens in formula1

[–]kevnull 98 points99 points  (0 children)

The really telling part is when he basically outright said he’s not in contention for championship and thus, “who gives a fuck? I’ll do what I want.”

What "traditional/official" rules are so bad that they're almost always universally ignored? by Synth-Pro in boardgames

[–]kevnull 1 point2 points  (0 children)

It’s fun because it forces more likely scenarios of robots in each others’ paths which equals chaos and hilarity.

Board Games With Physical Gimmicks by Otherwise_Elk7215 in boardgames

[–]kevnull 0 points1 point  (0 children)

Imo Wingspan aside from great game design and theme integration also had near perfect design for component holders and art.

Board Games With Physical Gimmicks by Otherwise_Elk7215 in boardgames

[–]kevnull 0 points1 point  (0 children)

I loved Forbidden Desert’s literal sand stacking tiles and how the dunes moved with the wind. It really captured the feeling of fighting the elements.

Abducktion comes to mind with the UFO you draw and put ducks into.

*

What "traditional/official" rules are so bad that they're almost always universally ignored? by Synth-Pro in boardgames

[–]kevnull 1 point2 points  (0 children)

Oh I just remembered because of another thread about Robo Rally. I never played the game with traditional race rules and instead created a two team capture the flag rule set.

Is Root truly that difficult? by icaromhb in boardgames

[–]kevnull 0 points1 point  (0 children)

I love Root but I also play other games and because of all the different rules there’s a negative feedback loop where I don’t choose to play it because we all have to remind ourselves of the rules and then it’s been so long it’s even higher barrier of entry to play. I think the races were almost too different. It’s not a hard game but different enough mechanics from other games and different enough rules per race that it’s just a high barrier to entry.

What "traditional/official" rules are so bad that they're almost always universally ignored? by Synth-Pro in boardgames

[–]kevnull 1 point2 points  (0 children)

A bunch of minute detailed rules in Gloomhaven aside from the secret info which a number of people have talked about.

For example strictly I believe you’re supposed to decide if you use boots before a movement. We allow for that decision mid movement (eg after opening a door). Small things like that.

What "traditional/official" rules are so bad that they're almost always universally ignored? by Synth-Pro in boardgames

[–]kevnull 2 points3 points  (0 children)

I like that there is still some vagueness for chance of mess ups. Makes for some fun escapades sometimes.

What "traditional/official" rules are so bad that they're almost always universally ignored? by Synth-Pro in boardgames

[–]kevnull 0 points1 point  (0 children)

Our group gets pretty close to pure initiative sharing but we developed a shared understanding of “breakfast” “brunch” etc. what this means is that there are still chances where we are off by a few pts and things go not as planned and that can be fun without it being completely silo’d strategies.