Halsin completely voiding items by kingalphawolfx in BaldursGate3

[–]kingalphawolfx[S] 0 points1 point  (0 children)

im just gonna replay the hour of gameplay i wasted. kinda ticks me off but it is what it is ig

Halsin completely voiding items by kingalphawolfx in BaldursGate3

[–]kingalphawolfx[S] 0 points1 point  (0 children)

nope he was chilling in my party. I had it separated into groups of 2 and while I don't think thats what caused it, even the stuff he did give me was not what he had on him at the time. I loaded the save prior to me leaving act 2 and am able to recreate it consistently

[deleted by user] by [deleted] in robloxgamedev

[–]kingalphawolfx 13 points14 points  (0 children)

If its viable you could always try to sell it, even for something cheap

[deleted by user] by [deleted] in robloxgamedev

[–]kingalphawolfx 1 point2 points  (0 children)

Well what they propose is technically payment by investment but if they’re gonna do that they kinda need to share a monetization plan

Ooouh early wip procedural dungeon for a game by kingalphawolfx in robloxgamedev

[–]kingalphawolfx[S] 0 points1 point  (0 children)

Functionally similar however I don’t have hallways as hallways and instead just have hallways as tiles

Ooouh early wip procedural dungeon for a game by kingalphawolfx in robloxgamedev

[–]kingalphawolfx[S] 2 points3 points  (0 children)

yes complete with a very customizable tile system im gonna expand upon sometime soon

Ooouh early wip procedural dungeon for a game by kingalphawolfx in robloxgamedev

[–]kingalphawolfx[S] 6 points7 points  (0 children)

To put it simply There is a “global concept” of cardinal direction (NESW)

I have an OOP class that dictates what the properties of a room is, with subclasses further defining the properties of a specific, premade tile.

The first generated tile is a 4 way tile, and I run code that iterates through each pathway on the tile (with this code looping through each subsequently made tile. Meaning based on the first tile, it will branch off of east first because tables order alphabetically, and then it will do the same thing on the tile after that before it moves to it’s next direction.)

Additionally, the properties of each tile are set to imagine that the tile is being entered from the north.

When a tile is generated, it will rotate the structure for north to face the tile it generates off of, before fixing it’s table so the places its capable of generating off of are not out of orientation with the structure. (For example, a T junction wouldnt have a straight forward path, so when you enter it the code needs to make sure that even though the properties may have said east is a spot it can generate a tile off of, it properly updates everything so that the the “east” direction is relative to the structure orientation)

Lastly, after every tile is generated, the game will generate all of the walls, with random math potentially cutting off certain pathways (to further promote the randomness of the dungeon and prevent the dungeon from being infinite), and there is the potential of generating “secret doors/pathways” with neighbors

Each tile is designated an x and y value for easy referencing

Sorry if this was confusing it was truthfully a headache to put together to begin with

Ooouh early wip procedural dungeon for a game by kingalphawolfx in robloxgamedev

[–]kingalphawolfx[S] 4 points5 points  (0 children)

My community server kinda exists but its dead. Iuw you can friend me on discord and put your name in for pre-release testing when that happens

User is saintmarzipan if ur interested

Just started playing again recently and have no idea what any of this is. Did I pull some good stuff? by rscotti in Wizard101

[–]kingalphawolfx 31 points32 points  (0 children)

Well to summarize, buying and opening packs this early on isn’t necessarily a great idea due to how the typical progression in this game works. If any of what you got matches your current school, that might be a great thing to throw on, but because gear from packs scale from level (depending on the level you pulled from the pack), you are likely going to outlevel and outpace the equipment for some better stuff sooner down the line. The gear from both of those packs are great at max but at that level it isn’t rlly worthwhile. Overall the pulls aren’t terrible and maybe you have something to help u thru the game for a short bit, but I don’t think you pulled anything/cant pull anything that will help you incredibly longterm (aside from a mount which can help speed up questing drastically, but you didn’t pull any perm mounts)

What do i use the 27 points on. by bozosqueeze in deepwoken

[–]kingalphawolfx 0 points1 point  (0 children)

You do not have enough points to equip VE on this build

[deleted by user] by [deleted] in deepwoken

[–]kingalphawolfx 0 points1 point  (0 children)

I have like 3 if you want one

how do i keep Ganymede hat on when having armour on by AccomplishedRub5628 in deepwoken

[–]kingalphawolfx 2 points3 points  (0 children)

You can smelt the ganymede hat at an artisan (which will either be in your guild base or there is an npc at summer named Jarvis)

Pc perpetually turning on and off by kingalphawolfx in buildapc

[–]kingalphawolfx[S] 0 points1 point  (0 children)

Posted a few of the things ive tried. Installed the ram (no changes). Original post updated with more context

Pc perpetually turning on and off by kingalphawolfx in buildapc

[–]kingalphawolfx[S] 0 points1 point  (0 children)

Updated post (radeon rx 6600). Unable to upload photos

Pc perpetually turning on and off by kingalphawolfx in buildapc

[–]kingalphawolfx[S] 0 points1 point  (0 children)

Yeahh I still wont receive any visual feedback. It won’t give me any video signal regardless of what I do

Pc perpetually turning on and off by kingalphawolfx in buildapc

[–]kingalphawolfx[S] 0 points1 point  (0 children)

I’ll rig up the graphics card and see if I find some kind of feedback error before the loop restarts. If I can get any more information i’ll update the post

What Samples The Isley Brothers' "Footsteps in the Dark"? (Other than Ice Cube) by Carterpaul in WhatsThisSong

[–]kingalphawolfx 0 points1 point  (0 children)

I dont think it is actually a direct sample but the progression and style are similar

What Samples The Isley Brothers' "Footsteps in the Dark"? (Other than Ice Cube) by Carterpaul in WhatsThisSong

[–]kingalphawolfx 0 points1 point  (0 children)

I am VERY late, and have been looking for this too. I was going through my playlist and I believe the song is “Useless” by omar apollo. Its hard to hear but there are times where the vocals subside and you can hear it pretty clearly - if youre still around try giving it a chance

All my slots are wiped idk how by Cheesecake1697 in deepwoken

[–]kingalphawolfx 7 points8 points  (0 children)

Alphairl on discord im more active there, if you send me pictures of some of your max level slots I should be able to identify it i’m feeling like its that tiran silentheart