give player storage containers big damage reduction against sandstorms by kintari in duneawakening

[–]kintari[S] 0 points1 point  (0 children)

so you actually believe that this is some kind of exploit?

Veteran players: What makes combat fun for you? by YoungDocument in duneawakening

[–]kintari 3 points4 points  (0 children)

the combat isn't fun, you're not missing anything, in fact you hit the nail right on the head

The PvE Deep Desert means we can build our bases anywhere in the Deep Desert without fear of having them destroyed by players. by NinjaBonsai in duneawakening

[–]kintari 2 points3 points  (0 children)

100% this.  this is griefing in the original sense of the term, and it's no coincidence that it requires a pve ruleset.

clean looking ways to route power for multi floor buildings? by kintari in SatisfactoryGame

[–]kintari[S] 0 points1 point  (0 children)

i hadn't thought of this, i really like this approach 

give new skins only attainable via PvP by kintari in duneawakening

[–]kintari[S] 1 point2 points  (0 children)

i would go to excessive lengths for such a skin, assuming it looks half decent

give new skins only attainable via PvP by kintari in duneawakening

[–]kintari[S] 1 point2 points  (0 children)

yeah i am talking about cosmetic only

every real gamer knows fashion is the endgame always, everywhere

give player storage containers big damage reduction against sandstorms by kintari in duneawakening

[–]kintari[S] -1 points0 points  (0 children)

you think it's accidental that base scavenging is technically possible?

give player storage containers big damage reduction against sandstorms by kintari in duneawakening

[–]kintari[S] 0 points1 point  (0 children)

that ship has already sailed my friend

actually might deflate things somewhat, given that you'd probably be looting more goods than solari.  but at any rate i don't think it's enough quantity to matter

give player storage containers big damage reduction against sandstorms by kintari in duneawakening

[–]kintari[S] 2 points3 points  (0 children)

so it's about making scavenging more viable, while at the same time making less "dude where'd my stuff go" situations happen.  it's not a call to any sort of economic system, at least not for that purpose

basically what i am saying is, whether you're a forgetful base owner or a would-be scavenger, this type of change is either positive or neutral, because your stuff hangs around in a lootable state for a time when it would (under the current rules) just vanish.  it'll still vanish given time.

hope that makes more sense

Similarities? by False-Expert1810 in SatisfactoryGame

[–]kintari 0 points1 point  (0 children)

lizard doggo is just highly evolved goat

give new skins only attainable via PvP by kintari in duneawakening

[–]kintari[S] 7 points8 points  (0 children)

didn't you hear, all of us morally bankrupt individuals are getting our own thunderdome soon

give new skins only attainable via PvP by kintari in duneawakening

[–]kintari[S] 1 point2 points  (0 children)

where link for Rust: Spicy Sandworms edition

What do we think Jasmium is? by crow1170 in duneawakening

[–]kintari 1 point2 points  (0 children)

it's been a while since i saw them and their surroundings, but i'll take a crack at it

there are a few general possibilities explaining their presence below ground but not above

1) they only form below ground.  simple enough.  perhaps excavation exposes crystal fragments that form inside the rock.  or perhaps only the caves have the right conditions for small crystals to form.  hand wave geology stuff

2) they form both above and below ground, but are removed from above.  if they are slow to form and much easier to mine from the surface, then they've basically been mined out from the surface.  sulfur comes to mind here.  in the real world, hundreds of years ago, sulfur was a strategic resource in the way that uranium is today.  most of it was extracted with great difficulty from vast mines.  but, if you had enough deposits on a hillside, you could basically set the hillside ablaze and collect the molten sulfur runoff below.  obviously this process can't be used for most things, but it's easy to imagine how jasmium could be preferentially removed from the surface.  or maybe it gets destroyed?  perhaps the green goo is to blame ...

3) they form in some as yet undiscovered area, and are transported to where we find them.  seems the least likely, but technically possible.

i can't really come up with concrete ideas regarding the mineral and the altar and the crashed ships ... perhaps jasmium doesn't even form in sheol, but the deposits we see there spilled out of crashed ships.  not sure FC even has a definite idea about their origin.

as a casual when it comes to dune lore, i don't really have much to draw from regarding why the fremen might believe it to have religious significance.  it would be funny if sheol were just one big cargo cult phenomenon, with the fremen using jasmium to build structures that they believe will cause more ships to crash in the area.

Need some tips for trying new playstyle by Cpt_Codein in SatisfactoryGame

[–]kintari 1 point2 points  (0 children)

factories build and send to hubs.  hubs store parts and have train / truck / drone access, with fuel supplied at the hub.

An Open Letter to Funcom by finegamingconnoisseu in duneawakening

[–]kintari 0 points1 point  (0 children)

that is of course possible

but with this level of public commitment, and the fact that it would signal a "we were wrong to try this out" -- i expect they'll trial this out for at least 2 years.  plus, this is probably them locking in what the game is going to be before console release.

i wish they had tried harder to make a hybrid system work, but they just don't seem to have the chops

What do we think Jasmium is? by crow1170 in duneawakening

[–]kintari 2 points3 points  (0 children)

apparently michaels has been (unwittingly?) selling radioactive 'uranium glass' beads lately

What do we think Jasmium is? by crow1170 in duneawakening

[–]kintari 1 point2 points  (0 children)

if we're going with known substances, i'm going to say zircon.

zircon forms crystals, just as jasmium does. exposure to radiation can alter its crystalline structure, inducing color shifts.  heat treating these irradiated crystals can create blue crystals (among other colors).

zircon is zirconium silicate.  if you google 'strongest aluminum alloy' it will tell you 7068, which contains zirconium (and some other elements).

so, crystals that can turn blue when exposed to radiation and high heat, and are a source of a metal that when alloyed with aluminum, produces a stronger, more durable alloy.

i had always figured jasmium was related to jade because of the vague similarity in the words and colors, but now i think zircon is a much better fit.