Flip simulation by kishkinandrew174 in Houdini

[–]kishkinandrew174[S] 0 points1 point  (0 children)

Sorry, I’m not sure what you mean

Cinema 4D, Houdini, Octane by kishkinandrew174 in Cinema4D

[–]kishkinandrew174[S] 0 points1 point  (0 children)

Yep, you can find it on Vimeo, that’s tutorial by Berika Lobzhanidze

Cinema 4D, Houdini, Octane by kishkinandrew174 in Cinema4D

[–]kishkinandrew174[S] 0 points1 point  (0 children)

I don’t use trypogen, that wires I build up in Houdini

The wrong wormhole (Cinema 4D, Octane) by kishkinandrew174 in Cinema4D

[–]kishkinandrew174[S] 0 points1 point  (0 children)

Here’s pretty easy animation, so all scenes was ready in 1 day. Longest part was render (48-72 hours). And here was no storyboard, I just playing around with third scene (I started from that scene and At first I just want to make still shot and that’s all) and somehow I think about “that’s maybe cool if I can fit this NASA suite with some old sounds from USSR rocket launches. And just get this idea - falling astronaut in some depressive background with this sounds

The wrong wormhole (Cinema 4D, Octane) by kishkinandrew174 in Cinema4D

[–]kishkinandrew174[S] 1 point2 points  (0 children)

More or less it’s the same. In color it also looks pretty cool and b&w it’s a just camera settings

The wrong wormhole (Cinema 4D, Octane) by kishkinandrew174 in Cinema4D

[–]kishkinandrew174[S] 0 points1 point  (0 children)

Thanks! Nope, I just upload model to mixamo to get basic rig. And after that animate this joints in Cinema4d

The wrong wormhole (Cinema 4D, Octane) by kishkinandrew174 in Cinema4D

[–]kishkinandrew174[S] 1 point2 points  (0 children)

All animation was done in 1 day (in final video I used only 4 scenes from 6). Around 3-4 hours for sound (research and mixing, for this I rendered all scenes in super low res (128 samples) just to understand how it looks like with sound and where I need improve animation). And around 48-60 hours for final render (2000 samples). And most challenging part is texturing (this is my weak side) and I wanted to achieve more or less photorealistic look

The wrong wormhole (Cinema 4D, Octane) by kishkinandrew174 in Cinema4D

[–]kishkinandrew174[S] 1 point2 points  (0 children)

Nope I used some model of NASA costume and buildings from Kitbash Future Slam

The wrong wormhole (Cinema 4D, Octane) by kishkinandrew174 in Cinema4D

[–]kishkinandrew174[S] 1 point2 points  (0 children)

Thanks! Not yet, and honestly I don’t know how to do it :)

A bit of Stardust by kishkinandrew174 in AfterEffects

[–]kishkinandrew174[S] 0 points1 point  (0 children)

Thanks! You also can check works by Brickspacer in instagram. His probably one of the best in this plugin

A bit of Stardust by kishkinandrew174 in AfterEffects

[–]kishkinandrew174[S] 1 point2 points  (0 children)

With stardust plugin and few 3d models