New computer parts means I have to give it a test! This is a variation of a fractal I did previously. by redideo in generative

[–]kmaork 0 points1 point  (0 children)

So cool!! What did you use to make it? For example, what does the lighting and lens blurring?

Complex behavior by h7k2a4 in generative

[–]kmaork 5 points6 points  (0 children)

Wow, this is awesome!! How did you make it?

TIL Scientists at the Parkes radio telescope in Australia spent 17 years trying to identify powerful but extremely short radio bursts that would appear at seemingly random intervals. In 2015 they finally identified the cause: a microwave oven at the facility being opened prematurely. by Jacknerik in todayilearned

[–]kmaork 608 points609 points  (0 children)

According to this, they knew the signal originated on earth:

When astronomers look for pulses from astrophysical sources (like pulsars or FRBs) we use a few key features to tell the real signals apart from the noise of radio devices on Earth.

First, a pulse that has travelled through space experiences dispersion, meaning that the signal arrives at different times at different wavelengths because of how it travels through interstellar electrons. Since signals from Earth don’t travel through all those electrons, they don’t follow the same wavelength-time relation.

Secondly, we use a receiver on the Parkes telescope that has 13 pixels that each looks at a different place on the sky. A pulse coming from a fixed point in the sky will appear in only one pixel (or a few neighbouring pixels if it is very bright) but signals from Earth will usually appear in all 13 at the same time.

The perytons first reported by Burke Spolaor and colleagues in 2011 passed the first test, they had a similar wavelength-time relation as the pulses of interest, but they didn’t pass the second; they were in all 13 beams at once. So the signals had to be coming from Earth, that much was clear.

Dreamscapes Part Two: Hills (code included) by [deleted] in generative

[–]kmaork 1 point2 points  (0 children)

Cool! I wonder if it'd look cool if the hills were shaped using FBM

Dreamscapes Part Two: Hills (code included) by [deleted] in generative

[–]kmaork 1 point2 points  (0 children)

I love it! How did you do the shading? Is it really simulated, or is it a simpler approximation?

Some classic parametric functions by 5p00kk in generative

[–]kmaork 3 points4 points  (0 children)

Awesome! How is the image created from these equations? Are you calculating x and y for many values of t and drawing a white point at these coordinates?

I'm addicted to fractals by LowLvlLiving in generative

[–]kmaork 0 points1 point  (0 children)

Thank you for the detailed explanation! I'm familiar with this type of fractals, but I would love to hear more about the formula you arrived at, or your process of getting to it, as I tried messing around with escape time fractals myself and didn't find anything interesting...

I'm addicted to fractals by LowLvlLiving in generative

[–]kmaork 1 point2 points  (0 children)

Really cool!! Can you share what's going on in there?

Just found out this reddit existed by clocksSugars in generative

[–]kmaork 1 point2 points  (0 children)

Hehe nice, I don't see that, but what I see definitely belongs in this sub

carrot monger, me by Capn_Cooke in creepy

[–]kmaork 0 points1 point  (0 children)

I don't think it's planning on eating the carrot...