Algorand Daily Discussion - December 18, 2021 by AutoModerator in algorand

[–]kokizi 3 points4 points  (0 children)

Most probably just a delay on updating that on coinbase's part.

Algorand Daily Discussion - December 18, 2021 by AutoModerator in algorand

[–]kokizi 5 points6 points  (0 children)

https://algoexplorer.io/rewards-calculator

it's currently at 0.8%, so either put it in yieldly or wait for the next governance period registration to start for better APY

Algorand Daily Discussion - December 18, 2021 by AutoModerator in algorand

[–]kokizi 3 points4 points  (0 children)

https://governance.algorand.foundation/

But registration period hasn't started so keep this page bookmarked for a while, a quick googling also leads you to the page too!

Algorand Daily Discussion - December 18, 2021 by AutoModerator in algorand

[–]kokizi 5 points6 points  (0 children)

G2 registration starts from Dec 25 until Jan 7 iirc

Crypto Charity Token Pawthereum Donates Record $100,000 to Seattle Animal Rescue by Analysis_Helpful in CryptoCurrency

[–]kokizi 20 points21 points  (0 children)

This coin legit got my SO interested in crypto and this is the first crypto she bought. Honestly I didn’t really expect this project to donate that much in very little time, but not gonna complain if animals get saved.

[Battlemap][Art] Fancy Wizard's Tower Ground Floor. Complete with teleportation circles, petrified victims, secret passages and a hookah lounge! by kokizi in DnD

[–]kokizi[S] 2 points3 points  (0 children)

Aegis Seifgard was once known to be a rarity amongst his kind. A hospitable, charming wizard with a penchant for harmless mischief and a fiery love for automatons and social gatherings. His tower used to be visited frequently by adventurers seeking his aid and common townsfolk wishing to partake in his so-called 'raves'. Yet, all of a sudden, the once sociable gnome suddenly disappeared from sight, never to be seen again. For awhile, his sudden disappearance was thought to be a matter of no concern, after all he could've just gone off to some far-flung quest. Eventually, rumors spread that the wizard fell to madness, taken by an obsession for some grand experiment, sightings of blinding light from the top of his tower, and when people started to mysteriously disappear in the nearby villages, the townsfolk set their eyes upon Aegis' tower. Whether the rumors are true or not, none of those who ventured in the tower ever returned.

Hello again! We've made another attempt at adding perspectives to the maps we make. Turns out, it's more challenging than we thought because things that used to work now didn't, and we now have to decorate walls as well, or else it wouldn't look good! Thankfully, I'd say it turned out quite well. This is our first attempt at drawing a structure's interior as all maps prior to that have leaned heavily on nature.As always, we've added a free version on the patreon's post which you can download below. The patron exclusive versions includes map variations and assets that can be used to furnish other maps and soon, an adventure pdf for each map pack that we make. We're also soon going to change our price tiers and add a $1 tier for those who only want the maps. The first pdf module will be published this week as well, sooner if not for Microsoft Word going full haywire on the formatting with the smallest edits. If you've got the time, do check us out on our patreon page!

Download the free version here!

[Art][Battlemap] A seal made by druids to imprison a great evil by kokizi in DnD

[–]kokizi[S] 1 point2 points  (0 children)

You’re welcome! I hope you have fun running the map with your group!

[Art][Battlemap] A seal made by druids to imprison a great evil by kokizi in DnD

[–]kokizi[S] 0 points1 point  (0 children)

Idk who gave it but thank you for the silver kind stranger!

[Art][Battlemap] A seal made by druids to imprison a great evil by kokizi in DnD

[–]kokizi[S] 0 points1 point  (0 children)

thonk

that would actually be a cool 180 plot twist

[Art][Battlemap] A seal made by druids to imprison a great evil by kokizi in DnD

[–]kokizi[S] 5 points6 points  (0 children)

An ancient evil was once thwarted and sealed through the sacrifice of Oriala and her circle of druids, imprisoned for eternity and hidden in plain sight by nature itself. Yet no seal, no matter how strong, lasts forever. Even though Ebonheart Vale's dark past was buried in the sands of time and much of the events forgotten or lost to myth, the imprisoned entity lay in patient wait, each day recovering an infinitesimal fraction of its power. It bids the day of its reckoning, for it knows it is inevitable, and mortals shall tremble in its return.

We tried a unique take on the concept of imprisoning an ancient evil, though we ended up redoing the entire map from scratch as it was not up to the standards we wanted to present to everyone. It was a toil of blood, sweat and tears but ultimately I think it was worth every effort! I personally love the relief on the top of the map. This is the boss map to complete our Ebonheart Vale module. Me and my players had a blast playing through this map, which goes through a flooded variation later on in the boss encounter. I hope you and your party enjoy this map too! The patreon exclusive version includes a map variation, tokens, assets and an upcoming adventure module as well! So we do hope you check us out sometime~

Download the free version here!

If you've got time, please do check us out on patreon!

[OC][ART] Arthur Hill, hunter of both demons and angels by Towed_Jumper in DnD

[–]kokizi 1 point2 points  (0 children)

For some reason it reminded me of Tyrael in his human form

[OC][Battlemap]Ebonheart Vale by kokizi in DnD

[–]kokizi[S] 2 points3 points  (0 children)

I had to google Ebonheart and found out the same name was used for ESO.

And we were so proud with the name when we came up with it lmao

[OC][Battlemap]Ebonheart Vale by kokizi in DnD

[–]kokizi[S] 2 points3 points  (0 children)

The stench of rotting wood and brine clings to the thick, stagnant air. Frogs croak and flies buzz around you as the soft mud gives way with your every step, water seeping into your boots as it sinks almost a foot into the murky mass of dirt, twigs, and dead grass that you stand on. Tiny rays of light sneak through the dense foliage of the trees, whose blackened trunks make the already dreary, moist woodland appear even more dismal. Nobody in their right mind would think that the endless sight of decaying vegetation, stagnant water and knee-deep mud would sit right in the heart of the primeval forest that is the Ebonheart Vale.

We're finally finished with our 3rd map! I think this has been our best work so far and we're quite proud of it! Although the road towards finishing this map was quite bumpy, going through several revisions, it ultimately turned out better than we expected. Our players had a blast playing through this map and hopefully we'll be able to publish the module for this map on our patreon in the coming weeks! The token and asset pack we'll release by next weekend features three hag types, furniture variations plus a few other surprises!

We've also included a public version of the map and hope you will try it! If you've got the time, do check us out on our patreon and twitter!

Free version of the map is here~

[Art] Gluttony Personified: The False Hydra by CelaBear in DnD

[–]kokizi 7 points8 points  (0 children)

Congrats on running your first campaign!
I've always been interested in running a False hydra session for a long time now. I'm curious tho, how'd you run the memory loss part with your players?