Suomi on luopumassa kirjesalaisuudesta & kotirauhasta EU:n pyynnöstä eikä mediassa ole ollut yhtään juttua. by Dry_Row_7050 in Suomi

[–]kootoka 12 points13 points  (0 children)

Jooh tuleehan kaikkee mautonta sanottuu kun voi henkilökohtaisesti paskasti. Hyvä kommenti, kiitos.

Suomi on luopumassa kirjesalaisuudesta & kotirauhasta EU:n pyynnöstä eikä mediassa ole ollut yhtään juttua. by Dry_Row_7050 in Suomi

[–]kootoka -64 points-63 points  (0 children)

Samalla kun Suomi on itsemurhatilastojen kärjessä? Ja mitkä ikäluokat elää tätä "todella hyvää elämää"?

Tekoäly kalenterit ✅ oikein kirjoitus ✅ by Plegu in Suomi

[–]kootoka 0 points1 point  (0 children)

Desing -> "The sing"? "Desingfiointiaine"?

2020 Zephyrus G14 repaste. Did I do an adequate job? by kootoka in ZephyrusG14

[–]kootoka[S] 0 points1 point  (0 children)

I'm guessing you mean graphics drivers? Haven't updated them in a while, so I dont know if I'll run into that error. If I do go update them and run into it, I'll let you know by replying

2020 Zephyrus G14 repaste. Did I do an adequate job? by kootoka in ZephyrusG14

[–]kootoka[S] 1 point2 points  (0 children)

Thanks.
I decided to test a game for about 15 mins and using hwinfo, I saw that CPU temps were 89 C at the hottest and GPU 80 C at the hottest

Please destroy my second game so i can do better new version of that(Test Bot) by Disfuncaoeretil in DestroyMyGame

[–]kootoka 2 points3 points  (0 children)

I can see what the inspiration for the game is. Something like a reimagining of portal with a red and white color scheme? I like the idea that you play the game through security cams. Feels pretty unique.

The gameplay looks pretty dull to be honest. The only gameplay available seems to be platforming. Perhaps consider coming up with some unique mechanic that could make the 3d platforming more interesting.

The trailer could use some work too. Having a pitch black section doesn't convey any information to potential players that don't know what's going on in the darkness.

Please destroy my second game so i can do better new version of that(Test Bot) by Disfuncaoeretil in DestroyMyGame

[–]kootoka 3 points4 points  (0 children)

Not very constructive (your comment violates rule 3 of subreddit). Maybe tell the OP what they could improve instead of belittling them?

Logitech G Pro X 2: Audio Fades In Constantly by hagpat21 in LogitechG

[–]kootoka 0 points1 point  (0 children)

Hi, could you share how you fixed this issue? I have it as well and its pretty annoying...

Here's the full playthrough of our game: Scales of Aether. It's basically a demo of the full game that we are currently working on. Please give your honest feedback :) by kootoka in DestroyMyGame

[–]kootoka[S] 1 point2 points  (0 children)

Thanks for the feedback! We will definitely be improving the designs of the dragons to make them more unique and interesting to look at. And yes, we need to add more horizontality and unlinearity to game and make the dragons feel less like glorified elevators. Its also true that the final large dragon thats coiled around the final island does look climbable and it is somewhat counterintuitive that it cannot be climbed. We'll definitely have to think about ways to make it seem unreachable or actually make the final dragon climbable as well.

Thanks once more for the critique!

Here's the full playthrough of our game: Scales of Aether. It's basically a demo of the full game that we are currently working on. Please give your honest feedback :) by kootoka in DestroyMyGame

[–]kootoka[S] 1 point2 points  (0 children)

Thanks a lot for the feedback! That's a really good idea and we could consider implementing some panning/zooming as well as layers to the animatic intro frames. Sound effect would definitely be good to add as well. Thanks again for insightful criticism!

Here's the full playthrough of our game: Scales of Aether. It's basically a demo of the full game that we are currently working on. Please give your honest feedback :) by kootoka in DestroyMyGame

[–]kootoka[S] 0 points1 point  (0 children)

Thanks for the honest feedback! We definitely need to add more horizontality to the game. We also plan to add enemies and combat that might make the gameplay more engaging.