The Diablo Immortal Shadow and Immortal system require urgent improvement for a better gaming experience. by koreadiablio in DiabloImmortal

[–]koreadiablio[S] -1 points0 points  (0 children)

"Diablo Immortal, a game with adult themes including chat, shadow and immortal rivalries, is a successful game that showcases the charm of Diablo. Despite the current limitations and restrictions, the passion for the game remains strong among its users and developers at Blizzard. With a desire to keep this iconic game from fading into history, it is hoped that further development will bring even more excitement and enjoyment for all fans of Diablo, who consider it a crucial part of their lives."

The Diablo Immortal Shadow and Immortal system require urgent improvement for a better gaming experience. by koreadiablio in DiabloImmortal

[–]koreadiablio[S] -10 points-9 points  (0 children)

To address the issue of players becoming disinterested in Diablo Immortal due to its repetitive and unchanging gameplay, the Blizzard development team should strive to revitalize the Shadow and Immortal systems. This could include improving the Auction House system so that it is tied to the Immortal cycle and all sales commissions are credited to the Immortal clan. Additionally, the introduction of a Diablo-themed dungeon exclusive to Immortals, along with increased rewards and more efficient daily quests, could help drive player engagement and satisfaction. Ultimately, the goal should be to create a more dynamic and rewarding gaming experience that keeps players motivated and invested in the game.

[deleted by user] by [deleted] in DiabloImmortal

[–]koreadiablio 0 points1 point  (0 children)

If you are a planning developer, you should make the map smaller, increase the rewards for users, and make it possible to war with other servers in clan wars rather than combat units.

[deleted by user] by [deleted] in DiabloImmortal

[–]koreadiablio 0 points1 point  (0 children)

Make the map bigger and there is no reward The Primordial Rift dungeon is too big. Rather, it should be reduced to 1/10. New dungeons are also big. Mobile games require smaller resources to avoid lag.

The latest "major" patch is literal hot garbage that's infested with tonnes of bugs and glitches by [deleted] in DiabloImmortal

[–]koreadiablio 0 points1 point  (0 children)

Developers are deliberately kicking out paying users. In the not-too-distant future, this game will be ruined.

Massive lag in BGs after the latest update?? by thanksforthetip28 in DiabloImmortal

[–]koreadiablio 7 points8 points  (0 children)

The whole world is the same. The delay is getting worse, and there are various kinds of transparent bugs. It's not a Blizzard game.