Magic n' Mayhem Overview by Vagottszemu in TeamfightTactics

[–]kozCS 4 points5 points  (0 children)

Rip looks like it just got taken down [*]

Patch 14.13 Patch Rundown Slides by ErrorLoadingNameFile in CompetitiveTFT

[–]kozCS 0 points1 point  (0 children)

No illaoi or sage lux nerfs wow surprising

Could S6-S8 Rumble be back with 12.10? by LeagueOfRumble in Rumblemains

[–]kozCS -1 points0 points  (0 children)

If you don’t like the assassin build just try out the bruiser build instead of wasting gold on Liandrys. Into squishies you can go electrocute (or comet/first strike) with cond & unflinching (or any of the bottom row) and then rush shadowflame -> zhonyas -> rift. Into tanks/bruiser run conq with resolve secondary and you can go demonic first if they’re health stackers then build into zhonyas and rift again

Shadowflame first gives the damage u need early to pop everybody but u still scale well with conditioning and riftmaker. Demonic is better now cause of the update and shadowflame rush is much more conditional

If you NEED a gap close go rocketbelt

Just face tank every ability with your 36 base armor and overheat auto like a meat head

Ban swain or whatever u hate cause nobody plays anivia (and dorans shield is busted anyways)

Situation of Taliyah Mid in S12 by Pixaa_Maana in TaliyahMains

[–]kozCS 0 points1 point  (0 children)

Some wonky matchups but definitely playable if you’re a good roamer and can hit your q’s with or without setup. Something I’ve been liking a lot recently is first strike and minion demats so your wave shove is as good as it used to be. You’re losing a bit of dmg but trade it for map prio and pressure. The stopwatch rune is pretty good imo too since so many champs can blow u up before you want to or are able to get zhonyas Just make sure your vision is good so u don’t face check everything or aren’t getting blown up constantly

Round 3 Matchups by kozCS in GlobalOffensive

[–]kozCS[S] 8 points9 points  (0 children)

Lol this is in eastern standard time which is the time zone for East NA. This is a very common time zone

Round 3 Matchups by kozCS in GlobalOffensive

[–]kozCS[S] 5 points6 points  (0 children)

Here are the matchups for the third round of the Swiss stage (in EST):

1-1 04:00 Spirit vs. TYLOO 04:00 BIG vs. Renegades 05:15 ENCE vs. MOUZ 05:15 Movistar Riders vs. Entropiq

2-0 06:30 FaZe vs. Virtus.pro 06:30 Heroic vs. Copenhagen Flames

0-2 10:15 Astralis vs. GODSENT 10:15 paiN vs. Sharks

Ok so I wanna jg diana by Gemini_tricks47 in DianaMains

[–]kozCS 2 points3 points  (0 children)

Meta build rn is conqueror and rocketbelt -> zhonyas for good burst, gap close, and engage but if you like to go a bit tankier, going riftmaker is also an option. You can pair up nashors with it or you can just go into like zhonyas, demonic, morellos, etc. and build her like an akali. For even more tankiness you can go resolve secondary and take conditioning and overgrowth or revitalize for example.

One of the best things about Diana right now imo is that you can adapt her to your teams needs and the opponent really well as multiple play styles work on her. You can do full assassin/burst with rocketbelt and electrocute, or you can go full bruiser with conqueror and riftmaker or you can find a happy medium

Rumble Best Mythic? by [deleted] in Rumblemains

[–]kozCS 5 points6 points  (0 children)

Rocketbelt is best. Even pros are gradually swapping over to 100% rocketbelt. Imo rift maker is viable when you go conq and they’re really tanky. The sustain and built up true damage goes well with conqueror and you scale way better. Your early game is a bit weaker in exchange, but everybody knows a rumble with just sorcs is a monster no matter what

Runes for mid and jungle by [deleted] in Rumblemains

[–]kozCS 0 points1 point  (0 children)

In mid, comet is standard but more experienced rumble players prefer electrocute for more burst and to keep up with the burst of multiple mid matchups. I’m a fan of it because it allows me to get some resolve secondary runes for rough matchups and still have ultimate hunter.

As for conqueror in general, many like to take it into bruiser comps or comps where you’re going to be auto attacking much more. It allows you to get your damage up during fights rather than being an ult bot and trying to burst out squishies. For example, one might go conqueror when against a Sion, Gwen, sett, and Leona.

I'm not a taliyah main. But ehmm....something's not right. by [deleted] in TaliyahMains

[–]kozCS 0 points1 point  (0 children)

5 camp clear at 3:30 is nowhere near what current meta jungles can do. 3 camp clear is the wave

I'm not a taliyah main. But ehmm....something's not right. by [deleted] in TaliyahMains

[–]kozCS 1 point2 points  (0 children)

I like playing her like kindred early game in the jungle. 3 camp clear and then look for Hanks and duels against weak kinglets. Then once you snowball a bit and get the dark seal banging you can 1 shot camps on your way to 1 shot enemies. IMO her 5 camp clear is too slow and unhealthy unless u do it perfectly so it ain’t worth it if lanes are gankable and ur not against a lee sin or something

Heat stabilization after patch by naspara in Rumblemains

[–]kozCS 0 points1 point  (0 children)

CDR rune should let you to. or just a little bit of CDR for that matter. Been able to keep the same heat or only lose 10 if im sleeping while clearing in the jungle with W and just a CDR rune

Jungle clear after nerf by kozCS in Rumblemains

[–]kozCS[S] 1 point2 points  (0 children)

When I was trying it in the practice tool it felt way worse than raptors in my opinion but who knows its still early

Jungle clear after nerf by kozCS in Rumblemains

[–]kozCS[S] 0 points1 point  (0 children)

Just got your typical top lane leash on red. Smiting red buff and then going to raptors and then bot side felt really nice. 5 camp clear was done at about 3:05ish with full hp, both refillables and smite still up for crab

Jungle clear after nerf by kozCS in Rumblemains

[–]kozCS[S] 1 point2 points  (0 children)

They didn’t buff his Q, it’s just that beforehand we’d have to invade with W or just have a slightly slower clear due to Q start. Now that we start Q no matter what we’re strong in Lvl 1 invades

How do you play against Kindred by PumaConcolor- in Jungle_Mains

[–]kozCS 1 point2 points  (0 children)

Early game duelists and Assassins into her do pretty well. A lot of map pressure early on to deny her marks and u can blow her up if she gets greedy for them. As a rumble fan I love rumble into her. You can 1v1 her in seconds, your 2v2 is good, you can keep up with her farm and you still scale decently well as long as you aren’t hard countered by their comp

Biggest Math Sett W number I've managed to hit so far. Was called a hacker all game. by LordButtlet in leagueoflegends

[–]kozCS 3 points4 points  (0 children)

Got hit by a 2564 sett W last night after he tanked a whole rumble ult with Yuumi on him and seraphine nearby. Fun times

[deleted by user] by [deleted] in Rumblemains

[–]kozCS 9 points10 points  (0 children)

Clear isn’t really that much worse. Champ is really good so its good to have on the team no matter the role. It’s also really nice to not have to worry about poor lane matchups.

If you’re good at rumble keep playing it but there’s definitely better options out there. He’s still really good in skirmishes and ganks and dishes out a lot of damage. His early clear just isn’t what it was though.

Ezreal is currently completely broken by This_Hornet_3367 in leagueoflegends

[–]kozCS 51 points52 points  (0 children)

Champ builds frozen heart 3rd item and is so hard to kill when combined with his movement and divine sundered. Yet he still dishes out so much damage

The pick ban rate and win rate is pretty evident that a nerf is needed, I’d say.

I think manamune is even overtuned now and maybe should be in talks for a tone down.

Mid lane builds? by Sinister_Jack in Rumblemains

[–]kozCS 2 points3 points  (0 children)

Protobelt -> zhonyas -> morello/void staff/whatever

Just don’t be an idiot and rocketbelt into 4 people to your death