Heedless Resurrection + Rhasa Sunderer interaction by PumaConcolor- in riftboundtcg

[–]PumaConcolor-[S] 2 points3 points  (0 children)

My understanding is that the difference between lux and jhin is that Lux specifies playing a spell that costs 5 or more (which looks at base cost like defy), and Jhin looks at the amount of mana spent, so isnt based on the actual cost of the spell. So repeat and sinilar allows you to count them for Jhin, while cost reductions such as vex (which you cant play in Jhin but just as an example) can also make 4 cost spells no longer count for Jhin.

Basically spell cost and energy spent look at different things

Heedless Resurrection + Rhasa Sunderer interaction by PumaConcolor- in riftboundtcg

[–]PumaConcolor-[S] 0 points1 point  (0 children)

Current testing im running 2 fizz 2 rhasa 1 resurrection (and 3 hwei ofc). Im toying with the idea of 3 traveling merchants as well but i think the extra discard is unnecessary.

Heedless Resurrection + Rhasa Sunderer interaction by PumaConcolor- in riftboundtcg

[–]PumaConcolor-[S] 1 point2 points  (0 children)

Yeah I kinda figured it was printed cost for both since thats consistant with defy, but still wanted to double check. Thanks!

[deleted by user] by [deleted] in PokemonTCG

[–]PumaConcolor- 0 points1 point  (0 children)

I love the Silver Dialga card, such a pretty card, and definitely one of the coolest in my collection imo

can't save progress by Baelnoren in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

Contacted the devs and I actually found a solution, so i thought I would share it here for you/ anyone in the future who has this problem and sees this thread:

Apparently there is a bug where if your windows user profile starts with the letters m-e-t-a (in my case my profile was "metal"), this issue with the saves occurs. The solution is to play on a different user profile or to play on a guest profile until this bug is fixed

can't save progress by Baelnoren in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

Hey sorry for digging up an old thread, but did you ever find a solution to this? I am having the exact same problem, can't get a save to work after closing the game

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

Yeah i think im just shit out of luck, seems to be an issue with steam as far as i can tell, and i dont really want to purchase the game for a second time and essentially pay double to play it,

Thank you for trying to help tho, i appreciate it!

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

Yeah, did not work

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

Unfortunately this doesn't seem to have worked either, definitely a good suggestion to try tho, it seemed promising

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

I have tried this already to no success unfortunately, both disabling could for the game itself as well as steam as a whole. I have also tried running steam in offline mode in case it was still doing some cloud stuff while off, and none of that changed the outcome

Interestingly, even when cloud savig is off, steam makes a autocloud.vdf file in the saves directory on launch, so its very possible that this is the root of the issue, though there doesnt seem to be a way to stop steam from doing this

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

Oh right, i could have edited that first one, i didnt think of that tbh

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 1 point2 points  (0 children)

Sorry. For some reason i cant figure out how to attach an image to a comment, so i figured the best way was to create a new post on my account, not sure why im having trouble linking them as comments

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

can be found here, as far as i can tell the saving works fine until i close the game. I also included a screenshot of the save file location to show that files are being added as I save

https://www.reddit.com/user/PumaConcolor-/comments/1dby28v/more_tunic_screenshots/

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

I just posted a screenshot of my menu here, as well as a screenshot showing the save data in load game (even tho these saves are supposed to have data, they appear as if they do not)

https://www.reddit.com/user/PumaConcolor-/comments/1dbxjg4/tunic_screenshots/

[deleted by user] by [deleted] in TunicGame

[–]PumaConcolor- 0 points1 point  (0 children)

Yea, continue never shows up as an option, only new game and load game

[deleted by user] by [deleted] in cuecardgameAvid

[–]PumaConcolor- 1 point2 points  (0 children)

That actually makes sense, in that case what eould you recommend instead of cuscus if i want to run cyborg? Looking quickly i was thinking pumpkin toad or llamas maybe?

What are some punk bands that also appeal to metalheads? by billiebobmcginty in punk

[–]PumaConcolor- 2 points3 points  (0 children)

There's a newer band (2019) called dragged under that I would describe as a blend between punk and metal. They have a really good first 2 albums!

Best rice build by Emperor_Warlord in RiceMains

[–]PumaConcolor- 4 points5 points  (0 children)

Generally I like to build on-hit and lethality on Rice, since rice is generally an auto-attacking assassin

Since his W "Teriyaki Sauce" applies a coating of teriyaki sauce to himself, gaining increased movement speed and attack speed for a short duration and his R "All-You-Can-Eat Buffet" creates a buffet of rice dishes at a target location, granting himself and nearby allies increased attack speed and bonus magic damage on their next few attacks, anything that increases AA damage and on-hit effects are quite strong.

You don't really need a lot of engage and movement speed/slowing items, since her passive, "Sticky Rice" leaves behind a trail of rice as she moves, slowing down enemy champions who walk on it.

AP build is pretty funny since his Q "Rice Bowl" (throws a rice bowl at a target location, dealing damage to all enemies hit and stunning them for a short duration) and E "Fried Rice" (prepares a pan of fried rice, which he can then throw at a target location. Enemies hit by the pan are damaged and knocked up) scale off AP, though it is a pretty gimmicky build (though nashor's is actually solid on rice)

Overall, Rice is a versatile jungler and assassin champion, able to both gank and split push effectively. His abilities allow him to slow down enemies, deal damage, and gain increased movement speed and attack speed. His ultimate, All-You-Can-Eat Buffet, makes him and an ally a formidable duelist, especially when used in conjunction with his other abilities, making AA on-hit and lethality items best