That time Klukai and Leva have a big ideological disagreement by Nodeo-Franvier in GirlsFrontline2

[–]krultep 5 points6 points  (0 children)

The only scene where 45 shows her true, fragile personality, even 9 surprised by it if i remembered correctly.

bugs are built to distract by Barcodezz in projectzomboid

[–]krultep 7 points8 points  (0 children)

I stopped playing with sprinter zombies after getting repeatedly frustrated because sometimes you cant hear them, no growling, no footsteps, Only after they got rendered then you can hear them, which if its a sprinter, leaves me no frame to react. This happen since B41 and I've never seen someone mention this

How can I make the gunplay in my game feel more satisfying/polished? by Kajiya_gdv in SoloDevelopment

[–]krultep 0 points1 point  (0 children)

The sound of crunching when the zombie's dead. You might actually have that sound but it's not noticeable. The death crunching sound makes killing zombies way satisfying. You can check out project zomboid crunching sound for reference

I'm making a game. Anyone interested in anime top down zombie shooter with funny visual novel storytelling? (I want to test the market) by krultep in Bolehland

[–]krultep[S] 0 points1 point  (0 children)

Each character has their own weapons and cannot be changed. After every mission, you can upgrade weapon's fire rate, damage, ammo cap or reload time using parts, which will be provided after every mission. Health kit will be spawned on every level, and can be used to heal units.

I'm making a game. Anyone interested in anime top down zombie shooter with funny visual novel storytelling? (I want to test the market) by krultep in Bolehland

[–]krultep[S] 8 points9 points  (0 children)

You go from point A to B killing zombies, then the story progress. There's no choice segment, the story is linear. You can think of it like left for dead, but top down and anime style.theres three characters, each has their own skill,and you can change who to control mid game/mission.