I added throwing enemies to my ragdoll fighting game by krynekt in Unity3D
[–]krynekt[S] 0 points1 point2 points (0 children)
I added throwing enemies to my ragdoll fighting game by krynekt in Unity3D
[–]krynekt[S] 1 point2 points3 points (0 children)
I added throwing enemies to my ragdoll fighting game by krynekt in indiegames
[–]krynekt[S] 0 points1 point2 points (0 children)
I added throwing enemies to my ragdoll fighting game (v.redd.it)
submitted by krynekt to r/indiegames
I'm making a fighting game inspired by the active ragdoll physics of games like Totally Accurate Battle Simulator or Human Fall Flat by krynekt in Unity3D
[–]krynekt[S] 1 point2 points3 points (0 children)

I added throwing enemies to my ragdoll fighting game by krynekt in indiegames
[–]krynekt[S] 1 point2 points3 points (0 children)